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		<title><![CDATA[Latest posts for the thread "How do you beat a 750 point Ogre army?"]]></title>
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				<title>How do you beat a 750 point Ogre army?</title>
				<description><![CDATA[ I'm using Tomb Kings, and have basically every unit in the army save carrion. How do i beat them.]]></description>
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				<pubDate><![CDATA[Mon, 14 Feb 2011 04:46:30]]> GMT</pubDate>
				<author><![CDATA[ SuperMcFly]]></author>
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				<title>Re:How do you beat a 750 point Ogre army?</title>
				<description><![CDATA[ How many Ushabi do you have? Those are pretty much the only thing that can stand up to ogres.]]></description>
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				<pubDate><![CDATA[Mon, 14 Feb 2011 05:21:58]]> GMT</pubDate>
				<author><![CDATA[ Tzeentchling9]]></author>
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				<title>Re:How do you beat a 750 point Ogre army?</title>
				<description><![CDATA[ As I said in the other thread, Catapult and archers can get the job done.]]></description>
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				<pubDate><![CDATA[Mon, 14 Feb 2011 05:38:58]]> GMT</pubDate>
				<author><![CDATA[ Squash]]></author>
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				<title>How do you beat a 750 point Ogre army?</title>
				<description><![CDATA[ I don't think catapults will do too much.  Might scare some.<br /> <br /> Ushbati lose badly on a cost basis to Ogres.  Really bad.  No one does Ogres better than Ogres.<br /> <br /> -You can get chariots to avoid stomp and get some impact hits.  <br /> -But what I really like is getting the Queen as your leader.  And archers.  All become poisoned.  But I doubt you can afford that point-wise.<br /> -Tomb Guards with a Standard of Summoning.  Killing Blow and shield and adding back units at the start of each turn.  Awesome killy tarpit.]]></description>
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				<pubDate><![CDATA[Mon, 14 Feb 2011 07:25:54]]> GMT</pubDate>
				<author><![CDATA[ DukeRustfield]]></author>
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				<title>How do you beat a 750 point Ogre army?</title>
				<description><![CDATA[ <blockquote><div><cite>DukeRustfield wrote:</cite>Ushbati lose badly on a cost basis to Ogres.  Really bad.  No one does Ogres better than Ogres.<br /> <br /> <font color='cyan'>But the Ushbati are wounding Ogres on 2s and striking before them.</font><br /> <br /> -Tomb Guards with a Standard of Summoning.  Killing Blow and shield and adding back units at the start of each turn.  Awesome killy tarpit.<br /> <font color='cyan'> Ogres laugh at killing blow.</font></div></blockquote>]]></description>
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				<pubDate><![CDATA[Mon, 14 Feb 2011 14:22:37]]> GMT</pubDate>
				<author><![CDATA[ Tzeentchling9]]></author>
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				<title>How do you beat a 750 point Ogre army?</title>
				<description><![CDATA[ Scorpion swarms for core and Ubshati.<br /> Yeah, point for point ogres out mass ubshati, but combat for combat, ubshati will carve through ogres and keep on moving.<br /> You can't get a useful king at 750, so go with swarms; they will do more damage before they go down than your other core options. <br /> The real problem is where to put the heirophant. <br /> At 750, I'd stick him on a horse, or give him flying, and hide.<br /> Ogre shooting is very limited, and they lack other fliers or fast cav to go chase you down.<br /> <br /> 750 is a really tough point value for characters for both armies, as neither has access to cheap options.<br /> <br /> -Matt]]></description>
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				<pubDate><![CDATA[Mon, 14 Feb 2011 18:45:17]]> GMT</pubDate>
				<author><![CDATA[ HawaiiMatt]]></author>
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				<title>Re:How do you beat a 750 point Ogre army?</title>
				<description><![CDATA[ In general, Ogres have a massive advantage at low point values exceot against super shooty armies.<br /> <br /> <br /> a Typical ogre army at 750 will have a bruiser as the general. a couple units of 6ish bulls. and possably some Gnoblars.<br /> <br /> <br /> since you can't get Khalida until 1600ish you really shouldn't go the shooty route. you will be hitting on 5s and wounding on 5s. not good odds.<br /> <br /> use some Spear Skellies to pin ogre units in place while the Ubshati go for a flank. just watch out for the Bruiser. he will quite likely have a <span class="glossaryitem" onmouseover='gp(50);'>GW</span>, possably a 5+ ward, and is likely T6. meaning you wound on 4+.<br /> <br /> the Bruiser will stand up to the Ubshati and likely put them down.<br /> <br /> <br /> don't let his ogres multi-charge your Ubshati. you won't win, he has more wounds then you and is rocking a -2 to your armor.<br /> <br /> if you lose your Ubshati your Skellies won't stand a chance against the surviving ogres.]]></description>
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				<pubDate><![CDATA[Mon, 14 Feb 2011 19:01:43]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>How do you beat a 750 point Ogre army?</title>
				<description><![CDATA[ <blockquote><div><cite>Tzeentchling9 wrote:</cite><blockquote><div><cite>DukeRustfield wrote:</cite>Ushbati lose badly on a cost basis to Ogres.  Really bad.  No one does Ogres better than Ogres.<br /> <br /> <font color='cyan'>But the Ushbati are wounding Ogres on 2s and striking before them.</font><br /> <br /> -Tomb Guards with a Standard of Summoning.  Killing Blow and shield and adding back units at the start of each turn.  Awesome killy tarpit.<br /> <font color='cyan'> Ogres laugh at killing blow.</font></div></blockquote></div></blockquote><br /> Ushbati still got to hit.  And it's a 3+ vs. a 4+ there.  And they cost almost twice as much and are a special unit.  Their rolls aren't 30pts better against a 35pt model.  Ironguts wound the same, though are -1 to hit and still attack slower.  But they are about 50% cheaper and all of them get charge/bull charge.  I just don't see them pulling off a win vs. either.  And both ogres are far more upgradeable (shield, extra weapon, lookout gnoblar, command), and they got the cost differential to be able to afford it.<br /> <br /> Yeah, I forgot that <span class="glossaryitem" onmouseover='gp(527);'>KB</span> doesn't work on <span class="glossaryitem" onmouseover='gp(615);'>MI</span>.]]></description>
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				<pubDate><![CDATA[Mon, 14 Feb 2011 23:54:15]]> GMT</pubDate>
				<author><![CDATA[ DukeRustfield]]></author>
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				<title>How do you beat a 750 point Ogre army?</title>
				<description><![CDATA[ You also have a new army book comming soon.  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> Now if only my woodelves could get one. ]]></description>
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				<pubDate><![CDATA[Tue, 15 Feb 2011 01:50:01]]> GMT</pubDate>
				<author><![CDATA[ UNREALPwnage]]></author>
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				<title>How do you beat a 750 point Ogre army?</title>
				<description><![CDATA[ Ok so I have my strategy(thanks guys), but what combat units should i use there seems to be debate.]]></description>
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				<pubDate><![CDATA[Tue, 15 Feb 2011 02:21:58]]> GMT</pubDate>
				<author><![CDATA[ SuperMcFly]]></author>
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				<title>How do you beat a 750 point Ogre army?</title>
				<description><![CDATA[ You're basically fighting a monstrous army.  At low points, as someone said, that's a tough thing to beat.  TKs don't have "real" magic either.  So you can't just zap 'em.<br /> <br /> New book coming in some months.  So who knows what will be in it.]]></description>
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				<pubDate><![CDATA[Tue, 15 Feb 2011 03:22:56]]> GMT</pubDate>
				<author><![CDATA[ DukeRustfield]]></author>
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				<title>How do you beat a 750 point Ogre army?</title>
				<description><![CDATA[ I would go scorps. Use units of spearmen to pin the ogres in place and have the scorps hit em from the back. ]]></description>
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				<pubDate><![CDATA[Tue, 15 Feb 2011 13:31:29]]> GMT</pubDate>
				<author><![CDATA[ fritzagelmann]]></author>
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				<title>Re:How do you beat a 750 point Ogre army?</title>
				<description><![CDATA[ I can tell you that Scorpions don't work very well.<br /> <br /> I never lose more then 1 ogre before the Scorpion gets a beat down.]]></description>
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				<pubDate><![CDATA[Tue, 15 Feb 2011 15:31:33]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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