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		<title><![CDATA[Latest posts for the thread "Comp. Cryx"]]></title>
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				<title>Comp. Cryx</title>
				<description><![CDATA[ Looking for comments and criticism:<br /> <br /> eAsphyxious<br /> Skarlock<br /> <br /> Deathjack<br /> Seether<br /> <br /> Bane thralls w/ <span class="glossaryitem" onmouseover='gp(192);'>UA</span><br /> <br /> Bane Lord Tartarus<br /> Pistol Wraith]]></description>
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				<pubDate><![CDATA[Mon, 24 Jan 2011 15:08:01]]> GMT</pubDate>
				<author><![CDATA[ Skavenknight]]></author>
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				<title>Comp. Cryx</title>
				<description><![CDATA[ no nodes??<br /> <br /> Easphyxious can do with 1 or 2 nodes. Deathjack is a pseudo node, but still.<br /> <br /> <span class="glossaryitem" onmouseover='gp(71);'>IMHO</span> 1 heavy (deathjack or seether) and 2 arcnodes are better for him. Remaining points can go into more thralls, knights or a warwitch for running the chickens.<br /> <br /> other then that I hav no advice to offer right now...]]></description>
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				<pubDate><![CDATA[Mon, 24 Jan 2011 15:31:19]]> GMT</pubDate>
				<author><![CDATA[ LordRavurion]]></author>
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				<title>Comp. Cryx</title>
				<description><![CDATA[ Definitely want some bane knights, since they have reach.  Very important for the feat turn as it will allow you to get more attacks at the caster.]]></description>
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				<pubDate><![CDATA[Mon, 24 Jan 2011 15:48:43]]> GMT</pubDate>
				<author><![CDATA[ Player-A]]></author>
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				<title>Comp. Cryx</title>
				<description><![CDATA[ <blockquote><div><cite>LordRavurion wrote:</cite>no nodes??<br /> <br /> Easphyxious can do with 1 or 2 nodes. Deathjack is a pseudo node, but still.<br /> <br /> <span class="glossaryitem" onmouseover='gp(71);'>IMHO</span> 1 heavy (deathjack or seether) and 2 arcnodes are better for him. Remaining points can go into more thralls, knights or a warwitch for running the chickens.<br /> <br /> other then that I hav no advice to offer right now...</div></blockquote><br /> <br /> <span class="glossaryitem" onmouseover='gp(355);'>eGaspy</span> doesn't really need nodes as his biggest non-feat trick is throwing out clouds for his army or upkeeping hellbound.  Death Knell is pretty good, but if it comes down to fodder for his feat or an arc node, the arc node will lose that fight every time.]]></description>
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				<pubDate><![CDATA[Mon, 24 Jan 2011 16:38:12]]> GMT</pubDate>
				<author><![CDATA[ Mastershake]]></author>
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				<title>Comp. Cryx</title>
				<description><![CDATA[ eLich doesn't need a Skarlock either. He can do almost nothing for him. I would drop the Seether also and maybe the Pistol Wraith. Pick up an Arc Node, some Bane Knights, Withershadow Combine.]]></description>
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				<pubDate><![CDATA[Mon, 24 Jan 2011 20:31:39]]> GMT</pubDate>
				<author><![CDATA[ Aduro]]></author>
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				<title>Comp. Cryx</title>
				<description><![CDATA[ Drop Skarlock, only one node is 'needed' for the random Death Knell/Soul Reaper or even Death Knell mob run to surround squishy caster deathknell assassination.<br /> <br /> Bane Knights and Tart+Wrathe are minimum.<br /> <br /> Then...anything else goes really, you really want focus efficient opions and options that are quite self sufficient.  They should at least be good at hitting things because parasite is always an option, but what you want the army to do is open up a lane for <span class="glossaryitem" onmouseover='gp(355);'>eGaspy</span> to deliver the feat to kill.]]></description>
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				<pubDate><![CDATA[Tue, 25 Jan 2011 00:25:17]]> GMT</pubDate>
				<author><![CDATA[ Sanctjud]]></author>
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				<title>Comp. Cryx</title>
				<description><![CDATA[ a bit all over the place. <span class="glossaryitem" onmouseover='gp(355);'>eGaspy</span> likes his assassination tools. the bane knights and BLT for starters. DJ if you like, but most of the time your gonna be smoke walling and then feating to lill. <br /> <br /> i like gerlak with <span class="glossaryitem" onmouseover='gp(355);'>eGaspy</span>, beause if your some reason you dont kiull your opponent on fat turn you can nuke alot of infantry with him, twice in one game.]]></description>
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				<pubDate><![CDATA[Tue, 25 Jan 2011 01:59:38]]> GMT</pubDate>
				<author><![CDATA[ studderingdave]]></author>
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