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		<title><![CDATA[Latest posts for the thread "750 pts WoC for Escalation League"]]></title>
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				<title>750 pts WoC for Escalation League</title>
				<description><![CDATA[ The league is not competitive what that means you only get points for participating and having models painted.  I will see competitive list but wont matter if I lose.  I'm playing with models paint scheme that will look good and do well.<br /> <br /> <u>Core</u><br /> CWarriors x15 <br /> Halberds/shields<br /> Muscian/Banner <br /> <span class="glossaryitem" onmouseover='gp(100);'>MoN</span><br /> <b>303</b><br /> <u>Special</u><br /> Chaos Knights x5<br /> Lances/<span class="glossaryitem" onmouseover='gp(99);'>MoK</span><br /> <b>255</b><br /> <u>Rare</u><br /> Spawn<br /> <span class="glossaryitem" onmouseover='gp(100);'>MoN</span><br /> <b>85</b><br /> <u>Heroes</u><br /> C.Sorcerer<br /> <span class="glossaryitem" onmouseover='gp(100);'>MoN</span><br /> <b>105</b><br /> <br /> Never used either <span class="glossaryitem" onmouseover='gp(99);'>MoK</span> or Lances on knights but, I think painted would look badass. Again spawn never played a game with them no idea how it will do.  Only reason core is maxed so is special and spawn are cheap. <br /> <br /> Sorcerer goes with the chaos warriors. I will problably take Bublous spell.. the 1 wound no save allowed. Knights will go on a flank and the spawn on the other to counter charge anything i charge with warriors.  Its 750 points and only 22 models which is nice because if i paint all of them by end of the month I get bonus points.<br /> <br /> <span class="glossaryitem" onmouseover='gp(19);'>CC</span> welcome feel free to swap units marks around (110pts) on marks in a 750 game i find it a lot :(.]]></description>
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				<pubDate><![CDATA[Fri, 3 Dec 2010 00:33:22]]> GMT</pubDate>
				<author><![CDATA[ rlsquared2]]></author>
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				<title>Re:750 pts WoC for Escalation League</title>
				<description><![CDATA[ I wouldn't go with Lances.  <span class="glossaryitem" onmouseover='gp(123);'>Str</span> 6 on the charge compared to <span class="glossaryitem" onmouseover='gp(123);'>Str</span> 5 all the time, plus the lances are not magical whereas the enscrolled weapons are.  <br /> <br /> I would consider dropping the spawn and adding more warriors, 15 is on the small side for a unit with halberds.<br /> <br /> I would use the spare points to try to get your sorcerer something fun, 3rd eye or a ward save comes to mind.]]></description>
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				<pubDate><![CDATA[Fri, 3 Dec 2010 00:55:11]]> GMT</pubDate>
				<author><![CDATA[ Casper]]></author>
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				<title>Re:750 pts WoC for Escalation League</title>
				<description><![CDATA[ Don't go with the lances as Casper says. Enscrolled weapons <span class="glossaryitem" onmouseover='gp(264);'>FTW</span>.<br /> <br /> I'd also keep the Spawn. It's great at holding up units(T5+Unbreakable <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ), but drop the <span class="glossaryitem" onmouseover='gp(100);'>MoN</span>. It does not need more points spent on it.]]></description>
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				<pubDate><![CDATA[Fri, 3 Dec 2010 01:38:36]]> GMT</pubDate>
				<author><![CDATA[ Tzeentchling9]]></author>
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				<title>750 pts WoC for Escalation League</title>
				<description><![CDATA[ I might drop the <span class="glossaryitem" onmouseover='gp(100);'>MoN</span> on the spawn, and see if I can get something for the sorc, he is kinda naked.<br /> <br /> I might just model the knights with lances and go with E.W. I just really want Khorne Knights with lances for some reason. But 15 str6 attack plus horses is something that I really want to test.  <br /> <br /> other option is droping the spawn and sorc. and getting a Exalted hero with decent gear.  Either with the knights or on the warriors.  Was my original list but my sorc is almost done painting.]]></description>
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				<pubDate><![CDATA[Fri, 3 Dec 2010 02:12:55]]> GMT</pubDate>
				<author><![CDATA[ rlsquared2]]></author>
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				<title>750 pts WoC for Escalation League</title>
				<description><![CDATA[ Yay for fluff on the spawn mark <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">, but I too think the points are better spent on your sorcerer.  With the way magic works you will really want to give him another spell, and since 30 points is short of level 2 I would say grab a spell familiar and an ironcurse icon to protect his warrior buddies, then use the last 12 for a warrior champ to keep the sorcerer out of challenges (and for cutting down weakling enemy heroes for the underdog bonus!).  Comes to 750 even <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> - Salvage]]></description>
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				<pubDate><![CDATA[Fri, 3 Dec 2010 14:47:58]]> GMT</pubDate>
				<author><![CDATA[ Boss Salvage]]></author>
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				<title>Re:750 pts WoC for Escalation League</title>
				<description><![CDATA[ I played my first game yesterday (for the league) against a HE player .  HE gave up after he took his 3rd turn (he went first).  He only killed 3 knights and 4 warriors.  The spawn did nothing... complete waste of points.  When i made the list i thought core units where maxed at 50% so thats why I only took warriors. Now i know its only minimum 25% so im going to take out the spawn and add warhounds for warmachines.<br /> <br /> My He players plan was to cast doom on targets and shoot them down with his ballista, Lohren seaguard and his archers while his 10 swordmasters would counter charge. <br /> I sent my khorne knights straight for the lohren since they were not in difficult terrain and closest to me.  By the time i got there i had 3 khorne knights which destroyed the 10 Lohren Seaguard. I won combat they ran i caught.  During this my warriors marched once, and my sorcerer cast his spell 2 times 5+ wound auto (amazing i love it) to  kill two  swordmaster (one champion).  HE player didnt like that i wasnt charging and so he started to move up.  we rolled a 1 for mission so our units where only 24 inches away and turn 2 charges where possible.  My nurgle warriors destroyed his swordmasters, and after that he pretty much gave up... Took his 3rd turn and didnt let me get the pleasure of finishing the game. :(. <br /> <br /> So for the list, im changing the spawn out, get warhounds or drop the mark and add some items to my sorc.  Khorne Knights are fun but i really miss my tzeentch knights with blasted standard.  Against heavy shooty armies.  Our league consist of <span class="glossaryitem" onmouseover='gp(27);'>DE</span>, HE, 2lizardmen, 2 <span class="glossaryitem" onmouseover='gp(411);'>WE</span>, maybe 1 Empire, 1 Ogre Kingdoms and my <span class="glossaryitem" onmouseover='gp(385);'>WoC</span>.  Ill be facing a lot of heavy shooting so I'm going back to my Tz Knights or nurgle.. wish i really like the paint scheme more than tzeentch. <br /> Next month points get bumped to 1000.  <br /> <br /> Thinking of making the nurgle warriors 18.<br /> Adding a <span class="glossaryitem" onmouseover='gp(174);'>BSB</span> and a warshrine or put in a rare unit like a giant. <br /> 250 points to spend time to ponder what I will do <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Curse of arrow attraction not doom, <span class="glossaryitem" onmouseover='gp(84);'>lol</span> doom is eldar for <span class="glossaryitem" onmouseover='gp(3);'>40k</span>.. same cheese thou.]]></description>
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				<pubDate><![CDATA[Mon, 6 Dec 2010 02:53:51]]> GMT</pubDate>
				<author><![CDATA[ rlsquared2]]></author>
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