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		<title><![CDATA[Latest posts for the thread "1250 Ork Death Star Bikers"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "1250 Ork Death Star Bikers"]]></description>
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				<title>1250 Ork Death Star Bikers</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Biker Boss<br /> -<span class="glossaryitem" onmouseover='gp(107);'>PK</span><br /> -<span class="glossaryitem" onmouseover='gp(260);'>BP</span><br /> -Cybork<br /> <br /> Biker Boss<br /> -<span class="glossaryitem" onmouseover='gp(107);'>PK</span><br /> -<span class="glossaryitem" onmouseover='gp(260);'>BP</span><br /> -Cybork<br /> <br /> Troops:<br /> 7x Nobz<br /> -<span class="glossaryitem" onmouseover='gp(107);'>PK</span>/Cybork<br /> -<span class="glossaryitem" onmouseover='gp(107);'>PK</span> Waaaggghh Banner/Cybork<br /> -Uge Choppa/Cybork<br /> -Uge Choppa/Combi Flama/Cybork<br /> -Uge Choppa/Combi Rocket/Cybork<br /> -Uge Choppa/<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Shoota/Cybork<br /> -Pain Boy/Cybork<br /> <br /> 7x Nobz<br /> -<span class="glossaryitem" onmouseover='gp(107);'>PK</span>/Cybork<br /> -<span class="glossaryitem" onmouseover='gp(107);'>PK</span> Waaaggghh Banner/Cybork<br /> -Uge Choppa/Cybork<br /> -Uge Choppa/Combi Flama/Cybork<br /> -Uge Choppa/Combi Rocket/Cybork<br /> -Uge Choppa/<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Shoota/Cybork<br /> -Pain Boy/Cybork<br /> <br /> Total: 1240<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 4 Jan 2011 08:21:05]]> GMT</pubDate>
				<author><![CDATA[ Bad_Sheep37]]></author>
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				<title>1250 Ork Death Star Bikers</title>
				<description><![CDATA[ good luck. <br /> <br /> <br /> fun idea but I do believe that you would be highly dependent on first turn running only to squads, although they would rip through just about everything.<br /> <br /> I would suggest more bikers. 16 models is a very low number.]]></description>
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				<pubDate><![CDATA[Tue, 4 Jan 2011 16:11:39]]> GMT</pubDate>
				<author><![CDATA[ bigmeklover]]></author>
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				<title>1250 Ork Death Star Bikers</title>
				<description><![CDATA[ You dont need ugh chopas on everyone. With points saved, maybe a squig for the bosses.]]></description>
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				<pubDate><![CDATA[Tue, 4 Jan 2011 16:43:15]]> GMT</pubDate>
				<author><![CDATA[ Taoofss]]></author>
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				<title>1250 Ork Death Star Bikers</title>
				<description><![CDATA[ Yeah I agree with the lot, far too few models. Not gonna do much at that point level.]]></description>
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				<pubDate><![CDATA[Tue, 4 Jan 2011 17:03:33]]> GMT</pubDate>
				<author><![CDATA[ skycapt44]]></author>
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				<title>1250 Ork Death Star Bikers</title>
				<description><![CDATA[ I think I would rather have the Big Choppas on everyone only because I think 4 attacks on the charge rolling 3s and then 2s is much more effective than having 1 more <span class="glossaryitem" onmouseover='gp(107);'>PK</span> attack on a warboss.  I am already getting 13 <span class="glossaryitem" onmouseover='gp(107);'>PK</span> attacks on the charge at <span class="glossaryitem" onmouseover='gp(74);'>init</span> 1.  I would rather chunk out the squad that im assaulting at <span class="glossaryitem" onmouseover='gp(74);'>init</span> 4 especially if their termies.  Even if i only kill 1 termie model, thats 4 less instant death attacks that im going to have to deal with by the time they get to swing at me.   <br /> <br /> Currently at 1250 I'm running 1 of these squads without the Warboss and I have only lost the squad one time out of 7 games, and that was on turn 4.  <br /> <br /> I figured with the Warbosses high <span class="glossaryitem" onmouseover='gp(82);'>LD</span>, that 2 of these units would survive 1 round of shooting without running and be stuck in by turn 2 hopefully multi assaulting.<br /> <br /> I do agree the model count is a bit lack luster, but the list is fast enough for me to go after which targets are able to instant death my models and once those are gone, its going to be tough to take out both squads.  <br /> <br /> I may be completely wrong since I have only ever run 1 of these units with 2 Battle Wagons, and 7 Lootas.  <br /> <br /> Thank you guys for your in put.]]></description>
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				<pubDate><![CDATA[Tue, 4 Jan 2011 19:19:38]]> GMT</pubDate>
				<author><![CDATA[ Bad_Sheep37]]></author>
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				<title>1250 Ork Death Star Bikers</title>
				<description><![CDATA[ Just wanted to give you guys an update on this list since ive played a few games with it.<br /> <br /> I have found this list to be pretty effective in most games.  I beat Eldar and <span class="glossaryitem" onmouseover='gp(27);'>DE</span> in both objective games and capture and control.  One thing i have found to be lacking is going up against another close combat oriented army.  The tactic has to be to stay away for a bit and use the dakka guns.  I have been averaging 9-12 wounds with the dakka guns from 1 squad.  This thins them out enough to allow me to get the charge and come out on top.  I have learned not to run into the thick of things against such armies.  <br /> <br /> I just thought i would give an update if anyone was wondering.  I have had great fun and success with this army.  its a keeper in my book.]]></description>
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				<pubDate><![CDATA[Fri, 28 Jan 2011 04:55:20]]> GMT</pubDate>
				<author><![CDATA[ Bad_Sheep37]]></author>
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