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		<title><![CDATA[Latest posts for the thread "Paladin master Matthias, needs C&C"]]></title>
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				<title>Paladin master Matthias, needs C&amp;C</title>
				<description><![CDATA[ O.k. for starters i think this is in the right place.<br /> 2. This is the chapter master for my DIY army the "Imperial Paladins"<br /> <br /> Master Paladin Matthias 	235pts			<br /> <span class="glossaryitem" onmouseover='gp(149);'>WS</span>  <span class="glossaryitem" onmouseover='gp(14);'>BS</span> S T W I A <span class="glossaryitem" onmouseover='gp(82);'>Ld</span>  <span class="glossaryitem" onmouseover='gp(157);'>Sv</span><br />  6    5  4  4 3  5 3 10  2+<br /> <br /> Wargear: •Armour of the Righteous •Paladin's blade •Talon's of Light •Digital weapons • Melta bombs •Iron Halo • Frag and krak grenades.<br /> <br /> Special rules: •<span class="glossaryitem" onmouseover='gp(8);'>ATSKNF</span> •Combat tactics •Seal of the Paladin •Orbital Bombardment .<br /> <br /> Paladin's Blade- A master crafted relic blade.<br /> <br /> Talon's of light- A master crafted lightning claw.<br /> <br /> Armour of the Righteous- Ancient armour gifted to the chapter by the people of the planet Banzen after their defence from the Orks. Counts as Artificer Armour.<br /> <br /> Seal of the Paladin- When Matthias is present in an Imperial Paladin army two assault squads may be taken as troop choices for the same cost as they normally do.<br /> <br /> Still early days yet so pick away at it as much as you want<br /> <br /> C&C appreciated]]></description>
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				<pubDate><![CDATA[Sat, 29 Jan 2011 14:42:14]]> GMT</pubDate>
				<author><![CDATA[ General somethingorother]]></author>
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				<title>Paladin master Matthias, needs C&amp;C</title>
				<description><![CDATA[ Two master crafted weapons and digital weapons seems a bit much for 200 points.<br /> <br /> Your save profile doesn't match up with your armour description.<br /> <br /> The Seal of the Paladin thing is kind of weird.  I assume you're using codex chapter as the main basis and all of the other <span class="glossaryitem" onmouseover='gp(187);'>FOC</span> swaps (Master of the Forge, Korsarro Khan, Captains) allow you to switch all choices around (bikes as troops, dreads as heavy etc.) <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 29 Jan 2011 15:08:15]]> GMT</pubDate>
				<author><![CDATA[ bforber]]></author>
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				<title>Paladin master Matthias, needs C&amp;C</title>
				<description><![CDATA[ O.k. thanks would you say 230 pts?, and yup it's the vanilla codex.<br /> <span class="glossaryitem" onmouseover='gp(442);'>Ps</span>, i've never heard of captains allowing you to <span class="glossaryitem" onmouseover='gp(187);'>Foc</span> swap, when was this?]]></description>
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				<pubDate><![CDATA[Sat, 29 Jan 2011 15:10:29]]> GMT</pubDate>
				<author><![CDATA[ General somethingorother]]></author>
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				<title>Re:Paladin master Matthias, needs C&amp;C</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(280);'>OP</span>, you realize that a normal chapter master with <span class="glossaryitem" onmouseover='gp(112);'>RB</span>, <span class="glossaryitem" onmouseover='gp(80);'>LC</span>, artificier armour, digital weapons and melta bombs comes to 200pts?<br /> <br /> On top of that, this guy gets master-crafted weapons and assmarines as troops. So obviously in this configuration he should cost more than 200pts.<br /> <br /> My question would be, is scoring assmarines really worth having to ask your opponent's permission every time you field him? I guess you know he can only use the rules of either his <span class="glossaryitem" onmouseover='gp(112);'>RB</span> or his <span class="glossaryitem" onmouseover='gp(80);'>LC</span> in any one assault phase, and the mastercraft wouldnt stack.<br /> <br /> You could just play him as a regular chapter master (or even captain) with relic blade/melta bombs?<br /> <br /> Or if you REALLY want those assault guys, use the <span class="glossaryitem" onmouseover='gp(10);'>BA</span> codex and get a captain with dual <span class="glossaryitem" onmouseover='gp(80);'>LC</span>, modelling one as a sword. This pretty much accomplishes your character minus s6 and orbital bombardment.]]></description>
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				<pubDate><![CDATA[Sat, 29 Jan 2011 16:09:40]]> GMT</pubDate>
				<author><![CDATA[ Almarine]]></author>
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				<title>Paladin master Matthias, needs C&amp;C</title>
				<description><![CDATA[ Yep, i knew about the "Either <span class="glossaryitem" onmouseover='gp(112);'>RB</span> of <span class="glossaryitem" onmouseover='gp(80);'>LC</span>" thing and that they don't stack. Also i'm not planning on playing with the rules competetively probobly just have him as a Chapter master or Cap like you said.]]></description>
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				<pubDate><![CDATA[Sat, 29 Jan 2011 16:24:00]]> GMT</pubDate>
				<author><![CDATA[ General somethingorother]]></author>
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				<title>Paladin master Matthias, needs C&amp;C</title>
				<description><![CDATA[ <blockquote><div><cite>General somethingorother wrote:</cite>O.k. thanks would you say 230 pts?, and yup it's the vanilla codex.<br /> <span class="glossaryitem" onmouseover='gp(442);'>Ps</span>, i've never heard of captains allowing you to <span class="glossaryitem" onmouseover='gp(187);'>Foc</span> swap, when was this?</div></blockquote><br /> <br /> In the 5th edition codex, if you have a captain on a bike he makes bikes troops.<br /> <br /> Anyway, what's some of the basic fluff behind your chapter? If your chapter has a long history with dealing with Orks, you could always give him preferred enemy and take away the master crafted weapons to cut the point costs.  <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 29 Jan 2011 21:32:53]]> GMT</pubDate>
				<author><![CDATA[ bforber]]></author>
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