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		<title><![CDATA[Latest posts for the thread "2000pt Standard SM Tournament List"]]></title>
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				<title>2000pt Standard SM Tournament List</title>
				<description><![CDATA[ I have put out a fair amount of critique/advice over the past months but this is my first list of my own. It's a midrange army using the C:<span class="glossaryitem" onmouseover='gp(119);'>SM</span> codex as a counts as Dark Angels army. Using Pedro as a counts as for the Chapter Master of a successor chapter. I am somewhat constrained on available models, but want some feedback on the direction I should take it.<br /> <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> Librarian - Force Weapon, Bolt Pistol, <i>The Avenger</i>, <i>Null Zone</i> - 100<br /> Grand Master Ruavel (Counts As Pedro Cantor) - 175<br /> <br /> Elites<br /> 9x Sternguard with 1xHeavy Flamer, 5x Combi Melta - 260<br /> With Librarian in Rhino -35<br /> <br /> 9xSternguard with 5x Combi-Melta, 2xCombi-Plasma - 260<br /> With Ruavel in Rhino -35<br /> <br /> Troops<br /> 10xTactical Squad with Flamer, Combi-Flamer, Power Fist and Missilie Launcher -205<br /> in Rhino -35<br /> <br /> 10xTactical Squad with Flamer, Combi-Flamer, Power Fist and Missilie Launcher -205<br /> in Razorback with Twin-Linked Lascannons -75<br /> <br /> Fast Attack<br /> Landspeeder Tornado w/Multi-Melta & Assault Cannon -100<br /> <br /> Landspeeder Tornado w/Multi-Melta & Assault Cannon -100<br /> <br /> Landspeeder Tornado w/Multi-Melta & Assault Cannon -100<br /> <br /> Heavy Support<br /> Predator with Autocannon, Heavy Bolter Sponsons -85<br /> <br /> Vindicator - 115<br /> <br /> Vindicator - 115<br /> <br /> <br /> It has great midrange firepower, but not a lot of long range. I really dislike the Razorback in this list, and I know the Landspeeders are less then optimal, but that's what happens when you played Dark Angels in the past. I still think they bring lots of fire power to the table and represent a real threat to most armor or heavy infantry. Anyway, I have been considering dropping one of them and taking the Rback down to a normal Rhino and putting in a 5 man Sternguard with 2 Missile Launchers as an objective holder (25 points more then a <span class="glossaryitem" onmouseover='gp(29);'>Dev</span> Squad, but is scoring because of Kantor and in the Elite slot).<br /> Any C&C? It seems I will do alright in the mid range game, but might be easily mopped up with Gunlines or heavily assault based armies.]]></description>
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				<pubDate><![CDATA[Mon, 6 Dec 2010 22:09:38]]> GMT</pubDate>
				<author><![CDATA[ Magister187]]></author>
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				<title>2000pt Standard SM Tournament List</title>
				<description><![CDATA[ ........I like it.<br /> <br /> The fire base is strong, your target saturation is good, and you have a great mix of anti-tank at range and close up with good scoring capabilities and solid anti-infantry. You are also quite mobile.<br /> <br /> I'm not a fan of the lone Razorback Tactical Squad to be honest, and I think those units could do with a Meltagun each, but those are my only real nitpicks.]]></description>
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				<pubDate><![CDATA[Mon, 6 Dec 2010 22:19:56]]> GMT</pubDate>
				<author><![CDATA[ Aldarionn]]></author>
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				<title>Re:2000pt Standard SM Tournament List</title>
				<description><![CDATA[ Thanks for the feedback.  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> I could drop the Razor to add the 2 melta guns, and fill out the combi's for the sterns and dozer blades for the Vindi's. My big issue now is having the actual melta guns/combi-meltas for them all. I think I only have 5 melta guns and 1 combi-melta... <span class="glossaryitem" onmouseover='gp(84);'>lol</span><br /> <br /> I hate WYSIWG sometimes.  <img src="/s/i/a/7ae18ba11c7ba79f6898e876a4b8ba4a.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Mon, 6 Dec 2010 22:30:03]]> GMT</pubDate>
				<author><![CDATA[ Magister187]]></author>
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				<title>2000pt Standard SM Tournament List</title>
				<description><![CDATA[ You could always do "counts as" <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  example "What!  Those are combi-meltas, they're just a variant!"  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 6 Dec 2010 22:32:42]]> GMT</pubDate>
				<author><![CDATA[ Grim Smasha]]></author>
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				<title>Re:2000pt Standard SM Tournament List</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(84);'>lol</span>, yeah, that or get good with Green Stuff in a hurry.  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> Seriously, does anyone know a place you can reliably buy Combi's? Seems like they are not exactly a supported bit. ]]></description>
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				<pubDate><![CDATA[Mon, 6 Dec 2010 22:44:41]]> GMT</pubDate>
				<author><![CDATA[ Magister187]]></author>
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				<title>2000pt Standard SM Tournament List</title>
				<description><![CDATA[ That would probably be better if you can get the pieces. Just my thoughts.]]></description>
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				<pubDate><![CDATA[Mon, 6 Dec 2010 22:50:58]]> GMT</pubDate>
				<author><![CDATA[ Aldarionn]]></author>
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				<title>Re:2000pt Standard SM Tournament List</title>
				<description><![CDATA[ Your Tactical squads are listed wrong. Adding a combi-weapon and powerfist brings it up to 240pts.<br /> <br /> Also either run your speeders as Heavy bolter/Assault cannon, or <span class="glossaryitem" onmouseover='gp(330);'>MM</span>/Heavy flamer. This is a bit cheaper and better.<br /> <br /> Drop your <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad razor to a rhino and bringing down the speeders should be enough points to get those powerfists and combi weapons]]></description>
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				<pubDate><![CDATA[Mon, 6 Dec 2010 23:38:27]]> GMT</pubDate>
				<author><![CDATA[ scubasteve04]]></author>
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				<title>Re:2000pt Standard SM Tournament List</title>
				<description><![CDATA[ No, I simply have the price of my vehicle listed seperately<br /> <br /> <br /> Squad 170points<br /> Flamer Free<br /> <span class="glossaryitem" onmouseover='gp(328);'>ML</span> Free<br /> Combi+Fist 35<br />  =205<br /> <br /> <br /> Unfortunately, all of my speeders have assault cannons (they are Ravenwing) and I don't much like the Assault Cannon/Heavy Bolter Configuration compared to having a Multi Melta with a 24 in threat range for 10 extra points. So those are likely to stay that configuration for the time being.]]></description>
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				<pubDate><![CDATA[Mon, 6 Dec 2010 23:44:00]]> GMT</pubDate>
				<author><![CDATA[ Magister187]]></author>
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				<title>2000pt Standard SM Tournament List</title>
				<description><![CDATA[ Glad to see you took my suggestions a lil bit. I would advise filling your sterns with h flamers as much as you can. I realize you are limited by <span class="glossaryitem" onmouseover='gp(150);'>wysiwyg</span>, but as far as what you are aiming for... I would make the flamers your next pick up after the melta's. <br /> Also, I believe chapter house studios has some cheapish combi melta bits you can get. <a href="http://chapterhousestudios.com/webshop/component/virtuemart/?page=shop.product_details&flypage=flypage.tpl&product_id=82&category_id=24" target="_blank" rel="nofollow">http://chapterhousestudios.com/webshop/component/virtuemart/?page=shop.product_details&flypage=flypage.tpl&product_id=82&category_id=24</a> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 7 Dec 2010 01:18:07]]> GMT</pubDate>
				<author><![CDATA[ Dok]]></author>
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				<title>2000pt Standard SM Tournament List</title>
				<description><![CDATA[ Looks pretty solid. I'd drop the Razorback to a Rhino otherwise that element doesn't really seem to fit the rest of the army. If you do want to keep it give it a better weapon, twin-linked lascannon is a poor choice. Assault cannon can pop armour better and take down hordes and <span class="glossaryitem" onmouseover='gp(93);'>MCs</span>, whilst the las-<span class="glossaryitem" onmouseover='gp(166);'>plas</span> can take on armour and heavy infantry and is more survivable.<br /> <br /> I'd go duel melta in the <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads  as you're low on <span class="glossaryitem" onmouseover='gp(482);'>AT</span>. <br /> <br /> I'd swap the combi-plasmas for combiflamers and chuck them into the <span class="glossaryitem" onmouseover='gp(336);'>HF</span> squad. In the current cover save happy meta of 5th Ed plasmas have been largely nuetered.<br /> <br /> I also tend to find either the Typhoon or the <span class="glossaryitem" onmouseover='gp(330);'>MM</span>/<span class="glossaryitem" onmouseover='gp(336);'>HF</span> optins to be more point efficient than you combo for the landspeeders. Your config is too expensive to be used as a suicide unit but too short ranged to not be...<br /> <br /> That should give you 95-185 points to spend on more dakka. Perhaps a 3rd smaller <span class="glossaryitem" onmouseover='gp(215);'>SG</span> squad? Or upgrading the Pred to a hybrid.]]></description>
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				<pubDate><![CDATA[Tue, 7 Dec 2010 01:31:37]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>2000pt Standard SM Tournament List</title>
				<description><![CDATA[ <blockquote><div><cite>FlingitNow wrote:</cite>Looks pretty solid. I'd drop the Razorback to a Rhino otherwise that element doesn't really seem to fit the rest of the army. If you do want to keep it give it a better weapon, twin-linked lascannon is a poor choice. Assault cannon can pop armour better and take down hordes and <span class="glossaryitem" onmouseover='gp(93);'>MCs</span>, whilst the las-<span class="glossaryitem" onmouseover='gp(166);'>plas</span> can take on armour and heavy infantry and is more survivable.</div></blockquote><br /> Absolutely agree, that is simply how it is modeled (<span class="glossaryitem" onmouseover='gp(25);'>DA</span> Razorbacks could only be <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(51);'>HB</span> or <span class="glossaryitem" onmouseover='gp(756);'>TLLC</span>). I would rather it be a Rhino.<br /> <br /> <blockquote><div><cite>FlingitNow wrote:</cite>I'd go duel melta in the <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads  as you're low on <span class="glossaryitem" onmouseover='gp(482);'>AT</span>. </div></blockquote><br /> I wouldn't exactly call it low on <span class="glossaryitem" onmouseover='gp(482);'>AT</span>. 10 Combi-Melta, 3 Multi-Melta and 2 Demolisher Cannons. But yeah, I can likely do with more melta guns.<br /> <br /> <blockquote><div><cite>FlingitNow wrote:</cite>I'd swap the combi-plasmas for combiflamers and chuck them into the <span class="glossaryitem" onmouseover='gp(336);'>HF</span> squad. In the current cover save happy meta of 5th Ed plasmas have been largely nuetered.</div></blockquote><br /> Yes and no. On one hand, cover saves are common, this is true. However, <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> is now rampant and I like having some plasma to deal with them when needed. Hence just a couple of Combi-Plasma. I will likely fill up both squads with combi's using the points from the Rback.<br /> <br /> <blockquote><div><cite>FlingitNow wrote:</cite>I also tend to find either the Typhoon or the <span class="glossaryitem" onmouseover='gp(330);'>MM</span>/<span class="glossaryitem" onmouseover='gp(336);'>HF</span> optins to be more point efficient than you combo for the landspeeders. Your config is too expensive to be used as a suicide unit but too short ranged to not be...</div></blockquote><br /> I agree it is a better config, and even mentioned it in my original post and again in response to steve. But right now I am stuck with Assault Cannons. I love assault cannons, I just don't like paying so damn much for them. It is really a question of Heavy Bolter, Heavy Flamer and Multi-Melta for the passenger weapon, and as such I have chosen to go with the Multi-Melta, as it is among the scariest weapons in the game to have on fast vehicles. These are likely to be the first things I change/upgrade however.<br /> <br /> <blockquote><div><cite>FlingitNow wrote:</cite>That should give you 95-185 points to spend on more dakka. Perhaps a 3rd smaller <span class="glossaryitem" onmouseover='gp(215);'>SG</span> squad? Or upgrading the Pred to a hybrid.</div></blockquote><br /> I would definitely like a third <span class="glossaryitem" onmouseover='gp(215);'>SG</span> squad, even if its small. But I don't really have much space for it, and I don't have a vehicle for it at all (nor the models really, I like to use <span class="glossaryitem" onmouseover='gp(25);'>DA</span> Vets for them and I don't have enough to go up above 20).<br /> <br /> I think the consensus is definitely to swap out my landspeeder armament to <span class="glossaryitem" onmouseover='gp(336);'>HF</span>/<span class="glossaryitem" onmouseover='gp(330);'>MM</span> (which I completely agree with). And possibly use enough points to get a third <span class="glossaryitem" onmouseover='gp(215);'>SG</span> squad. What do people think about dropping the pred for a third Vindi? I might miss the Autocannon shots, but at the same time, Demolisher Cannons are pretty much the best weapon in the C:<span class="glossaryitem" onmouseover='gp(119);'>SM</span> army list. <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><cite>Dok wrote:</cite>Glad to see you took my suggestions a lil bit. I would advise filling your sterns with h flamers as much as you can. I realize you are limited by <span class="glossaryitem" onmouseover='gp(150);'>wysiwyg</span>, but as far as what you are aiming for... I would make the flamers your next pick up after the melta's. <br /> Also, I believe chapter house studios has some cheapish combi melta bits you can get. <a href="http://chapterhousestudios.com/webshop/component/virtuemart/?page=shop.product_details&flypage=flypage.tpl&product_id=82&category_id=24" target="_blank" rel="nofollow">http://chapterhousestudios.com/webshop/component/virtuemart/?page=shop.product_details&flypage=flypage.tpl&product_id=82&category_id=24</a> <br /> </div></blockquote><br /> <br /> Pretty Awesome, but also pretty expensive. Might be something I look at down the road, after these terrible holidays are over and I pay Mike back some scrilla I owe him. Good looking out though.<br /> <br /> And yes, I think talking over some tactica with you when we were rolling down to Brea helped, as did playing in the tourney. I realized I hated being in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> against just about everything, even with hammernators, so I am going towards a more shoot first/balanced approach with no <span class="glossaryitem" onmouseover='gp(471);'>DS</span>. Might work, might now, I dunno.]]></description>
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				<pubDate><![CDATA[Tue, 7 Dec 2010 01:44:08]]> GMT</pubDate>
				<author><![CDATA[ Magister187]]></author>
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				<title>2000pt Standard SM Tournament List</title>
				<description><![CDATA[ <blockquote class="uncited"><div>I wouldn't exactly call it low on <span class="glossaryitem" onmouseover='gp(482);'>AT</span>. 10 Combi-Melta, 3 Multi-Melta and 2 Demolisher Cannons. But yeah, I can likely do with more melta guns. </div></blockquote><br /> <br /> I wouldn't use demolisher cannons for <span class="glossaryitem" onmouseover='gp(482);'>AT</span>. The multimeltas and combi-meltas are all 1 shot though. That is what I meant. You have little <span class="glossaryitem" onmouseover='gp(482);'>AT</span> that is likely to be able to fire late game and no <span class="glossaryitem" onmouseover='gp(482);'>AT</span> that will be in range in the early game. Having Melta in the <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads could help reduce the first issue.<br /> <br /> <blockquote class="uncited"><div>What do people think about dropping the pred for a third Vindi? I might miss the Autocannon shots, but at the same time, Demolisher Cannons are pretty much the best weapon in the C:<span class="glossaryitem" onmouseover='gp(119);'>SM</span> army list. </div></blockquote><br /> <br /> I wouldn't do it. The demolisher cannon is awesome but you've plenty of high <span class="glossaryitem" onmouseover='gp(6);'>AP</span> short ranged firepower throughout the list. You need more long ranged firepower and (as mentioned above) preferably some long ranged <span class="glossaryitem" onmouseover='gp(482);'>AT</span>.]]></description>
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				<pubDate><![CDATA[Tue, 7 Dec 2010 12:31:56]]> GMT</pubDate>
				<author><![CDATA[ FlingitNow]]></author>
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				<title>Re:2000pt Standard SM Tournament List</title>
				<description><![CDATA[ If you are unsure about the some of the units, them take them out.  I would consider switching out 1 of the land speeders and a razorback for possibly another vindicator or some other unit with more <span class="glossaryitem" onmouseover='gp(87);'>LR</span> fire if thats what your lacking]]></description>
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				<pubDate><![CDATA[Tue, 7 Dec 2010 13:19:35]]> GMT</pubDate>
				<author><![CDATA[ Element206]]></author>
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				<title>Re:2000pt Standard SM Tournament List</title>
				<description><![CDATA[ I wouldn't really say I am "unsure" about many units. Either I know they are somewhat sub-optimal, in the case of the landspeeders, or am looking for ways to refine the list in the future, like for instance picking up a third Vindicator to replace the lone Pred.<br /> I think I am unlikely to do that, however, having the Autocannon to try to take out a transport early is pretty nice to have and the 30 points can likely be used somewhere else more effectively.<br /> <br /> I would like to fill that last slot in my elites, likely with more sternguard, but does anyone else have any suggestions on it?<br /> I could likely wiggle out about 150-160 points to use. I don't know if I can salvage my long range firepower at this point no matter what I did, so something to lent itself to the close/medium range game would likely be better. Perhaps a Podnought?]]></description>
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				<pubDate><![CDATA[Tue, 7 Dec 2010 16:57:16]]> GMT</pubDate>
				<author><![CDATA[ Magister187]]></author>
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				<title>2000pt Standard SM Tournament List</title>
				<description><![CDATA[ If you switch the <span class="glossaryitem" onmouseover='gp(440);'>LSs</span> to typhoons and free up 5 points you can switch the pred to <span class="glossaryitem" onmouseover='gp(80);'>LC</span> sponsons and that would up your long range firepower quite a bit. But it would put it on not the most survivable of platforms. ]]></description>
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				<pubDate><![CDATA[Tue, 7 Dec 2010 18:30:36]]> GMT</pubDate>
				<author><![CDATA[ Dok]]></author>
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				<title>Re:2000pt Standard SM Tournament List</title>
				<description><![CDATA[ I think I have decided on a Rifleman Dread to shore up my Long Range firepower a bit, hopefully popping transports before my sternguard and Vindicators get in range.<br /> <br /> The final list I am aiming for will look something like this:<br /> <br /> Librarian w/9 Sternguard w/2xH.Flamers and 4xCombi Melta in Rhino<br /> Pedro Cantor w/9 Sternguard w/2xH.Flamers and 4xCombi Melta in Rhino<br /> 2x 10 Tactical Squads w/Melta Gun, Combi-Melta, Power Fist and Missile Launcher in Rhinos<br /> <br /> 3xMM/<span class="glossaryitem" onmouseover='gp(336);'>HF</span> Landspeeders<br /> 2xVindicator<br /> 1xPredator w/Autocannon + <span class="glossaryitem" onmouseover='gp(51);'>HB</span> Sponsons<br /> 1x Dreadnought w/2xTwin-Linked Autocannon<br /> <br /> With any extra points, more combi's or Dozer Blades on the Vindicators.<br /> I am also thinking about adding a single Power Weapon to the Sternguard with Cantor, to take advantage of the +1A aura (and the Vets 2 base attacks). Making that squad a credible threat in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> (enough that charging it won't always be appetizing). Anyone have any feedback on that idea?<br /> <br /> Thanks for all the suggestions, <span class="glossaryitem" onmouseover='gp(17);'>btw</span>. I appreciate the feedback.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/332287/2211773.page</link>
				<pubDate><![CDATA[Thu, 9 Dec 2010 17:11:28]]> GMT</pubDate>
				<author><![CDATA[ Magister187]]></author>
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