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				<title>1500 Speed Freeks Competitive List(REVISED)</title>
				<description><![CDATA[ Hey all, Just getting back into the hobby after a four month hiatus. This was the list I was revising before I took a break from the game. Any advice before I start up progress on this again?<br /> <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> <br /> Warboss(Warbike, Attack Squig, Power Klaw, Cybork Body)-150 <br /> Big Mek(<span class="glossaryitem" onmouseover='gp(163);'>kff</span>, Heavy Armor)-90 <br /> Troops <br /> 19 Boyz(<span class="glossaryitem" onmouseover='gp(107);'>pk</span> Nob with bosspole)-160 <br /> 19 Ard Boyz(<span class="glossaryitem" onmouseover='gp(107);'>pk</span> Nob with bosspole)-240 <br /> 19 Shoota Boyz(<span class="glossaryitem" onmouseover='gp(107);'>pk</span> Nob with bosspole)-160 <br /> <br /> Fast Attack <br /> 1 Deffkopta(twin linked Rokkit Launcha)-45 <br /> 1 Deffkopta(Buzzsaw, twin linked Rokkit Launcha)-70 <br /> 6 Bikes(1 <span class="glossaryitem" onmouseover='gp(107);'>pk</span> Nob with Bosspole)-190 <br /> <br /> Heavy Support <br /> Battlewagon(Red Paint Job, Deff Rolla,Armor Plates, Grot Riggers, Big Shoota)-135 <br /> Battlewagon(Red Paint Job, Deff Rolla,Armor Plates, Grot Riggers, Big Shoota)-135 <br /> Battlewagon(Red Paint Job, Deff Rolla,Armor Plates, Grot Riggers, Big Shoota)-135 <br /> = <br /> 1,498 ]]></description>
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				<pubDate><![CDATA[Tue, 30 Nov 2010 06:30:17]]> GMT</pubDate>
				<author><![CDATA[ BlutEisenRegel]]></author>
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				<title>1500 Speed Freeks Competitive List(REVISED)</title>
				<description><![CDATA[ Hmmmmmm.....  Battlewagons look good, I prefer Boarding Planks to Riggers, but that's just me.<br /> <br /> Personally, I think 'ard Boyz are a bit overpriced and I wouldn't recommend using them.<br /> <br /> The same goes for Biker boyz.  I just don't think they're a competitive unit due to their price and <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> issues.  I'd rather see a 3rd Kopta and Buzzsaws on all three.<br /> <br /> I'd put the Boss in a Wagon.  On a Warbike, he's too big a target.<br /> <br /> Lootas are always a good choice.  A medium sized Nobz could fit in too, I think.  <br /> <br /> This list is a good start, but you've made some fluffy choices.  If that's what you want, great!  However, it could definitely be more competitive though.]]></description>
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				<pubDate><![CDATA[Tue, 30 Nov 2010 14:42:21]]> GMT</pubDate>
				<author><![CDATA[ Claypool]]></author>
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				<title>1500 Speed Freeks Competitive List(REVISED)</title>
				<description><![CDATA[ Ok. So I want to improve this list and make it more competitive, but I am hoping to get every mob either on bikes or in transports to get into a good melee range. I am sure you know that Orks will get shredded easily so you either need a horde or some form of protection XD. How could I fit in another mode of transportation the best way to get either some lootas or a half a mob of Nobs in there? Thanks for the help. ]]></description>
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				<pubDate><![CDATA[Thu, 2 Dec 2010 06:04:02]]> GMT</pubDate>
				<author><![CDATA[ BlutEisenRegel]]></author>
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				<title>1500 Speed Freeks Competitive List(REVISED)</title>
				<description><![CDATA[ Drop the bikes and get a Trukk full of Slugga Boyz.<br /> <br /> Take the armor off the 'ard boyz to get another Kopta and put Buzzsaws on all of them. ]]></description>
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				<pubDate><![CDATA[Thu, 2 Dec 2010 06:12:31]]> GMT</pubDate>
				<author><![CDATA[ Claypool]]></author>
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				<title>1500 Speed Freeks Competitive List(REVISED)</title>
				<description><![CDATA[ i like it, i'm not that much of a fan of boarding planks, if the deff rolla doesn't kill it than a nob with a <span class="glossaryitem" onmouseover='gp(107);'>pk</span> should have the same problem, bud i do agree with claypool on the 'ard boyz they are a pritty penny for not so pritty of a unit <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 2 Dec 2010 06:14:30]]> GMT</pubDate>
				<author><![CDATA[ chobarba]]></author>
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				<title>1500 Speed Freeks Competitive List(REVISED)</title>
				<description><![CDATA[ <blockquote><div><cite>chobarba wrote:</cite>i like it, i'm not that much of a fan of boarding planks, if the deff rolla doesn't kill it than a nob with a <span class="glossaryitem" onmouseover='gp(107);'>pk</span> should have the same problem, bud i do agree with claypool on the 'ard boyz they are a pritty penny for not so pritty of a unit <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"></div></blockquote><br /> <br /> So what you're saying is that if 1 S10 hit doesn't kill it, then 4 S9 attacks definitely won't.  Makes sense to me!]]></description>
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				<pubDate><![CDATA[Thu, 2 Dec 2010 06:55:14]]> GMT</pubDate>
				<author><![CDATA[ Claypool]]></author>
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				<title>Re:1500 Speed Freeks Competitive List(REVISED)</title>
				<description><![CDATA[ Ok, so here is the new version<br />  <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> <br /> Warboss(Attack Squig, Power Klaw, Cybork Body)-110 <br /> Big Mek(<span class="glossaryitem" onmouseover='gp(163);'>kff</span>, Heavy Armor)-90 <br /> Troops <br /> 19 Boyz(<span class="glossaryitem" onmouseover='gp(107);'>pk</span> Nob with bosspole)-160 <br /> 19 Slugga Boyz(<span class="glossaryitem" onmouseover='gp(107);'>pk</span> Nob with bosspole)-160 <br /> 19 Shoota Boyz(<span class="glossaryitem" onmouseover='gp(107);'>pk</span> Nob with bosspole)-160 <br /> <br /> Fast Attack <br /> 1 Deffkopta(Buzzsaw, twin linked Rokkit Launcha)-70 <br /> 1 Deffkopta(Buzzsaw, twin linked Rokkit Launcha)-70 <br /> 1 Deffkopta(Buzzsaw, twin linked Rokkit Launcha)-70<br /> Transport<br /> Trukk-(red paint job)-40 <br /> <br /> Heavy Support <br /> Battlewagon(Red Paint Job, Deff Rolla,Armor Plates, Grot Riggers, Big Shoota)-135 <br /> Battlewagon(Red Paint Job, Deff Rolla,Armor Plates, Grot Riggers, Big Shoota)-135 <br /> Battlewagon(Red Paint Job, Deff Rolla,Armor Plates, Grot Riggers, Big Shoota)-135 <br /> = <br /> 1,323<br /> <br /> <br /> After these adjustments I still have a good amount of points to work with on finishing touches. Any other ideas? I know Claypool plays some speed freeks and I appreciate the help from you guys.<br /> And as for the boarding planks-I don't see too much of a need as my deffrolla should take care of most vehicle krunching that needs to be done  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> . Plus with the movement limitations it isnt as practical as I wish it was, though I do admire how it can let me use some of my warboss attacks on a nearby vehicle(assuming he is in the wagon).]]></description>
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				<pubDate><![CDATA[Thu, 2 Dec 2010 07:10:41]]> GMT</pubDate>
				<author><![CDATA[ BlutEisenRegel]]></author>
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				<title>1500 Speed Freeks Competitive List(REVISED)</title>
				<description><![CDATA[ Who's riding in that trukk?  Add 12 Slugga boyz for 112pts.<br /> <br /> Add 18 Gretchin and a Runtherd for the rest of the points.]]></description>
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				<pubDate><![CDATA[Thu, 2 Dec 2010 12:51:06]]> GMT</pubDate>
				<author><![CDATA[ Claypool]]></author>
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				<title>Re:1500 Speed Freeks Competitive List(REVISED)</title>
				<description><![CDATA[ Or take out the warboss and replace with Ghazghkull. 1500 is the minimum I would run him in, but hes a beast and totally worth it.<br /> <br /> 6" Waagh + Fearless for your whole army for an game turn is awesome.<br /> <br /> Also definitely get the buzzsaws and a third deffkopta. The potential on them for alpha striking if you get first turn is so good. If you get first turn, combined with your turbo boost scout move, you'll be in range to assault and auto hit back armor with str7! And that's if your twin linked rokkits don't finish the job first.]]></description>
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				<pubDate><![CDATA[Thu, 2 Dec 2010 16:55:29]]> GMT</pubDate>
				<author><![CDATA[ Skelly]]></author>
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				<title>1500 Speed Freeks Competitive List(REVISED)</title>
				<description><![CDATA[ drop the bw's and get 3 squads of flashgitz.<br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> kidding!!!! secound list is sound... and do try and take claypools advice.]]></description>
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				<pubDate><![CDATA[Thu, 2 Dec 2010 18:46:06]]> GMT</pubDate>
				<author><![CDATA[ bigmeklover]]></author>
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				<title>1500 Speed Freeks Competitive List(REVISED)</title>
				<description><![CDATA[ I would go a different route and instead of trukk boys I would get a small group of gretchin and  3 rokkit buggies instead of the trukk boys, I've found them invaluable for blocking movement and with the <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> save they're pretty survivable.  <br /> <br /> This would give you enough points to bump those deffkopta squads up to 2 man with 1 buzz saw and both with rokkits. Lets them do a little wound allocation and if they break you can still rally.<br /> <br /> Other than that boyz suck against a lot of things it's pretty standard BW spam and I've seen worse but against <span class="glossaryitem" onmouseover='gp(124);'>SW</span> you'll get trashed if he brings a decent list.]]></description>
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				<pubDate><![CDATA[Thu, 2 Dec 2010 19:24:48]]> GMT</pubDate>
				<author><![CDATA[ MrDrumMachine]]></author>
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				<title>1500 Speed Freeks Competitive List(REVISED)</title>
				<description><![CDATA[ Don't run Koptas in squads of two.  One failed save against a Krak Missle and your unit is fleeing <span class="glossaryitem" onmouseover='gp(2);'>3D6</span> back to your table edge.  Save yourself some points and keep them single.<br /> <br /> A ram on that Trukk would also be a good idea.]]></description>
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				<pubDate><![CDATA[Thu, 2 Dec 2010 20:59:30]]> GMT</pubDate>
				<author><![CDATA[ Claypool]]></author>
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				<title>Re:1500 Speed Freeks Competitive List(REVISED)</title>
				<description><![CDATA[ Claypool- I am adding the slugga boyz into the list with a trukk and ram. What about a <span class="glossaryitem" onmouseover='gp(107);'>pk</span> nob with the slugga boyz?<br /> <br /> MrDrumMachine- Yeah like claypool said, lose one kopta and the other will run <span class="glossaryitem" onmouseover='gp(2);'>3d6</span> real quick away from wherever I need them most likely. For the Gretchin, are you suggesting to keep the wagon with the <span class="glossaryitem" onmouseover='gp(163);'>kff</span> near them for the only purpose of blocking movement? I feel like I could use more boyz instead of buggy purely for blocking enemy units... Unless I used them to screen a trukk but i am still fuzzy on the idea.<br /> <br /> bigmeklover- <span class="glossaryitem" onmouseover='gp(84);'>lol</span> for a minute i didnt see the message at thebottom of your post! I was like, <i>"what?? What would that do...?"</i>. Hahah that was funny. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> Skelly- Yeah Ghazgkhull could be a major help in terms of his 9" waaagh move.  <br /> <br /> Again, thanks a lot for all of the help guys! <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> List will be up in a little while...]]></description>
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				<pubDate><![CDATA[Thu, 2 Dec 2010 23:50:42]]> GMT</pubDate>
				<author><![CDATA[ BlutEisenRegel]]></author>
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				<title>1500 Speed Freeks Competitive List(REVISED)</title>
				<description><![CDATA[ So what if it's fleeing?  At least it's not dead.  Besides if you plan on actually doing something with the shooting aspect of deff koptas then you need at least 2 to reliably get 1 hit on something and that's not even counting whether or not you can pen it.<br /> <br /> Also a single squad of trukk boys sucks in this list.  It has no place in the list and will be the target of anything that can't hurt the battlewagons turn 1 and then be toast.<br /> <br /> With my suggestion at least you have a better shot at opening up a couple transports before your wagons get there, though you're still in a bad position because you're relying on boyz to do your heavy lifting and deff rollas as your <span class="glossaryitem" onmouseover='gp(482);'>AT</span>.  While that may be the only way to deal with <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 14 for Orks you need a better way to deal with lower <span class="glossaryitem" onmouseover='gp(9);'>AV</span> from range so your boys have something to do when you're either forced out of your wagons or voluntarily leave them.]]></description>
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				<pubDate><![CDATA[Fri, 3 Dec 2010 00:24:06]]> GMT</pubDate>
				<author><![CDATA[ MrDrumMachine]]></author>
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				<title>1500 Speed Freeks Competitive List(REVISED)</title>
				<description><![CDATA[ <blockquote><div><cite>MrDrumMachine wrote:</cite>So what if it's fleeing?  At least it's not dead.  Besides if you plan on actually doing something with the shooting aspect of deff koptas then you need at least 2 to reliably get 1 hit on something and that's not even counting whether or not you can pen it.<br /> <br /> Also a single squad of trukk boys sucks in this list.  It has no place in the list and will be the target of anything that can't hurt the battlewagons turn 1 and then be toast.<br /> <br /> With my suggestion at least you have a better shot at opening up a couple transports before your wagons get there, though you're still in a bad position because you're relying on boyz to do your heavy lifting and deff rollas as your <span class="glossaryitem" onmouseover='gp(482);'>AT</span>.  While that may be the only way to deal with <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 14 for Orks you need a better way to deal with lower <span class="glossaryitem" onmouseover='gp(9);'>AV</span> from range so your boys have something to do when you're either forced out of your wagons or voluntarily leave them.</div></blockquote><br /> <br /> You serious? It might as well be dead. Once an ork runs it's done for, they don't rally. Not to mention <span class="glossaryitem" onmouseover='gp(2);'>3d6</span> will take him off the board in no time anyway.]]></description>
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				<pubDate><![CDATA[Fri, 3 Dec 2010 03:16:56]]> GMT</pubDate>
				<author><![CDATA[ Skelly]]></author>
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				<title>1500 Speed Freeks Competitive List(REVISED)</title>
				<description><![CDATA[ Ok so i don't like the idea of deffkoptas in twos but the point that the trukk boyz will get wiped easily is a problem to me.]]></description>
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				<pubDate><![CDATA[Fri, 3 Dec 2010 06:21:29]]> GMT</pubDate>
				<author><![CDATA[ BlutEisenRegel]]></author>
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				<title>1500 Speed Freeks Competitive List(REVISED)</title>
				<description><![CDATA[ As long as you keep the Trukk in <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> range and behind your Battlewagons, you'll be fine.  Use it to grab objectives later in the game.]]></description>
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				<pubDate><![CDATA[Fri, 3 Dec 2010 06:27:29]]> GMT</pubDate>
				<author><![CDATA[ Claypool]]></author>
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				<title>Re:1500 Speed Freeks Competitive List(REVISED)</title>
				<description><![CDATA[ Sorry for how long it took for me to update. Finals are coming up so I am focused on school right now. <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> <br /> Warboss(Attack Squig, Power Klaw, Cybork Body)-110 <br /> Big Mek(<span class="glossaryitem" onmouseover='gp(163);'>kff</span>, Heavy Armor)-90 <br /> Troops <br /> 19 Boyz(<span class="glossaryitem" onmouseover='gp(107);'>pk</span> Nob with bosspole)-160 <br /> 19 Slugga Boyz(<span class="glossaryitem" onmouseover='gp(107);'>pk</span> Nob with bosspole)-160 <br /> 19 Shoota Boyz(<span class="glossaryitem" onmouseover='gp(107);'>pk</span> Nob with bosspole)-160 <br /> 19 Slugga Boyz(<span class="glossaryitem" onmouseover='gp(107);'>pk</span> Nob with bosspole)-160<br /> <br /> Fast Attack <br /> 1 Deffkopta(Buzzsaw, twin linked Rokkit Launcha)-70 <br /> 1 Deffkopta(Buzzsaw, twin linked Rokkit Launcha)-70 <br /> 1 Deffkopta(Buzzsaw, twin linked Rokkit Launcha)-70 <br /> Transport <br /> Trukk-(red paint job)-40 <br /> <br /> Heavy Support <br /> Battlewagon(Red Paint Job, Deff Rolla,Armor Plates, Grot Riggers, Big Shoota)-135 <br /> Battlewagon(Red Paint Job, Deff Rolla,Armor Plates, Grot Riggers, Big Shoota)-135 <br /> Battlewagon(Red Paint Job, Deff Rolla,Armor Plates, Grot Riggers, Big Shoota)-135 <br /> = <br /> 1,483<br /> <br /> I <i>could</i> add boarding planks on the wagons to use up the rest of the points.]]></description>
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				<pubDate><![CDATA[Thu, 9 Dec 2010 06:27:26]]> GMT</pubDate>
				<author><![CDATA[ BlutEisenRegel]]></author>
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				<title>1500 Speed Freeks Competitive List(REVISED)</title>
				<description><![CDATA[ That slugga boy mob should only have 12 in it so they can ride in the Trukk.  Get Boarding planks and do that, and the list will be good.]]></description>
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				<pubDate><![CDATA[Thu, 9 Dec 2010 16:21:03]]> GMT</pubDate>
				<author><![CDATA[ Claypool]]></author>
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				<title>1500 Speed Freeks Competitive List(REVISED)</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(84);'>lol</span> yeah forgot only twelve XD. Thanks so much for the help!!<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 10 Dec 2010 00:55:45]]> GMT</pubDate>
				<author><![CDATA[ BlutEisenRegel]]></author>
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				<title>Re:1500 Speed Freeks Competitive List(REVISED)</title>
				<description><![CDATA[ I have a Speed Freak army created myself. I know alot of people don't like the bikes but I really dig them myself. I used a Warboss mounted on a bike as well as Wazdakka Gutsmek. I mount a mob of Nobz on bikes which would count as troops from the Warboss and a mob of Bikers which also count as troops from Wazdakka. Fleshed the rest of the army out with 2 mobs of Boyz and a mob of Flash Gitz. With no Wazdakka model out there its not a tourney army but may give you some ideas. Only been playing for a few months and this army has yet to be put to the test but I'm looking forward to seeing what those Biker Boyz can do <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/330999/2214490.page</link>
				<pubDate><![CDATA[Fri, 10 Dec 2010 08:36:04]]> GMT</pubDate>
				<author><![CDATA[ HarleyDude01]]></author>
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				<title>1500 Speed Freeks Competitive List(REVISED)</title>
				<description><![CDATA[ Sweet! I am keeping the original version of the list for more friendly games and to see how the bikes feel. I already converted and painted a biker boss like you. Just add a top knot and you have Wazdakka <span class="glossaryitem" onmouseover='gp(84);'>lol</span>! But yeah the revised list will be for more competitive games I guess. Really just have to field test it.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/330999/2217079.page</link>
				<pubDate><![CDATA[Sat, 11 Dec 2010 00:45:07]]> GMT</pubDate>
				<author><![CDATA[ BlutEisenRegel]]></author>
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