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		<title><![CDATA[Latest posts for the thread "40k beastmen counts as... what?"]]></title>
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				<title>40k beastmen counts as... what?</title>
				<description><![CDATA[  I've been thinking about fielding a beastman army since somebody took my zoat project, but <br /> 'counts as' what? I'm free for ideas.]]></description>
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				<pubDate><![CDATA[Sat, 12 Feb 2011 08:15:33]]> GMT</pubDate>
				<author><![CDATA[ The Zoat]]></author>
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				<title>40k beastmen counts as... what?</title>
				<description><![CDATA[ Kroot or guard, guard is probably best with minotaur ogryns]]></description>
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				<pubDate><![CDATA[Sat, 12 Feb 2011 08:31:13]]> GMT</pubDate>
				<author><![CDATA[ Tmonster]]></author>
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				<title>40k beastmen counts as... what?</title>
				<description><![CDATA[ Foot slogging guard.<br /> <br /> Ungors to count as conscripts.<br /> Gors as Standard guardsmen.<br /> Minotaur Ogryns.<br /> Shamans=psykers<br /> <br /> Limit the amount of advanced tech/weapons etc.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 12 Feb 2011 08:39:42]]> GMT</pubDate>
				<author><![CDATA[ Mr. Burning]]></author>
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				<title>40k beastmen counts as... what?</title>
				<description><![CDATA[ Could make them count as Khorne Bloodletters.<br /> <br /> Or Kroot.<br /> <br /> Orkz would be appropriate.<br /> <br /> Burning's gaurd suggestion would work pretty cool too. And by making it a <span class="glossaryitem" onmouseover='gp(19);'>CC</span>-oriented power blob style army, it could fluff together pretty well.]]></description>
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				<pubDate><![CDATA[Sat, 12 Feb 2011 09:04:47]]> GMT</pubDate>
				<author><![CDATA[ Fafnir]]></author>
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				<title>40k beastmen counts as... what?</title>
				<description><![CDATA[ If it's <span class="glossaryitem" onmouseover='gp(3);'>40k</span>-style Imperial Mutant beastmen, then you could use Guard or Renegade Guard from the Forgeworld books.<br /> <br /> If you're doing a more 'fantasy' styled army, then I imagine mobs of Orks would better suit the Beastherd mentality.]]></description>
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				<pubDate><![CDATA[Sat, 12 Feb 2011 09:08:22]]> GMT</pubDate>
				<author><![CDATA[ ArbitorIan]]></author>
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				<title>40k beastmen counts as... what?</title>
				<description><![CDATA[ It's Imperial, but I'm thinking orks.<br /> Ungor=boyz<br /> Gor=hard boyz<br /> Minotaurs:Nobz<br /> But what to use for grotz?]]></description>
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				<pubDate><![CDATA[Sat, 12 Feb 2011 12:11:14]]> GMT</pubDate>
				<author><![CDATA[ The Zoat]]></author>
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				<title>40k beastmen counts as... what?</title>
				<description><![CDATA[ <blockquote><div><cite>The Zoat wrote:</cite>It's Imperial, but I'm thinking orks.<br /> Ungor=boyz<br /> Gor=hard boyz<br /> Minotaurs:Nobz<br /> But what to use for grotz?</div></blockquote><br /> <br /> Nothing imperial about beastmen is there? renegade maybe.  But yeah the ork codex could work but I would suggest.<br /> <br /> Ungor-Gretchin<br /> Gor - Boyz<br /> Minotaurs as nobz etc.<br /> <br /> An unruly meaty hordy army running  towards their enemies literally braying for blood.<br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 12 Feb 2011 13:46:12]]> GMT</pubDate>
				<author><![CDATA[ Mr. Burning]]></author>
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				<title>40k beastmen counts as... what?</title>
				<description><![CDATA[ <blockquote><div><cite>Mr. Burning wrote:</cite><br /> An unruly meaty hordy army running  towards their enemies literally braying their enemies with multilasers.<br /> </div></blockquote><br /> <br /> Fix'd.<br /> Yeah, I'd go with the Space Orks for a Beastman mob. Plus the Ork stats are a bit closer to the old Beastman stats than the human statline is anyway. ]]></description>
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				<pubDate><![CDATA[Sat, 12 Feb 2011 16:09:30]]> GMT</pubDate>
				<author><![CDATA[ Quintinus]]></author>
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				<title>40k beastmen counts as... what?</title>
				<description><![CDATA[ <blockquote><div><cite>The Zoat wrote:</cite>It's Imperial, but I'm thinking orks.<br /> Ungor=boyz<br /> Gor=hard boyz<br /> Minotaurs:Nobz<br /> But what to use for grotz?</div></blockquote><br /> <br /> I agree with Mr. B that Ungors are your obvious Grot candidates, and Gors are regular Boys.  If you want Ard Boyz, model some Gors with armored torsos and/or arms.  Someone I know did this just swapping in old Chaos Warrior arms.<br /> <br /> <br /> <blockquote><div><cite>Mr. Burning wrote:</cite>Nothing imperial about beastmen is there?</div></blockquote><br /> <br /> Except that in the <span class="glossaryitem" onmouseover='gp(115);'>RT</span> era they were just another abhuman unit in <span class="glossaryitem" onmouseover='gp(69);'>IG</span> armies, like Ogryns and Ratlings.]]></description>
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				<pubDate><![CDATA[Sat, 12 Feb 2011 22:12:12]]> GMT</pubDate>
				<author><![CDATA[ Mannahnin]]></author>
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				<title>40k beastmen counts as... what?</title>
				<description><![CDATA[ The daemon world fluff states specifically in khorn realms that there are beastmen. ]]></description>
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				<pubDate><![CDATA[Sat, 12 Feb 2011 22:36:13]]> GMT</pubDate>
				<author><![CDATA[ xlightscreen]]></author>
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				<title>40k beastmen counts as... what?</title>
				<description><![CDATA[ I've seen the Gor models with axes painted in red & black and used very effectively as counts-as Bloodletters.  Check out tinfoil's posts and gallery.<br /> <br /> But the <span class="glossaryitem" onmouseover='gp(280);'>OP</span> wants a whole army, so that's a little more challenging.]]></description>
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				<pubDate><![CDATA[Sat, 12 Feb 2011 23:10:07]]> GMT</pubDate>
				<author><![CDATA[ Mannahnin]]></author>
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