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		<title><![CDATA[Latest posts for the thread "2 1000 Point Marine Tournament Lists"]]></title>
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				<title>2 1000 Point Marine Tournament Lists</title>
				<description><![CDATA[ Vanilla Marines<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> Chaplain-Jump Pack-125<br /> <br /> Troops<br /> <br /> 10xTactical Marines-Plasma Gun, Missile Launcher, Power-Fist, Rhino-240<br /> <br /> 10xTactical Marines-Plasma Gun, Missile Launcher, Power-Fist, Melta Bombs, Rhino-245<br /> <br /> Fast Attack<br /> <br /> 10xAssault Marines -2xFlamers, Thunder Hammer, Plasma Pistol, Melta Bombs-250<br /> <br /> Attack Bike-<span class="glossaryitem" onmouseover='gp(330);'>MM</span>-50<br /> <br /> Land Speeder Tornado-Assault Cannon-90<br /> <br /> Total-1000<br /> <br /> Dark Angels<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> Sammael-Land Speeder<br /> <br /> Troops<br /> <br /> Ravenwing Attack Squadron<br /> 6xBikes-2xMeltaguns, Apothecary<br /> Attack Bike- Multi Melta<br /> Land Speeder Tornado-A-C, H-B<br /> <br /> Ravenwing Attack Squadron<br /> 6xBikes-2xMeltaguns<br /> Attack Bike- Multi Melta<br /> Land Speeder Tornado-A-C, H-B<br /> <br /> What could i do to improve these?<br /> <br /> Which one do you like more?<br /> <br /> And comments are appreciated<br /> <br /> Thanks for reading<br /> <br /> <br /> <br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 20 Dec 2010 09:47:33]]> GMT</pubDate>
				<author><![CDATA[ ChocolateGork]]></author>
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				<title>2 1000 Point Marine Tournament Lists</title>
				<description><![CDATA[ I'd consider the 2nd list as its more unusual.<br /> However, I'd give one <span class="glossaryitem" onmouseover='gp(744);'>RW</span> squadron two flamers which are essential for horde control.]]></description>
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				<pubDate><![CDATA[Mon, 20 Dec 2010 10:12:38]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>2 1000 Point Marine Tournament Lists</title>
				<description><![CDATA[ <br /> I have no <span class="glossaryitem" onmouseover='gp(346);'>exp</span> with <span class="glossaryitem" onmouseover='gp(25);'>DA</span> but I can offer some suggestions for the C:<span class="glossaryitem" onmouseover='gp(119);'>SM</span> list ...<br /> <br /> At such low points the captains well over equipped. Change him to a basic chaplin with a jump pack (and melter bombs if you like).<br /> <br /> On the tactical squads the <span class="glossaryitem" onmouseover='gp(105);'>PF</span> + Melter bombs is counter productive. <br /> <br /> On the assault squad the plasma pistol and <span class="glossaryitem" onmouseover='gp(224);'>TH</span> is asking for trouble. Its an expensive model to risk loosing for 1 strength 7 shot. <br /> <br /> As for the speeder <span class="glossaryitem" onmouseover='gp(336);'>HF</span>/<span class="glossaryitem" onmouseover='gp(330);'>MM</span> is 'considered' the best configuration, but thats down to choice. <br /> <br /> Hope some of this helped. <br /> <br /> Ga.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 20 Dec 2010 10:33:03]]> GMT</pubDate>
				<author><![CDATA[ Hamani]]></author>
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				<title>2 1000 Point Marine Tournament Lists</title>
				<description><![CDATA[ Changed the vanilla list a bit.<br /> <br /> And why take flamers for horde control if it means i will get assaulted next turn? I can just drive away from hordes pelting them with bolter fire.]]></description>
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				<pubDate><![CDATA[Mon, 20 Dec 2010 10:40:34]]> GMT</pubDate>
				<author><![CDATA[ ChocolateGork]]></author>
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				<title>2 1000 Point Marine Tournament Lists</title>
				<description><![CDATA[ <blockquote><div><cite>ChocolateGork wrote:</cite>Changed the vanilla list a bit.<br /> <br /> And why take flamers for horde control if it means i will get assaulted next turn? I can just drive away from hordes pelting them with bolter fire.</div></blockquote><br /> How many bolter shots do you have in your <span class="glossaryitem" onmouseover='gp(744);'>RW</span> ?]]></description>
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				<pubDate><![CDATA[Mon, 20 Dec 2010 10:43:02]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>2 1000 Point Marine Tournament Lists</title>
				<description><![CDATA[ Combined with the speeders and sammael i have enough to handle horde units if i can isolate them a bit.<br /> <br /> But at roughly 35 points a model and only 1 attack can i afford to let them get that close to a most likely close combat based horde army.]]></description>
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				<pubDate><![CDATA[Mon, 20 Dec 2010 11:03:13]]> GMT</pubDate>
				<author><![CDATA[ ChocolateGork]]></author>
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				<title>2 1000 Point Marine Tournament Lists</title>
				<description><![CDATA[ Indeed, there is absolutly no need for flamers in the 1k <span class="glossaryitem" onmouseover='gp(744);'>RW</span> list.<br /> <br /> Personally Im not a fan of the 100pts <span class="glossaryitem" onmouseover='gp(5);'>Ac</span> speeders even if they are scoring...not sure what better way to spend 200pts tho<br /> <br /> The Vanilla list seems pretty meh tho. Mostly because of the craptastic ASMs...]]></description>
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				<pubDate><![CDATA[Mon, 20 Dec 2010 14:21:59]]> GMT</pubDate>
				<author><![CDATA[ tedurur]]></author>
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