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		<title><![CDATA[Latest posts for the thread "50 pts Cygnar (Sloan)"]]></title>
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				<title>50 pts Cygnar (Sloan)</title>
				<description><![CDATA[ Is this list at all good? <span class="glossaryitem" onmouseover='gp(269);'>Id</span> like to keep as many guns as possible and shy away from too many units. What do you think?<br /> <br /> Sloan force : 50 pts<br /> <br /> Kara Sloan						+6<br /> Charger						4<br /> Firefly						5<br /> Grenadier						5<br /> Hunter						6<br /> Hunter						6<br /> Sentinel						4<br /> Cyclone						9<br /> Defender						9<br /> Trencher Cannon					3<br /> Trencher Cannon					3<br /> Trencher Chain Gun               				2<br /> <br /> Total: 56]]></description>
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				<pubDate><![CDATA[Fri, 18 Feb 2011 16:10:31]]> GMT</pubDate>
				<author><![CDATA[ Vitruvian XVII]]></author>
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				<title>50 pts Cygnar (Sloan)</title>
				<description><![CDATA[ That is a LOT of 'jacks.  I don't think there is a single warcaster out there that can support 8 'jacks.  Even my Abby T4 list (which allows for NO infantry) has a hard time managing her 7 beasts, and warlocks are better at handling a large number of 'beasts than 'casters are at handling a large jumber of 'jacks.  Abby is one of the best because of free upkeeps.  I understand for her feat turn this would be awesome, but if that doesn't win the game for you, you're done.  Also, an army with a lot of stealth is going to ruin your day.  In fact, if anything with a good melee presence gets in your face, it's going to be game over.  If you are going for straight assassinations, I think it has the potential.  Otherwise, you just won't be able to hold objectives well.<br /> <br /> And pray you don't fight a 'jack heavy Menoth list.]]></description>
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				<pubDate><![CDATA[Fri, 18 Feb 2011 16:29:01]]> GMT</pubDate>
				<author><![CDATA[ WylieX]]></author>
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				<title>50 pts Cygnar (Sloan)</title>
				<description><![CDATA[ She can't run that many jacks.  The only Cygnarian caster who can would be epic Nemo on the feat turn.<br /> <br /> Stealth, clouds and fast movers will wreck you.  6 of the 8 jacks are lights that will go down quick once something gets on them.  ]]></description>
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				<pubDate><![CDATA[Fri, 18 Feb 2011 17:49:34]]> GMT</pubDate>
				<author><![CDATA[ 12thRonin]]></author>
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				<title>50 pts Cygnar (Sloan)</title>
				<description><![CDATA[ Don't forget there are scenarios and stuff that moves further than you can shoot.]]></description>
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				<pubDate><![CDATA[Tue, 22 Feb 2011 14:19:59]]> GMT</pubDate>
				<author><![CDATA[ Sanctjud]]></author>
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				<title>50 pts Cygnar (Sloan)</title>
				<description><![CDATA[ With out making two many changes i'd drop a cannon and i would add a journeyman warcaster to take the strain off abby.Also i would drop the firefly and the scatter gun even in a shooty list i would take a unit which can hold up n close combat like a unit of swordknights or storm guard.]]></description>
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				<pubDate><![CDATA[Tue, 22 Feb 2011 15:53:16]]> GMT</pubDate>
				<author><![CDATA[ blackclaw1]]></author>
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				<title>50 pts Cygnar (Sloan)</title>
				<description><![CDATA[ Junior wouldn't help in this case since once a jack is out of the battle group, they don't get the extra shots generated from the feat.  All Junior would do is make them spend and extra focus or fury to buy the third attack that kills Kara after they get on her since all he's doing is being an arc shield battery.]]></description>
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				<pubDate><![CDATA[Tue, 22 Feb 2011 18:48:21]]> GMT</pubDate>
				<author><![CDATA[ 12thRonin]]></author>
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				<title>50 pts Cygnar (Sloan)</title>
				<description><![CDATA[ if your not running here tier, there is no reason to NOT take reinholt. extra shot on a gun casters? gold.]]></description>
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				<pubDate><![CDATA[Tue, 22 Feb 2011 22:37:03]]> GMT</pubDate>
				<author><![CDATA[ studderingdave]]></author>
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				<title>50 pts Cygnar (Sloan)</title>
				<description><![CDATA[ I am fond of this one,<br /> <br /> Captain Kara Sloan<br /> Hunter<br /> Hunter<br /> Defender<br /> Arcane Tempest Gun Mages<br /> Arcane Tempest Gun Mage Officer<br /> Cyclone<br /> Cyclone<br /> Black 13th<br /> Strangeways<br /> Trencher Master Gunner<br /> Rhupert/Gorman<br /> Reinholdt, Gobber Speculator]]></description>
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				<pubDate><![CDATA[Wed, 23 Feb 2011 03:09:18]]> GMT</pubDate>
				<author><![CDATA[ SlickBastard]]></author>
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				<title>50 pts Cygnar (Sloan)</title>
				<description><![CDATA[ That's alot of points depending on the Dude being alive.  Infantry hordes are gong to cause it trouble as well.]]></description>
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				<pubDate><![CDATA[Wed, 23 Feb 2011 03:12:01]]> GMT</pubDate>
				<author><![CDATA[ 12thRonin]]></author>
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				<title>50 pts Cygnar (Sloan)</title>
				<description><![CDATA[ they have to make it through 18 inches of aoes to get there]]></description>
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				<pubDate><![CDATA[Wed, 23 Feb 2011 03:13:49]]> GMT</pubDate>
				<author><![CDATA[ SlickBastard]]></author>
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				<title>50 pts Cygnar (Sloan)</title>
				<description><![CDATA[ That's turn 1 for a Satyxis list.  WGDS will giggle at it as well.  The Cyclones AoE doesn't hit what it is placed on.  The only damage AoE you have are Ryan and the Gun Mages.  4" and a 3" isn't that scary.]]></description>
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				<pubDate><![CDATA[Wed, 23 Feb 2011 03:19:05]]> GMT</pubDate>
				<author><![CDATA[ 12thRonin]]></author>
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				<title>50 pts Cygnar (Sloan)</title>
				<description><![CDATA[ An 18 inch Defensive pow 12-14 AOE line is just fun to watch people run infantry ALL THE WAY AROUND. Forgive the ignorance what is WGDS?]]></description>
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				<pubDate><![CDATA[Wed, 23 Feb 2011 03:39:17]]> GMT</pubDate>
				<author><![CDATA[ SlickBastard]]></author>
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				<title>Re:50 pts Cygnar (Sloan)</title>
				<description><![CDATA[ ...Try this out with proxied models a few times, trust me it isn't what you think it is...]]></description>
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				<pubDate><![CDATA[Wed, 23 Feb 2011 04:02:32]]> GMT</pubDate>
				<author><![CDATA[ Mastershake]]></author>
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				<title>50 pts Cygnar (Sloan)</title>
				<description><![CDATA[ <blockquote><div><cite>SlickBastard wrote:</cite>An 18 inch Defensive pow 12-14 AOE line is just fun to watch people run infantry ALL THE WAY AROUND. Forgive the ignorance what is WGDS?</div></blockquote><br /> <br /> Winter Guard Death Star.  Max <span class="glossaryitem" onmouseover='gp(225);'>WG</span> with <span class="glossaryitem" onmouseover='gp(192);'>UA</span>, 3 rocketeers, and Kovnik Joe.  <br /> <br /> Wait till they start running through it, laughing cause it tickled, and locks you up.  About every army has at least one hard counter to this plan.]]></description>
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				<pubDate><![CDATA[Wed, 23 Feb 2011 12:02:49]]> GMT</pubDate>
				<author><![CDATA[ 12thRonin]]></author>
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				<title>50 pts Cygnar (Sloan)</title>
				<description><![CDATA[ Why does it tickle the WGDS?<br /> <br /> They get Tough, but passing that will knock them down. What am I forgetting?]]></description>
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				<pubDate><![CDATA[Wed, 23 Feb 2011 12:05:45]]> GMT</pubDate>
				<author><![CDATA[ malfred]]></author>
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				<title>50 pts Cygnar (Sloan)</title>
				<description><![CDATA[ That wasn't clear.  The they was referring to the opponent in general figuring out not to be afraid and to run heavy armored things through the AOEs, not the WGDS.]]></description>
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				<pubDate><![CDATA[Wed, 23 Feb 2011 12:09:48]]> GMT</pubDate>
				<author><![CDATA[ 12thRonin]]></author>
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