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		<title><![CDATA[Latest posts for the thread "Vor Kickstarter Project Launched!"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Vor Kickstarter Project Launched!"]]></description>
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				<title>Vor Kickstarter Project Launched!</title>
				<description><![CDATA[ I am very excited about this. On my blog, I have done some posts and battle-reports on the great game "Vor: The Maelstrom" that was published by the now-defunct FASA corporation (the guys who created Battletech). To make a long story short, when the company sold to another company, the rights for Vor went back to the IP's original creator. This creator moved to Canada and had some kids, so he has been quietly working on the title for several years now in his spare time. Now, he has the new edition of the rules fully written and is looking for funding to start commissioning artists for the artwork and printing services to get it launched again.<br /> <br /> A website named "Kickstarter.com" has been a great resource for people looking to get some investment into an idea/product. The poster of a project offers incentives for "pledges", or promises to donate investment money to the project. If the project becomes fully funded in the time allotted, then you pay your portion of the pledge and the poster gets his/her funding. If the project is not fully funded, no money changes hands. That keeps the poster from being expected to still produce a product on partial funding. You can learn more in the website's <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> section.<br /> <br /> Here is the direct link to the Vor 2.0 Kickstarter project:<br /> <a href="http://www.kickstarter.com/projects/bioplazm/the-vor-20-project?ref=search" target="_blank" rel="nofollow">http://www.kickstarter.com/projects/bioplazm/the-vor-20-project?ref=search</a><br /> <br /> VOR GAME FEATURES:<br /> <b>A great setting</b>- One of my favorites, this offers an alternative to the gothic space opera we are all familiar with. In Vor, the Earth in the near-future has been sucked into a celestial phenomenon known as the Maelstrom. An eater of worlds, the Maelstrom sucks its victims into itself, where it contains its own little universe. With all these planets being pulled in, some of them are bound to contain life. Bug, meet jar, start shaking! All the planets spiral towards certain doom at the Maelstrom's center, where the Maelstrom tears the planets apart with extreme prejudice. Therefore, all the sentient life gets desparate in their attempt to escape this alternate universe they've been sucked into.<br /> <br /> <b>Great writing</b>- In the original version, they had some of Science Fiction's greatest writers work on the story. Bryan Nystul was one of my favorites.<br /> <br /> <b>Awesome Rules</b>- Set in 28mm, we are familiar with the scale. The rules are intuitive, easy to learn, but hard to master. Kinda like that <span class="glossaryitem" onmouseover='gp(50);'>GW</span> game we all play. However, this game doesn't suffer from "Codex Creep" in the same way. In fact, if you don't like any of the pre-printed races (you'd have to be crazy but whatever), you can MAKE YOUR OWN. That's right, this system has a CUSTOM FORCE CREATION RULES set that allows you to use any of your 28mm (or close to it) scale miniatures to make your very own custom army. Finally, a FAIR breakdown of what makes a points value!<br /> <br /> <b>Superb Artwork</b>- The art in the original version was some of the most spectacular illustrations I had ever seen, to this day. Since the creator personally knew some of these guys, I expect more of the same in the next edition of the rulebook.<br /> <br /> <b>Kickin' Miniatures</b>- Ral Partha used to make the miniatures, but they have since sold the molds to Iron Wind Metals LLC. ( <a href="http://www.ironwindmetals.com/catalog/index.php" target="_blank" rel="nofollow">http://www.ironwindmetals.com/catalog/index.php</a> ) You can still get most of the original models through them, which were highly detailed and realistic. Great stuff!<br /> <br /> I'm not in any way involved with the design or production of this product, I'm just a huge fan! So do yourself a favor and check out this project, maybe donate a few dollars. Check out the project information page on information about the incentives to pledging!<br /> <br /> Thanks for reading,<br /> --Foxphoenix135]]></description>
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				<pubDate><![CDATA[Wed, 17 Nov 2010 20:03:17]]> GMT</pubDate>
				<author><![CDATA[ FoxPhoenix135]]></author>
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				<title>Vor Kickstarter Project Launched!</title>
				<description><![CDATA[ Models link isn't working.]]></description>
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				<pubDate><![CDATA[Wed, 17 Nov 2010 20:05:15]]> GMT</pubDate>
				<author><![CDATA[ Mr Mystery]]></author>
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				<title>Vor Kickstarter Project Launched!</title>
				<description><![CDATA[ <blockquote><div><cite>Mr Mystery wrote:</cite>Models link isn't working.</div></blockquote><br /> <br /> Works for me.  But I think Megatrons2nd beat you to the news. <br /> <br /> <br /> <a href="http://www.dakkadakka.com/dakkaforum/posts/list/328298.page" target="_new" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/328298.page</a><br /> <br /> I'd love to see the game come back.  Some Pharon terrain could easily be adapted to serve the Necron.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 17 Nov 2010 20:48:57]]> GMT</pubDate>
				<author><![CDATA[ Big Tim]]></author>
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				<title>Re:Vor Kickstarter Project Launched!</title>
				<description><![CDATA[ I played and loved the original.   If it came back as an official release with a book and new miniatures I'd be intrigued. <br /> <br /> Are plans to produce new miniatures as well or will we be expected to use old models, etc.?<br /> <br /> <br /> Interesting note:  Matt Wilson (head of Privateer Press) did a fair amount of the art in the original which explains the similarity between the Growlers in Vor and the Trollkin in Hordes and others...<br /> <br /> Too bad <span class="glossaryitem" onmouseover='gp(194);'>PP</span> doesn't buy into this, they need a sci-fi game to round themselves out.]]></description>
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				<pubDate><![CDATA[Wed, 17 Nov 2010 20:54:11]]> GMT</pubDate>
				<author><![CDATA[ CT GAMER]]></author>
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				<title>Vor Kickstarter Project Launched!</title>
				<description><![CDATA[ <blockquote><div><cite>Big Tim wrote:</cite><blockquote><div><cite>Mr Mystery wrote:</cite>Models link isn't working.</div></blockquote><br /> <br /> Works for me.  But I think Megatrons2nd beat you to the news. <br /> <br /> <br /> <a href="http://www.dakkadakka.com/dakkaforum/posts/list/328298.page" target="_new" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/328298.page</a><br /> <br /> I'd love to see the game come back.  Some Pharon terrain could easily be adapted to serve the Necron.<br /> </div></blockquote><br /> <br /> Whoops, didn't see that post. I was just so excited, I had to post it immediately. <br /> <br /> My favorite race had to be the shard... I mean, they were beings made of PURE CRYSTAL AND SHOT LAZOR BEAMS MADE FROM THEIR LIFE FORCE!!! How cool is that? As if that wasn't enough, some of the really ancient ones were mega-gifted psychics, able to bend time and space to get it done. Not to mention the stabby Jagged ones and the multi-legged war walkers... I still have 2 Eradicators from that line.<br /> <br /> @Mr Mystery: I think their page only loads on some browsers. Try a google search on Ral Partha Europe, as I think they might have some of the molds left over as well.]]></description>
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				<pubDate><![CDATA[Thu, 18 Nov 2010 02:04:58]]> GMT</pubDate>
				<author><![CDATA[ FoxPhoenix135]]></author>
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				<title>Vor Kickstarter Project Launched!</title>
				<description><![CDATA[ Locking for redundancy... ]]></description>
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				<pubDate><![CDATA[Thu, 18 Nov 2010 06:36:23]]> GMT</pubDate>
				<author><![CDATA[ insaniak]]></author>
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