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		<title><![CDATA[Latest posts for the thread "1750 Mech Guard List.  Need input.  Tourney List."]]></title>
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		<description><![CDATA[Latest messages posted in the thread "1750 Mech Guard List.  Need input.  Tourney List."]]></description>
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				<title>1750 Mech Guard List.  Need input.  Tourney List.</title>
				<description><![CDATA[ Looking for input.<br /> <br /> <i><b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></b></i><br /> <br /> <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span>- 3x <span class="glossaryitem" onmouseover='gp(329);'>PG</span>, Medic, Chimera, HHB<br /> <br /> <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span>- 4x <span class="glossaryitem" onmouseover='gp(563);'>MG</span>  *ride in Vendetta<br /> <br /> <i><b>ELITE</b></i><br /> <br /> PSB- 6x Sanctioned Psykers, Chimera, HHB<br /> <br /> <i><b>TROOPS</b></i><br /> <br /> Vet Squad- 2x Melta, Demolitions *Ride in Vendetta<br /> <br /> Vet Squad- 3x Flamers  *Ride in Valkyrie<br /> <br /> Vet Squad- 3x Melta, Chimera, HHF<br /> <br /> Vet Squad- 3x Melta, Chimera, HHF<br /> <br /> <i><b>FAST ATTACK</b></i><br /> <br /> Hell Hound- <br /> <br /> Valkyrie- Multiple Missile Pods<br /> <br /> Vendetta Squadron- 2x Vendetta's<br /> <i><b><br /> HEAVY SUPPORT</b></i><br /> <br /> Manticore<br /> <br /> Stock Leman Russ Battle Tank<br /> <br /> <br /> Comes out of 1750 on the dot.  <br /> <br /> Concerns:<br /> <br /> only 4 troops<br /> 16 <span class="glossaryitem" onmouseover='gp(316);'>KP</span>'s<br /> <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span>- Commander does not have plasma pistol.<br /> PSB- only 6 Sanctioned Psykers<br /> Vet Squad with Demo only has 2 Melta Guns.<br /> <br /> <br /> Any suggestions?]]></description>
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				<pubDate><![CDATA[Tue, 16 Nov 2010 06:54:25]]> GMT</pubDate>
				<author><![CDATA[ Grix]]></author>
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				<title>1750 Mech Guard List.  Need input.  Tourney List.</title>
				<description><![CDATA[ I would drop demolitions on the vets, get them a 3rd melta, then swap the flamer vets to melta vets. You can just get all the chimeras hull heavy flamers to compensate for lack of body flamers]]></description>
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				<pubDate><![CDATA[Tue, 16 Nov 2010 13:05:51]]> GMT</pubDate>
				<author><![CDATA[ kenshin620]]></author>
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				<title>1750 Mech Guard List.  Need input.  Tourney List.</title>
				<description><![CDATA[ First <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> needs more specials so you've got more fire power, second one is ok.<br /> <br /> I wouldn't take the demos on the Veterans reason is you'll drop out the Vendetta and throw the charge and unleash meltas, then you'll die so you won't get to charge and use all those melta bombs. So essentialy you're paying 30 points for a one shot S8 blast.<br /> <br /> I used to use Flamers and in the end I dropped them, I found plasma Veterans to be a lot better and have more damage output even if more expensive. Like the melta Veterans they will bail out the Valkyrie toast something and then die next turn - don't expect a huge amount of return for these guys.<br /> <br /> Two Vendettas means both have to fire at the same target; that's 6 lascannons at one target, bit over kill? Plus if one becaomses immobilised it's destroyed, so turbo boost and get immobilised and it's toast...<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 16 Nov 2010 15:52:24]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>Re:1750 Mech Guard List.  Need input.  Tourney List.</title>
				<description><![CDATA[ I think I would drop the hellhound and one of the <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> for more veterans. This will also let you unsquadron the Vendettas. Drop the doctrine on the one unit of veterans and give them a third melta gun. I like a 2 to 1 ratio of melta to plasma. So if you had 1 <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> and 6 Vet squads, you would end up at 5 Melta Veteran Squads, 1 Plasma Vet SQuad and 1 Plasma <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span>.<br /> As Mercer said, HHF will take care of your flaming troubles, no need for carried ones. Besides, your two heavy support choices can help to clear out hordes.<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 16 Nov 2010 17:27:36]]> GMT</pubDate>
				<author><![CDATA[ Magister187]]></author>
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				<title>1750 Mech Guard List.  Need input.  Tourney List.</title>
				<description><![CDATA[ I second dropping 1 <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span>. I'd even drop the Med pack and pick up another <span class="glossaryitem" onmouseover='gp(329);'>PG</span>. Drop the Valk and use the and use the points for more chimera's for the new vets. I love having my 4PG <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> and another <span class="glossaryitem" onmouseover='gp(329);'>PG</span> Vet squad. The <span class="glossaryitem" onmouseover='gp(329);'>PG</span> Vet squad is great for holding Objectives while Melta's move, and the <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> <span class="glossaryitem" onmouseover='gp(329);'>PG</span>'s are great to cover the Melta's. Rapid fire <span class="glossaryitem" onmouseover='gp(329);'>PG</span>'s also=crispy marines.<br /> <br /> I know people who swear by flamer vets, but they always seem like a waste of points. I'm paying for BS4, and then I'm going to put template weapons on them?<br /> <br /> I'd also only put one squad in a Vendetta. Detta's are great fire platforms, but are the poor choice for troop moving. One squad is great for late game objectives.<br /> <br /> I love having a Demo charge. I've dropped out of a valk, and taken out a whole squad of Termies before. It may or may not be worth the points, but It's a good gamble in <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>. Marbo is another good way to get the Demo Charge instead, plus he's just cool. I've had him pop on the board, and clear an objective of an entire squad of fire warriors with the demo charge the next turn.]]></description>
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				<pubDate><![CDATA[Tue, 16 Nov 2010 18:04:44]]> GMT</pubDate>
				<author><![CDATA[ Leprousy]]></author>
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				<title>1750 Mech Guard List.  Need input.  Tourney List.</title>
				<description><![CDATA[ Dropp the <span class="glossaryitem" onmouseover='gp(320);'>HH</span><br /> Drop the medipak, add plasmagun, plasima pistol, and carapace armor<br /> Give a Chimera to one of the squads in either a vendetta or valk<br /> add a 3rd meltagun<br /> Use the last bit of points to add 2 more psykers or add <span class="glossaryitem" onmouseover='gp(51);'>HB</span>'s to the Russ]]></description>
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				<pubDate><![CDATA[Tue, 16 Nov 2010 18:27:03]]> GMT</pubDate>
				<author><![CDATA[ jdjamesdean@mail.com]]></author>
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				<title>1750 Mech Guard List.  Need input.  Tourney List.</title>
				<description><![CDATA[ Taking some suggestions let me see what you guys think now:<br /> <br /> <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span>- 4x <span class="glossaryitem" onmouseover='gp(329);'>PG</span>, Plasma Pistol, Carapace, Chimera, HHB<br /> <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span>- 4x <span class="glossaryitem" onmouseover='gp(563);'>MG</span> *ride in Vendetta<br /> <br /> PSB- 8x Sanctioned Psykers, 1x Overseer, Chimera, HHB<br /> <br /> Vet Squad- Demo, 3x Melta *ride in Vendetta<br /> Vet Squad- 3x <span class="glossaryitem" onmouseover='gp(329);'>PG</span>, Chimera, HHB<br /> Vet Squad- 3x <span class="glossaryitem" onmouseover='gp(563);'>MG</span>, Chimera, HHF<br /> Vet Squad- 3x <span class="glossaryitem" onmouseover='gp(563);'>MG</span>, Chimera, HHF<br /> Vet Squad- 3x <span class="glossaryitem" onmouseover='gp(563);'>MG</span>, Chimera, HHF<br /> <br /> Vendetta<br /> Vendetta<br /> Hell Hound- Smoke<br /> <br /> Stock Leman Russ<br /> Manticore]]></description>
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				<pubDate><![CDATA[Tue, 16 Nov 2010 18:33:37]]> GMT</pubDate>
				<author><![CDATA[ Grix]]></author>
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				<title>Re:1750 Mech Guard List.  Need input.  Tourney List.</title>
				<description><![CDATA[ Seems solid, I like it.]]></description>
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				<pubDate><![CDATA[Tue, 16 Nov 2010 19:05:59]]> GMT</pubDate>
				<author><![CDATA[ Magister187]]></author>
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				<title>1750 Mech Guard List.  Need input.  Tourney List.</title>
				<description><![CDATA[ I's say it seems good. I never have luck with hellhounds personally. they always seem to get blown up before they do anything. maybe thats a good thing since it means people are shooting at it instead of my melta vets...]]></description>
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				<pubDate><![CDATA[Tue, 16 Nov 2010 19:17:19]]> GMT</pubDate>
				<author><![CDATA[ Leprousy]]></author>
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				<title>1750 Mech Guard List.  Need input.  Tourney List.</title>
				<description><![CDATA[ <blockquote><div><cite>Leprousy wrote:</cite>I's say it seems good. I never have luck with hellhounds personally. they always seem to get blown up before they do anything. maybe thats a good thing since it means people are shooting at it instead of my melta vets...</div></blockquote><br /> <br /> Yeah, I think a couple of vehicles in the codex fall into this realm.  Fire magnets which reduce the chance your opponent will target your Melta Vet Chimera's.  Stuff like:<br /> <br /> Vendetta<br /> Executioner<br /> Bane Wolf/Devil Dog<br /> Manticore<br /> Demolisher<br /> <span class="glossaryitem" onmouseover='gp(449);'>PBS</span> w/Chimera<br /> <br /> With that said, one of the reasons I want a Hell Hound is due to its fire magnet status and allowing a ranged flame template on units in cover.  <br /> <br /> The only thing I would like to fit in here would be Grenadiers doctrine for the <span class="glossaryitem" onmouseover='gp(329);'>PG</span> vets, and a medic in the <span class="glossaryitem" onmouseover='gp(329);'>PG</span> <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> squad.  But I have no idea where to get the points from.]]></description>
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				<pubDate><![CDATA[Tue, 16 Nov 2010 19:29:34]]> GMT</pubDate>
				<author><![CDATA[ Grix]]></author>
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