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		<title><![CDATA[Latest posts for the thread "2k Nid"]]></title>
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				<title>2k Nid</title>
				<description><![CDATA[ == <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> ==<br /> Hive Tyrant (1) - Lash Whip And Bonesword, Twin-Linked Devourer - Brainleech Worms, Wings, Paroxysm, Leech Essence, Old Adversary = 270 pts.<br /> <br /> == Elites ==<br /> Hive Guard Brood (3) = 150 pts.<br /> Hive Guard Brood (3) = 150 pts.<br /> Zoanthrope Brood (220 pts.)<br />    Zoanthrope (3) = 180 pts.<br />    Mycetic Spore (1) = 40 pts.<br /> <br /> == Troops ==<br /> Termagant Brood (10) = 50 pts.<br /> Termagant Brood (10) = 50 pts.<br /> Tervigon (1) - Cluster Spines, Catalyst = 175 pts.<br /> Tervigon (1) - Cluster Spines, Catalyst = 175 pts.<br /> <br /> == Fast Attack ==<br /> Gargoyle Brood (16) - <span class="glossaryitem" onmouseover='gp(160);'>AG</span>, Toxin Sacs = 128 pts.<br /> <br /> == Heavy Support ==<br /> Trygon (1) - <span class="glossaryitem" onmouseover='gp(160);'>AG</span> = 210 pts.<br /> Trygon (1) - <span class="glossaryitem" onmouseover='gp(160);'>AG</span> = 210 pts.<br /> Trygon (1) - <span class="glossaryitem" onmouseover='gp(160);'>AG</span> = 210 pts.<br /> <br /> == Total ==<br /> 1998 pts.<br /> <br /> I'm a little concerned on the limited amounts of Synapse.. I'd like to make one of the Trygons a Prime, but I've already stretched the points out pretty far.. so not sure.. any C&C?]]></description>
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				<pubDate><![CDATA[Tue, 7 Dec 2010 00:28:37]]> GMT</pubDate>
				<author><![CDATA[ Nerrik]]></author>
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				<title>Re:2k Nid</title>
				<description><![CDATA[ Only solution to the synapse problem I can see would be to drop one Trygon for another flock of gargoyles and make both the other Trygon's primes. Other then that, the list looks too tight to drop much.]]></description>
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				<pubDate><![CDATA[Tue, 7 Dec 2010 00:46:07]]> GMT</pubDate>
				<author><![CDATA[ Magister187]]></author>
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				<title>2k Nid</title>
				<description><![CDATA[ Minus one zoanthrope, plus one trygon prime <span class="glossaryitem" onmouseover='gp(72);'>imo</span>. gives you ten more points for adrenal glands maybe? I'm not sure how many points those are.]]></description>
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				<pubDate><![CDATA[Tue, 7 Dec 2010 01:08:04]]> GMT</pubDate>
				<author><![CDATA[ Dok]]></author>
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				<title>2k Nid</title>
				<description><![CDATA[ I'd drop a hive guard from each brood to get prime upgrades and you'll have 20 pts. Why not give one tervigon <span class="glossaryitem" onmouseover='gp(160);'>AG</span> and the other <span class="glossaryitem" onmouseover='gp(130);'>TS</span> and keep them close to grant all the taunts both benefits.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I also see you having a problem when facing a list with massive amounts of bodies.]]></description>
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				<pubDate><![CDATA[Tue, 7 Dec 2010 01:19:54]]> GMT</pubDate>
				<author><![CDATA[ Cjc1223]]></author>
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				<title>Re:2k Nid</title>
				<description><![CDATA[ Gonna have to think about what that would affect overall.. Another option is to drop the zoanthropes completely.. get 3 more Hive Guard, drop 1 gargoyle and give 2 trygons Prime..<br /> <br /> Hmm]]></description>
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				<pubDate><![CDATA[Tue, 7 Dec 2010 01:22:48]]> GMT</pubDate>
				<author><![CDATA[ Nerrik]]></author>
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				<title>Re:2k Nid</title>
				<description><![CDATA[ Any other commentary? <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 7 Dec 2010 22:23:30]]> GMT</pubDate>
				<author><![CDATA[ Nerrik]]></author>
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				<title>Re:2k Nid</title>
				<description><![CDATA[ I dont think you have a synapse problem myself.<br /> <br /> The flyrant will keep the gargs in check for a bit.  The tervigons take care of the gants and hive guards.  The thropes help out with the fast units and trygons once they come in.<br /> <br /> I personally dont care about the trygons much tho...the only thing rage does to them is take away mediocre shooting and force you to fleet every turn.  Not really much of a loss there.<br /> <br /> With the gargs there providing cover to the flyrant he should last at least a couple of rounds before being spammed to death.  If you walk the Trygons instead of <span class="glossaryitem" onmouseover='gp(471);'>DS</span> then target priority becomes much more difficult for your opponent.  Oh and whatever side the trygons and flyrant/gargs were on would prolly walk all over the enemy, and with that threat coming at them they are less likely to worry about the tervigons and hive guard.]]></description>
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				<pubDate><![CDATA[Tue, 7 Dec 2010 22:39:11]]> GMT</pubDate>
				<author><![CDATA[ hooga]]></author>
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				<title>2k Nid</title>
				<description><![CDATA[ For just 10 points, you could have the Swarmlord over the Hive Tyrant, who is immensely beastlier. Not like you are short on any big bodies to give him a cover save either!<br /> <br /> I see you really struggling with objectives. Biggest unit of gaunts you could have would still be too small to deal with gunfire well. Maybe more gaunts?<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 7 Dec 2010 23:11:25]]> GMT</pubDate>
				<author><![CDATA[ mrtspence]]></author>
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				<title>Re:2k Nid</title>
				<description><![CDATA[ Well, for objective's sake you could take a Tervigon (as a troop choice) to sit on your nearest object while mycetic sporing a couple of your squads of gaunts and bring them in later on in the game to claim another one without taking shedloads of wounds getting there. Plus the spores can act as cover (make sure you model the spores nice n big <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">).]]></description>
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				<pubDate><![CDATA[Wed, 8 Dec 2010 00:40:01]]> GMT</pubDate>
				<author><![CDATA[ fluffywyvern]]></author>
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