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		<title><![CDATA[Latest posts for the thread "New wargame i'm working on -iron might"]]></title>
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				<title>New wargame i'm working on -iron might</title>
				<description><![CDATA[ I posted quite a while ago about wanting to make a Napoleonic sci-fi wargame , and in the mean time i've been working on it but i've made some major fluff changes , the first thing i want to ask is about the movement system which system does the dakka community prefer<br /> <br /> 1)movement that is based on a class system for example -human 5 inch move<br />                                                                                -light mech 8 inch move<br /> This will be modified by various things such as -unsafe terrain - all classes above human must half there move. (designers note - this is by no means final)<br /> <br /> 2)all models in the entire game have a set move a la <span class="glossaryitem" onmouseover='gp(3);'>40k</span><br /> <br /> 3)random movement -role a <span class="glossaryitem" onmouseover='gp(24);'>d6</span> and then move<br /> <br /> 4) a <span class="glossaryitem" onmouseover='gp(147);'>whfb</span> movement where every individual has a difefrent characteristic <br /> <br /> <br /> Personally i lean more towards number 1 as it give a more tactical edge <span class="glossaryitem" onmouseover='gp(71);'>imho</span> but thats why i asked as i want you guys opinion.<br /> <br /> 'claw<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 22 Dec 2010 19:52:45]]> GMT</pubDate>
				<author><![CDATA[ blackclaw1]]></author>
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				<title>New wargame i'm working on -iron might</title>
				<description><![CDATA[ I agree with (1), will be interesting to see how this turns out...]]></description>
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				<pubDate><![CDATA[Wed, 22 Dec 2010 19:55:48]]> GMT</pubDate>
				<author><![CDATA[ MIKEtheMERCILESS]]></author>
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				<title>New wargame i'm working on -iron might</title>
				<description><![CDATA[ 1 sounds best. Consistency and ease of use]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/335139/2254059.page</link>
				<pubDate><![CDATA[Wed, 22 Dec 2010 20:00:38]]> GMT</pubDate>
				<author><![CDATA[ kenshin620]]></author>
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				<title>New wargame i'm working on -iron might</title>
				<description><![CDATA[ Overall it's going to be 28mm scale , set during the first world war instead of the napoleonic period  and i'm hoepfully going to be blogging about is creation.<br /> <br /> The movement thing is going to be advanced somewhat but that would be the base system.<br /> <br /> 'claw]]></description>
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				<pubDate><![CDATA[Wed, 22 Dec 2010 20:01:33]]> GMT</pubDate>
				<author><![CDATA[ blackclaw1]]></author>
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