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		<title><![CDATA[Latest posts for the thread "BA - Death Star (How to?)"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "BA - Death Star (How to?)"]]></description>
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				<title>BA - Death Star (How to?)</title>
				<description><![CDATA[ So i am working on revolving my <span class="glossaryitem" onmouseover='gp(10);'>BA</span> list around a Assault terminator Squad in a <span class="glossaryitem" onmouseover='gp(87);'>LR</span>.<br /> <br /> Right now i have 5 <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> Termies, A librarian W/ Sword & Rage, and a sanguinary priest W/ Lightning claw in a Crusader. <br /> <br /> Rolling with the idea that 2+/3++/<span class="glossaryitem" onmouseover='gp(265);'>FnP</span> would be Tremendously difficult to kill, and Strength 9 Thunder Hammers w/ Preferred enemy would kill just about anything.<br /> <br /> However, i would love to hear some differing opinions on how to properly do this.<br /> <br /> Halp.]]></description>
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				<pubDate><![CDATA[Wed, 24 Nov 2010 05:44:50]]> GMT</pubDate>
				<author><![CDATA[ Stubby]]></author>
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				<title>BA - Death Star (How to?)</title>
				<description><![CDATA[ Usually going to be better to keep the Priest naked and leave him in the Land Raider rather than have him jump out with the squad. With 1 wound he is too easy to kill when the unit he is with is heading into assaults, all he has to do is hide in the Raider and provide the <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> bubble. Even better you could have him in a nearby Rhino etc so you can fit another Terminator into the Land Raider.]]></description>
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				<pubDate><![CDATA[Wed, 24 Nov 2010 10:35:48]]> GMT</pubDate>
				<author><![CDATA[ Powerguy]]></author>
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				<title>BA - Death Star (How to?)</title>
				<description><![CDATA[ The assault terminators are one way to go. I'd run seven (4x <span class="glossaryitem" onmouseover='gp(224);'>th</span>&<span class="glossaryitem" onmouseover='gp(221);'>ss</span> + 3x <span class="glossaryitem" onmouseover='gp(80);'>LCs</span>) in an <span class="glossaryitem" onmouseover='gp(261);'>LRC</span> with a Recluisarch and Corbulo.<br /> <br /> Honor Guard and <span class="glossaryitem" onmouseover='gp(671);'>VV</span> can also be made into quasi deathstars. It just depends on how many points you are willing to spend. For the ultimate deathstar I'd run 10 <span class="glossaryitem" onmouseover='gp(671);'>VV</span> as such (jump packs):<br /> <br /> Sergeant: Thunderhammer & stormshield<br /> Veterans #1 - #5: lightning claw & stormshield<br /> Veteran #6: pair of lightning claws <br /> Veteran #7: power fist & stormshield<br /> Veteran #8: infernus pistol & power sword<br /> Veteran #9: bolt pistol & chainsword<br /> <br /> All are armed with meltabombs and have jump packs. If you forgo the use of Heroic Intervention then you could attach an Epistolary  (Sword & Rage) plus a Priest (power sword).]]></description>
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				<pubDate><![CDATA[Thu, 25 Nov 2010 16:33:42]]> GMT</pubDate>
				<author><![CDATA[ BloodThirSTAR]]></author>
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				<title>BA - Death Star (How to?)</title>
				<description><![CDATA[ You can do <span class="glossaryitem" onmouseover='gp(671);'>VV</span>, Honor Guard, Terminators, Death Company, etc... all of them can be nasty and pack a really strong punch.<br /> <br /> You're going to be adding at least a Sanguinary Priest to whatever unit (except the Honor Guard since they come with one) and ideally you'd have a Librarian w/Unleash Rage (o a Chaplain/Lemartes if it's Death Company) as well.]]></description>
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				<pubDate><![CDATA[Thu, 25 Nov 2010 20:48:24]]> GMT</pubDate>
				<author><![CDATA[ Caffran9]]></author>
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				<title>BA - Death Star (How to?)</title>
				<description><![CDATA[ I do like the idea of <span class="glossaryitem" onmouseover='gp(671);'>VV</span> although with a DeathStar I like to keep survivability at a max where I feel the mix of <span class="glossaryitem" onmouseover='gp(224);'>th</span>/<span class="glossaryitem" onmouseover='gp(221);'>ss</span> <span class="glossaryitem" onmouseover='gp(80);'>LC</span> termies do a better job.  ]]></description>
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				<pubDate><![CDATA[Sat, 27 Nov 2010 20:43:15]]> GMT</pubDate>
				<author><![CDATA[ jdjamesdean@mail.com]]></author>
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				<title>BA - Death Star (How to?)</title>
				<description><![CDATA[ <blockquote><div><cite>Powerguy wrote:</cite>Usually going to be better to keep the Priest naked and leave him in the Land Raider rather than have him jump out with the squad. With 1 wound he is too easy to kill when the unit he is with is heading into assaults, all he has to do is hide in the Raider and provide the <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> bubble. Even better you could have him in a nearby Rhino etc so you can fit another Terminator into the Land Raider.</div></blockquote><br /> <br /> This is the best advice for <span class="glossaryitem" onmouseover='gp(10);'>BA</span> <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> termies.  I would bump up the squad size as well and perhaps add a DubLC or two.  The Sang Priest can be in <span class="glossaryitem" onmouseover='gp(333);'>PA</span> with no upgrades since he is going to hide all game in the raider anyways.  What do you plan on taking to compliment this unit?  If you are doing Drop heavy or Rhino chasis heavy <span class="glossaryitem" onmouseover='gp(10);'>BA</span> then this unit can get left a little behind since the rest of the forces in C:<span class="glossaryitem" onmouseover='gp(10);'>BA</span> move so quickly.]]></description>
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				<pubDate><![CDATA[Sat, 27 Nov 2010 21:09:11]]> GMT</pubDate>
				<author><![CDATA[ OverwatchCNC]]></author>
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				<title>BA - Death Star (How to?)</title>
				<description><![CDATA[ I like 6 termies in a land raider crusader-3 TLCs and 3 <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span>, led by an Epistolary w/ Unleash Rage and Might of Heroes (I think that's the +D3 attacks one) and a Sanguine Priest.  The TLCs with a charge get to attack at I5 which means they are going before almost all mechs and will get to re-roll all hits and wounds most likely. The 3 <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> models soak up the heavy blasts or crack tanks.  That's my suggestion.  I've had VERY good luck with it.  The unit has only failed me once. Against Tau...and I'm still angry with them for their lone failure]]></description>
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				<pubDate><![CDATA[Tue, 30 Nov 2010 23:10:35]]> GMT</pubDate>
				<author><![CDATA[ timetowaste85]]></author>
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				<title>BA - Death Star (How to?)</title>
				<description><![CDATA[ Corbulo is a great choice to run with your terms. He can definitely help soak some wounds, he has the special chainsword, 2W and the 2+ <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>, plus the special rule for rerolling one die.]]></description>
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				<pubDate><![CDATA[Wed, 1 Dec 2010 06:13:51]]> GMT</pubDate>
				<author><![CDATA[ BloodThirSTAR]]></author>
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