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		<title><![CDATA[Latest posts for the thread "Legion of the Damned"]]></title>
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				<title>Legion of the Damned</title>
				<description><![CDATA[ I have a lot of fun with a squad of 10 of these with <span class="glossaryitem" onmouseover='gp(330);'>MM</span> and <span class="glossaryitem" onmouseover='gp(563);'>MG</span> and a <span class="glossaryitem" onmouseover='gp(105);'>PF</span> on the leader. They actually do a really good job at Deep Striking in and killing virtually any tank your opponent can field. Then they are pretty tough to kill the next turn. Would anyone ever consider using them in a competitive setting though? They are rather expensive. A squad of 5 with <span class="glossaryitem" onmouseover='gp(330);'>MM</span> and melta isn't that taxing and gets the job done well. Thoughts?]]></description>
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				<pubDate><![CDATA[Mon, 6 Dec 2010 05:57:07]]> GMT</pubDate>
				<author><![CDATA[ RinesofGlory]]></author>
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				<title>Legion of the Damned</title>
				<description><![CDATA[ They are good vs units like <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> that normally ignore armor saves.  If you can get a big bug or avatar or something into <span class="glossaryitem" onmouseover='gp(19);'>CC</span> you can really tie it up.<br /> <br /> But since they are slow you need to <span class="glossaryitem" onmouseover='gp(471);'>DS</span> them somewhere that they can't be ignored.  For example, if I played seize ground I would put as many objectives close together as I could to make sure the <span class="glossaryitem" onmouseover='gp(83);'>LotD</span> could stay relevant.]]></description>
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				<pubDate><![CDATA[Mon, 6 Dec 2010 06:02:00]]> GMT</pubDate>
				<author><![CDATA[ rdlb]]></author>
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				<title>Legion of the Damned</title>
				<description><![CDATA[ Take a squad with meltagun, multi-melta, combi melta/power fist. Attach a Librarian with terminator armor and Gate of Infinity. He can deep strike with them then use <span class="glossaryitem" onmouseover='gp(427);'>GoI</span> to keep them moving and shooting, plus the reroll for scatter still applies each time.]]></description>
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				<pubDate><![CDATA[Mon, 6 Dec 2010 06:18:32]]> GMT</pubDate>
				<author><![CDATA[ BloodThirSTAR]]></author>
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				<title>Legion of the Damned</title>
				<description><![CDATA[ <blockquote><div><cite>RinesofGlory wrote:</cite>I have a lot of fun with a squad of 10 of these with <span class="glossaryitem" onmouseover='gp(330);'>MM</span> and <span class="glossaryitem" onmouseover='gp(563);'>MG</span> and a <span class="glossaryitem" onmouseover='gp(105);'>PF</span> on the leader. They actually do a really good job at Deep Striking in and killing virtually any tank your opponent can field. Then they are pretty tough to kill the next turn. Would anyone ever consider using them in a competitive setting though? They are rather expensive. A squad of 5 with <span class="glossaryitem" onmouseover='gp(330);'>MM</span> and melta isn't that taxing and gets the job done well. Thoughts?</div></blockquote><br /> <br /> they're more resilient vs. weapons that ignore armor saves but not any more resilient against small arms.... when they take casualties it hurts more. additionally they dont have any more offensive potential than tactical marines do... so essentially what the player who fields this unit is paying for is a large improvement in one area of defense but hardly any improvement in the area of offense. The models are way sick and they're fine for casual play. I think though that without improved offensive potential they're unlikely to make many appearances in competitive play.]]></description>
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				<pubDate><![CDATA[Mon, 6 Dec 2010 06:25:47]]> GMT</pubDate>
				<author><![CDATA[ AbaddonFidelis]]></author>
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				<title>Legion of the Damned</title>
				<description><![CDATA[ <blockquote><div><cite>AbaddonFidelis wrote:</cite><blockquote><div><cite>RinesofGlory wrote:</cite>I have a lot of fun with a squad of 10 of these with <span class="glossaryitem" onmouseover='gp(330);'>MM</span> and <span class="glossaryitem" onmouseover='gp(563);'>MG</span> and a <span class="glossaryitem" onmouseover='gp(105);'>PF</span> on the leader. They actually do a really good job at Deep Striking in and killing virtually any tank your opponent can field. Then they are pretty tough to kill the next turn. Would anyone ever consider using them in a competitive setting though? They are rather expensive. A squad of 5 with <span class="glossaryitem" onmouseover='gp(330);'>MM</span> and melta isn't that taxing and gets the job done well. Thoughts?</div></blockquote><br /> <br /> they're more resilient vs. weapons that ignore armor saves but not any more resilient against small arms.... when they take casualties it hurts more. additionally they dont have any more offensive potential than tactical marines do... so essentially what the player who fields this unit is paying for is a large improvement in one area of defense but hardly any improvement in the area of offense. The models are way sick and they're fine for casual play. I think though that without improved offensive potential they're unlikely to make many appearances in competitive play.</div></blockquote><br /> <br /> Agreed, that and they compete with Sternguard who can do nastier in a Pod. Not to mention the other elite choices in the 'dex... Still, they are fluffy and have absolutly beaut models, also plenty of conversion opportunity with all the <span class="glossaryitem" onmouseover='gp(119);'>SM</span>/<span class="glossaryitem" onmouseover='gp(22);'>CSM</span> plastic kits these days. I'd have a unit for display/fun times purpose if I played Vanilla  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 6 Dec 2010 06:36:14]]> GMT</pubDate>
				<author><![CDATA[ Jihallah]]></author>
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				<title>Legion of the Damned</title>
				<description><![CDATA[ <blockquote><div><cite>BloodThirSTAR wrote:</cite>Take a squad with meltagun, multi-melta, combi melta/power fist. Attach a Librarian with terminator armor and Gate of Infinity. He can deep strike with them then use <span class="glossaryitem" onmouseover='gp(427);'>GoI</span> to keep them moving and shooting, plus the reroll for scatter still applies each time.</div></blockquote><br /> <br /> Wow that's an incredible Idea. I never considered doing that because I assumed you couldn't combine Deep strike abilities like that. Looking at the rules it seems pretty clear it can be done. It's amazing because you can use it to remove them from <span class="glossaryitem" onmouseover='gp(19);'>CC</span> and keep them shooting with <span class="glossaryitem" onmouseover='gp(427);'>GOI</span>. Take VOD as your second power? It's really doesn't go along with the <span class="glossaryitem" onmouseover='gp(83);'>LotD</span> fluff but it sounds like it would be tough to kill and would be picking targets to die all over the field. Great Idea man.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Also I love the models as well. Except the stupid one with the sword. He always dies first.]]></description>
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				<pubDate><![CDATA[Mon, 6 Dec 2010 06:38:03]]> GMT</pubDate>
				<author><![CDATA[ RinesofGlory]]></author>
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				<title>Legion of the Damned</title>
				<description><![CDATA[ With Sternguard, <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> Termies and all manner of Dreadnoughts competing for Elites slots, I can't imagine much use for the <span class="glossaryitem" onmouseover='gp(83);'>LotD</span>.<br /> <br /> I would consider running 1 squad of 5, with Combi-Melta, Multi-Melta and Meltagun, only in a Vulkan list - where they can deep strike and be practically assured of an armour kill.<br /> <br /> 215-ish points, however, means they'd better be able to hit Land Raiders or Leman Russes squadrons, if they're going to make back their points...<br /> <br /> Being no tougher than normal Marines against small arms fire means the squad can be whittled down fairly easily - boltguns and lasguns are really all you need...<br /> <br /> They're semi-competitive, at best.]]></description>
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				<pubDate><![CDATA[Mon, 6 Dec 2010 06:40:37]]> GMT</pubDate>
				<author><![CDATA[ MinMax]]></author>
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				<title>Legion of the Damned</title>
				<description><![CDATA[ <blockquote><div><cite>Jihallah wrote:</cite><blockquote><div><cite>AbaddonFidelis wrote:</cite><blockquote><div><cite>RinesofGlory wrote:</cite>I have a lot of fun with a squad of 10 of these with <span class="glossaryitem" onmouseover='gp(330);'>MM</span> and <span class="glossaryitem" onmouseover='gp(563);'>MG</span> and a <span class="glossaryitem" onmouseover='gp(105);'>PF</span> on the leader. They actually do a really good job at Deep Striking in and killing virtually any tank your opponent can field. Then they are pretty tough to kill the next turn. Would anyone ever consider using them in a competitive setting though? They are rather expensive. A squad of 5 with <span class="glossaryitem" onmouseover='gp(330);'>MM</span> and melta isn't that taxing and gets the job done well. Thoughts?</div></blockquote><br /> <br /> they're more resilient vs. weapons that ignore armor saves but not any more resilient against small arms.... when they take casualties it hurts more. additionally they dont have any more offensive potential than tactical marines do... so essentially what the player who fields this unit is paying for is a large improvement in one area of defense but hardly any improvement in the area of offense. The models are way sick and they're fine for casual play. I think though that without improved offensive potential they're unlikely to make many appearances in competitive play.</div></blockquote><br /> <br /> Agreed, that and they compete with Sternguard who can do nastier in a Pod. Not to mention the other elite choices in the 'dex... Still, they are fluffy and have absolutly beaut models, also plenty of conversion opportunity with all the <span class="glossaryitem" onmouseover='gp(119);'>SM</span>/<span class="glossaryitem" onmouseover='gp(22);'>CSM</span> plastic kits these days. I'd have a unit for display/fun times purpose if I played Vanilla  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"></div></blockquote><br /> <br /> absolutely. stern guard are a good example of what a 30(+/-) point marine ought to look like.]]></description>
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				<pubDate><![CDATA[Mon, 6 Dec 2010 06:41:25]]> GMT</pubDate>
				<author><![CDATA[ AbaddonFidelis]]></author>
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				<title>Legion of the Damned</title>
				<description><![CDATA[ <blockquote><div><cite>AbaddonFidelis wrote:</cite><blockquote><div><cite>RinesofGlory wrote:</cite>I have a lot of fun with a squad of 10 of these with <span class="glossaryitem" onmouseover='gp(330);'>MM</span> and <span class="glossaryitem" onmouseover='gp(563);'>MG</span> and a <span class="glossaryitem" onmouseover='gp(105);'>PF</span> on the leader. They actually do a really good job at Deep Striking in and killing virtually any tank your opponent can field. Then they are pretty tough to kill the next turn. Would anyone ever consider using them in a competitive setting though? They are rather expensive. A squad of 5 with <span class="glossaryitem" onmouseover='gp(330);'>MM</span> and melta isn't that taxing and gets the job done well. Thoughts?</div></blockquote><br /> <br /> they're more resilient vs. weapons that ignore armor saves but not any more resilient against small arms.... when they take casualties it hurts more. additionally they dont have any more offensive potential than tactical marines do... so essentially what the player who fields this unit is paying for is a large improvement in one area of defense but hardly any improvement in the area of offense. The models are way sick and they're fine for casual play. I think though that without improved offensive potential they're unlikely to make many appearances in competitive play.</div></blockquote><br /> <br /> The main offensive advantage you get over tacticals is being relentless. Allowing you to use the <span class="glossaryitem" onmouseover='gp(330);'>MM</span>. Fearless is nice too.]]></description>
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				<pubDate><![CDATA[Mon, 6 Dec 2010 06:44:22]]> GMT</pubDate>
				<author><![CDATA[ RinesofGlory]]></author>
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				<title>Legion of the Damned</title>
				<description><![CDATA[ nice but <span class="glossaryitem" onmouseover='gp(71);'>imho</span> not worth the huge premium you're paying to get it.]]></description>
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				<pubDate><![CDATA[Mon, 6 Dec 2010 06:49:43]]> GMT</pubDate>
				<author><![CDATA[ AbaddonFidelis]]></author>
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				<title>Legion of the Damned</title>
				<description><![CDATA[ The unit should really have <span class="glossaryitem" onmouseover='gp(265);'>FNP</span>. Then I imagine they'd be almost necessities in marine lists.<br /> <br /> I think the squad of 10 Idea with the Libi is a sound strategy, realistically you wouldn't be getting hit by more than 1 unit of small arms if you are placing them tactically and if your lucky you won't have to kill of the important weapons ether - They can still do their job with just the special weapons. You need 30 wounds from any type of weapon to kill them all (statistically at best) So I would still call them (tough.)<br /> <br /> With Vulcan they become even better.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I love sterns as well. <span class="glossaryitem" onmouseover='gp(83);'>LotD</span> are just so unique I'd really like to take them to a tourney.]]></description>
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				<pubDate><![CDATA[Mon, 6 Dec 2010 06:55:29]]> GMT</pubDate>
				<author><![CDATA[ RinesofGlory]]></author>
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				<title>Re:Legion of the Damned</title>
				<description><![CDATA[ That fearless and relentless isn't putting easy wounds on <span class="glossaryitem" onmouseover='gp(93);'>MC</span>'s or tough troops like plague marines, it's not rapid firing ap3 rounds and it's not ignoring cover vs soft troops. Also it's not firing 10 (!) melta's at 2 different targets.<br /> <br /> It's nice, but not worth the premium (just pointing out that slot competition is part of what you pay for!)]]></description>
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				<pubDate><![CDATA[Mon, 6 Dec 2010 07:00:59]]> GMT</pubDate>
				<author><![CDATA[ Jihallah]]></author>
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