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		<title><![CDATA[Latest posts for the thread "1000pts mech orks"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "1000pts mech orks"]]></description>
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				<title>1000pts mech orks</title>
				<description><![CDATA[ Mech orks:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> warboss: <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, attack squig, cybork body, eavy armour<br /> 115pts<br /> Big mek: <span class="glossaryitem" onmouseover='gp(163);'>KFF</span><br /> 85pts<br /> <br /> Troops:<br /> 12 ork boyz: nob, <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, eavy armour, trukk(armour plates)<br /> 157pts<br /> 12 ork boyz: nob, <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, eavy armour, trukk(armour plates)<br /> 157pts<br /> 12 ork boyz: nob, <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, eavy armour, trukk(armour plates)<br /> 157pts<br /> 18 ork boyz: nob, <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, eavy armour<br /> 148pts<br /> <br /> Fast attack:<br /> Deffkopta: Twin-linked rokkits, bigbomm<br /> 60pts<br /> <br /> Heavy support:<br /> Battlewagon: deff rolla, armour plates, 2 big shootas<br /> 130pts<br /> <br /> Any thoughts or ideas would be very welcome <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 29 Nov 2010 18:17:16]]> GMT</pubDate>
				<author><![CDATA[ liam2580]]></author>
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				<title>Re:1000pts mech orks</title>
				<description><![CDATA[ this is a good list but I would recommend swapping the extra armour on the trukks for a ram, I find that trukks will die and don't try to stop it and the ability to tank shock is quite handy. <br /> <br /> Also I'd swap the 'Eavy Armour on the nobz for Boss poles. You will never want your boyz to be running away and your nob can't be singled out in close combat.<br /> <br /> As was pointed out in one of my other lists it that if you have both <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>'s in the Same battle wagon it's the first thing to get blown up so maybe out the Mek in a trukk and the boss in the Wagon and swap a boy from the trukk to the wagon. otherwise a good list. ]]></description>
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				<pubDate><![CDATA[Mon, 29 Nov 2010 19:25:28]]> GMT</pubDate>
				<author><![CDATA[ warsmith pyrus]]></author>
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				<title>1000pts mech orks</title>
				<description><![CDATA[ Great, to the point and will be an effective list. Perhaps I may consider a buzzsaw on that deffkopta. I also agree with warsmith about <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> transport.]]></description>
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				<pubDate><![CDATA[Mon, 29 Nov 2010 19:37:23]]> GMT</pubDate>
				<author><![CDATA[ skycapt44]]></author>
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