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		<title><![CDATA[Latest posts for the thread "1250 WoC for tournie"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "1250 WoC for tournie"]]></description>
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				<title>1250 WoC for tournie</title>
				<description><![CDATA[ The local <span class="glossaryitem" onmouseover='gp(50);'>GW</span> is going to run a tournament day after tomorrow. Basically, we'll be divided into teams of 3 and for each round, the team picks a member to face an opposing team's member. Depending on how many people show up, we'll probably be playing on 4x4 boards. I want to bring in my <span class="glossaryitem" onmouseover='gp(385);'>WoC</span> in and I'm thinking of this list:<br /> <br /> Chaos Sorcerer<br /> <i>Level 2, <span class="glossaryitem" onmouseover='gp(102);'>MoT</span>, Disc of Tzeentch Spell Familiar, Golden Eye of Tzeentch, Charmed Shield, Favor of the Gods Bloodcurdling Roar</i><br /> 230 Points<br /> <br /> 15xChaos Warriors<br /> <i>Shields, <span class="glossaryitem" onmouseover='gp(102);'>MoT</span>, Full Command, Razor Banner</i><br /> 315 Points<br /> <br /> 12xChaos Warriors<br /> <i>Shields, Halberds, Full Command, <span class="glossaryitem" onmouseover='gp(99);'>MoK</span>, Standard of Discipline</i><br /> 279 Points<br /> <br /> Chaos Chariot<br /> 120 Points<br /> <br /> 6xChaos Knights<br /> <i>Banner, Musician, Banner of Rage</i><br /> 305 Points<br /> <br /> 1249 Points<br /> <br /> The Sorcerer is a bit expensive, but he has served me well in past 1k games. He flies around zapping and roaring at stuff while ignoring the better part of most shooting.<br /> <br /> The Warriors are an anvil and a hammer unit, who does not like warriors?<br /> <br /> The Chariot is great at supporting the anvil warrior unit. People tend to underestimate it until it's impact hits and 2 halberd toting warriors step in to fight.<br /> <br /> Knights are another hammer that strike at the enemy's flanks. They can take most infantry units on their own.<br /> <br /> Any thoughts? Maybe too much reliance on Frenzy? Being forced to overrun can hurt against a canny opponent.]]></description>
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				<pubDate><![CDATA[Thu, 6 Jan 2011 04:35:24]]> GMT</pubDate>
				<author><![CDATA[ Tzeentchling9]]></author>
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