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		<title><![CDATA[Latest posts for the thread "Grey seer killed."]]></title>
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				<title>Grey seer killed.</title>
				<description><![CDATA[ Hiya,<br /> <br /> we had a little problem with our last helves vs skaven match. The problem is, when grey seer is killed when riding a screaming bell, does the bell get destroyed also or does it work on its own? <br /> <br /> It's seems too easy victory points in melee , 3 wounds, t 3,6+ armor and you get 600+ victory points when you kill it (if its general).]]></description>
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				<pubDate><![CDATA[Sun, 26 Dec 2010 13:28:55]]> GMT</pubDate>
				<author><![CDATA[ Lumppu]]></author>
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				<title>Re:Grey seer killed.</title>
				<description><![CDATA[ The skaven <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> answers this:<br /> <blockquote><div><cite><span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> wrote:</cite>Q. Does anything special happen to a Screaming Bell or Plague Furnace<br /> if the Grey Seer or Plague Priest is killed? (p43 & p48)<br /> A. No.</div></blockquote>]]></description>
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				<pubDate><![CDATA[Sun, 26 Dec 2010 13:46:12]]> GMT</pubDate>
				<author><![CDATA[ HoverBoy]]></author>
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				<title>Re:Grey seer killed.</title>
				<description><![CDATA[ <blockquote><div><cite>HoverBoy wrote:</cite>The skaven <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> answers this:<br /> <blockquote><div><cite><span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> wrote:</cite>Q. Does anything special happen to a Screaming Bell or Plague Furnace<br /> if the Grey Seer or Plague Priest is killed? (p43 & p48)<br /> A. No.</div></blockquote></div></blockquote> Hmm yeah, maybe ive should checked the <span class="glossaryitem" onmouseover='gp(36);'>faq</span> -.-'<br /> <br /> thanks dude <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 26 Dec 2010 13:54:42]]> GMT</pubDate>
				<author><![CDATA[ Lumppu]]></author>
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				<title>Grey seer killed.</title>
				<description><![CDATA[ Not only that, but you don't get any victory points unless you kill both the bell *and* the seer...]]></description>
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				<pubDate><![CDATA[Sun, 26 Dec 2010 13:58:35]]> GMT</pubDate>
				<author><![CDATA[ Red_Zeke]]></author>
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				<title>Re:Grey seer killed.</title>
				<description><![CDATA[ Also, the Grey Seer has a 4+ Ward save as long as the bell lives. don't forget that.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 26 Dec 2010 20:58:45]]> GMT</pubDate>
				<author><![CDATA[ Orkimedes]]></author>
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				<title>Grey seer killed.</title>
				<description><![CDATA[ <blockquote><div><cite>Red_Zeke wrote:</cite>Not only that, but you don't get any victory points unless you kill both the bell *and* the seer...</div></blockquote><br /> This <span class="glossaryitem" onmouseover='gp(17);'>BTW</span> is the best rule ever, it really makes ridden monsters suck a bit less.<br /> Im sorry my dear opponent but you have to kill the lord and the beast to get any <span class="glossaryitem" onmouseover='gp(140);'>VPs</span> <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 26 Dec 2010 21:08:42]]> GMT</pubDate>
				<author><![CDATA[ HoverBoy]]></author>
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				<title>Grey seer killed.</title>
				<description><![CDATA[ As someone who doesn't have access to such things, my first instinct was that it was a bunch of poop, but considering the issues that ridden monsters can have now, I don't really begrudge it.  Knocking out a bell can be pretty tough- especially since resources are frequently directed towards other threats (hell pits, doom wheels, warp lightning cannons).]]></description>
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				<pubDate><![CDATA[Mon, 27 Dec 2010 02:03:46]]> GMT</pubDate>
				<author><![CDATA[ Red_Zeke]]></author>
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				<title>Re:Grey seer killed.</title>
				<description><![CDATA[ Also remember that you randomize cannon shots.<br /> <br /> It specifically says in the scaven book that for the bell/furnace you randomize ALL missile hits. This trumps the <span class="glossaryitem" onmouseover='gp(13);'>brb</span>.]]></description>
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				<pubDate><![CDATA[Mon, 27 Dec 2010 04:27:48]]> GMT</pubDate>
				<author><![CDATA[ ShivanAngel]]></author>
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				<title>Grey seer killed.</title>
				<description><![CDATA[ I've seen really long threads debating that on TWF.  Certainly I don't feel that it's clear cut.  If you get really pedantic, the bell says it randomizes all hits.  The cannon rules say that it hits all parts of a multi-part model.  So if you wanted to be 100% <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>, a cannon would hit two parts, then randomize both those hits.<br /> <br /> Not trying to debate it here- I don't feel strongly enough about it to do so, but just saying that not everyone agrees with that assessment...]]></description>
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				<pubDate><![CDATA[Mon, 27 Dec 2010 06:01:24]]> GMT</pubDate>
				<author><![CDATA[ Red_Zeke]]></author>
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				<title>Grey seer killed.</title>
				<description><![CDATA[ The ridden monster rules state that both the rider and mount are hit (<span class="glossaryitem" onmouseover='gp(329);'>pg</span> 105).  However, the Screaming Bell is Unit Type: Unique, which the <span class="glossaryitem" onmouseover='gp(13);'>BRB</span> says they follow their own rules, in their Army Book(<span class="glossaryitem" onmouseover='gp(329);'>pg</span> 87).]]></description>
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				<pubDate><![CDATA[Fri, 31 Dec 2010 15:00:56]]> GMT</pubDate>
				<author><![CDATA[ airmang]]></author>
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				<title>Re:Grey seer killed.</title>
				<description><![CDATA[ Just outta my own ratty noseyness, why would you ever lose a grey seer to anything but missile fire, climbing that bell is what they do best.]]></description>
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				<pubDate><![CDATA[Sat, 8 Jan 2011 13:33:10]]> GMT</pubDate>
				<author><![CDATA[ Uktabi]]></author>
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				<title>Re:Grey seer killed.</title>
				<description><![CDATA[ <blockquote><div><cite>Uktabi wrote:</cite>Just outta my own ratty noseyness, why would you ever lose a grey seer to anything but missile fire, climbing that bell is what they do best.</div></blockquote>Anyone in base contact with the bell can hit gray seer :/]]></description>
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				<pubDate><![CDATA[Sat, 8 Jan 2011 14:13:53]]> GMT</pubDate>
				<author><![CDATA[ Lumppu]]></author>
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				<title>Grey seer killed.</title>
				<description><![CDATA[ Yea he can only climb up if challenged, which i never do, and if his champ, which he should, does challlenge i agree to a champ off and have my scar vet mince the seer <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 8 Jan 2011 14:23:52]]> GMT</pubDate>
				<author><![CDATA[ HoverBoy]]></author>
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				<title>Grey seer killed.</title>
				<description><![CDATA[ Yeah, the "Verminous Valor" rule is just barely a rule at all.<br /> <br /> Of course, you would have to deal with the rat ogre on the bell, and maybe some other dudes, so that might convince some less-than-tough heroes and lords that a challenge is still worth a shot. Not so much with a Scar Veteran, though. Maybe the Rat Ogre would get him...eventually. Maybe.]]></description>
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				<pubDate><![CDATA[Sat, 8 Jan 2011 20:51:21]]> GMT</pubDate>
				<author><![CDATA[ Warpsolution]]></author>
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				<title>Re:Grey seer killed.</title>
				<description><![CDATA[ Hmm <span class="glossaryitem" onmouseover='gp(17);'>btw</span> can the ogre attack also if gray seer is challenged?]]></description>
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				<pubDate><![CDATA[Sat, 8 Jan 2011 21:59:56]]> GMT</pubDate>
				<author><![CDATA[ Lumppu]]></author>
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				<title>Grey seer killed.</title>
				<description><![CDATA[ Actually both the mount at the character fight in the challenge. Altho the bell might have some special rule to that effect cant check right now.]]></description>
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				<pubDate><![CDATA[Sat, 8 Jan 2011 22:40:25]]> GMT</pubDate>
				<author><![CDATA[ HoverBoy]]></author>
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				<title>Grey seer killed.</title>
				<description><![CDATA[ No, the big guy gets to swing in a challenge, as far as I know. It's just that, with the step-up rule, a whole lot of guys can take a crack at a character now, so a challenge might be worth it (not, of course, for the Seer, and therein lies the problem).]]></description>
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				<pubDate><![CDATA[Sun, 9 Jan 2011 20:33:55]]> GMT</pubDate>
				<author><![CDATA[ Warpsolution]]></author>
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