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		<title><![CDATA[Latest posts for the thread "Space Wolves HQ"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Space Wolves HQ"]]></description>
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				<title>Space Wolves HQ</title>
				<description><![CDATA[ I'm new to space pups and wondered what do you guys take for your <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> and what builds do you use?<br /> <br /> Personally, I'm leaning towards Bjorn because:<br /> <br /> A) He is called Bjorn<br /> B) Dreadnought general rolls off the tongue nicely<br /> <br /> <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>, that's tactically sound...  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/332979/2215022.page</guid>
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				<pubDate><![CDATA[Fri, 10 Dec 2010 13:46:29]]> GMT</pubDate>
				<author><![CDATA[ sHOEbOX]]></author>
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				<title>Space Wolves HQ</title>
				<description><![CDATA[ Rune priest is always nice.  Good psychic defense, cheap and has a few good psychic powers.  Living lightning is great against light vehicles and infantry, while Jaws of the World Wolf is handy for tyranids, Tau and Imperial Guard.  I usually stick him in a drop pod when facing those armies and just destroy whatever looks easiest (broadsides, tyranofex, heavy weapon teams, etc).]]></description>
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				<pubDate><![CDATA[Fri, 10 Dec 2010 13:54:37]]> GMT</pubDate>
				<author><![CDATA[ Grimaldi]]></author>
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				<title>Space Wolves HQ</title>
				<description><![CDATA[ Bjorn is pretty cool, especially for first-turn shennanigans and keeping Long Fangs around with his Saga of Majesty. I think he has a <span class="glossaryitem" onmouseover='gp(14);'>BS</span> of 6(?) so if you give him a plasma cannon he will pretty much never scatter. The only issue is he's pretty expensive for what he does.<br /> <br /> The vast majority of people I know who play <span class="glossaryitem" onmouseover='gp(124);'>SW</span> (I don't play them myself) take a mixture of Rune Priests and Wolf Lords, the former of which <i>always</i> has Chooser of the Slain and the latter of which is kitted out to a rediculous degree (hitting the 200+ mark is fairly easy). Thunderwolf mounts are a favourite for Wolf Lords as well.<br /> <br /> As for special characters...some people take Logan to run an all-Wolf Guard army and some people take Njal in replacement of their usual Rune Priest. <br /> <br /> The <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choices in <span class="glossaryitem" onmouseover='gp(124);'>SW</span> are pretty damn amazing, and having upto 4 of them is brutal!<br /> <br /> L. Wrex]]></description>
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				<pubDate><![CDATA[Fri, 10 Dec 2010 13:58:34]]> GMT</pubDate>
				<author><![CDATA[ Lycaeus Wrex]]></author>
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				<title>Space Wolves HQ</title>
				<description><![CDATA[ one of my buddies runs wolves.<br /> <br /> he's had pretty good success running wolf guard battle leaders, on a wolf, with a frost blade or power fist, escorted by fenrisian wolves to soak shooting wounds.<br /> is it a great idea? probably not, but it is a pretty cheap and delivery of /alot/ of S10 power fist attacks or S6 power weapon attacks.]]></description>
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				<pubDate><![CDATA[Fri, 10 Dec 2010 14:11:54]]> GMT</pubDate>
				<author><![CDATA[ Grundz]]></author>
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				<title>Space Wolves HQ</title>
				<description><![CDATA[ rune priests and lords on thunderwolfcavalry oh my]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/332979/2215129.page</guid>
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				<pubDate><![CDATA[Fri, 10 Dec 2010 14:28:23]]> GMT</pubDate>
				<author><![CDATA[ jdjamesdean@mail.com]]></author>
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				<title>Space Wolves HQ</title>
				<description><![CDATA[ Wolf priests are awsome just like everyone else's chaplins...but are much more situational than a Lord or Rune Priest.]]></description>
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				<pubDate><![CDATA[Fri, 10 Dec 2010 14:39:24]]> GMT</pubDate>
				<author><![CDATA[ Zonder]]></author>
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				<title>Space Wolves HQ</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(124);'>SW</span> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choices are pretty simple. Its either you:<br /> <br /> Play big by getting named characters or wolf lords in thunderwolf mounts. Or play cheap and stick with runepriests and wolf priests.<br /> <br /> Runepriests usually stay with long fangs providing <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> 10, and that hax psychic hood. On the other hand, you can opt to bring along a Wolf priest instead if you run an assault army. <br /> <br /> Thunderwolflords are pretty much a no brainer. They usually form up with <span class="glossaryitem" onmouseover='gp(504);'>TWC</span>, but make no mistake, the Thunderwolf lord can do well alone as long as you use him for countercharge, just bringing along some pups.]]></description>
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				<pubDate><![CDATA[Fri, 10 Dec 2010 14:55:09]]> GMT</pubDate>
				<author><![CDATA[ Yuber]]></author>
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