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		<title><![CDATA[Latest posts for the thread "New Necron phase out rule idea..."]]></title>
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		<description><![CDATA[Latest messages posted in the thread "New Necron phase out rule idea..."]]></description>
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				<title>New Necron phase out rule idea...</title>
				<description><![CDATA[ When 50% of the Necron army is killed each squad takes an <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> test. If the test is failed the squad phases out of the game, But if it succeeds the models gain +1 toughness until the Necron players next shooting phase. <br /> <br /> Does not affect:<br /> <br /> C'tan stargods, no explanation needed.<br /> <br /> Scarabs, I'm guessing that they are too small to carry a phase out thingy...   <br /> <br /> Tomb spyders, Tomb spyders don't phase out. They are left on the battlefield immobile until the next necron attack.<br /> <br /> Pariahs, I don't know... just seems like a good idea to me.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Anyone?]]></description>
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				<pubDate><![CDATA[Sat, 19 Feb 2011 06:50:51]]> GMT</pubDate>
				<author><![CDATA[ sluggaslugga]]></author>
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				<title>New Necron phase out rule idea...</title>
				<description><![CDATA[ If I played Necrons I'd like it, and it'd make Pariahs more playable as the total number of'Crons wouldn't matter..]]></description>
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				<pubDate><![CDATA[Sat, 19 Feb 2011 20:35:24]]> GMT</pubDate>
				<author><![CDATA[ Son_Of _Deddog]]></author>
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				<title>Re:New Necron phase out rule idea...</title>
				<description><![CDATA[ Interesting idea. What would be the reason for the +1 Toughness boost?<br /> <br />  <img src="/s/i/a/bc17cac4b0f5b45ef9767abe8c417c8e.gif" border="0"> <span class="glossaryitem" onmouseover='gp(324);'>DoW</span> <img src="/s/i/a/bc17cac4b0f5b45ef9767abe8c417c8e.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sat, 19 Feb 2011 22:44:32]]> GMT</pubDate>
				<author><![CDATA[ DogOfWar]]></author>
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				<title>Re:New Necron phase out rule idea...</title>
				<description><![CDATA[ <blockquote><div><cite>DogOfWar wrote:</cite>Interesting idea. What would be the reason for the +1 Toughness boost?<br /> <br />  <img src="/s/i/a/bc17cac4b0f5b45ef9767abe8c417c8e.gif" border="0"> <span class="glossaryitem" onmouseover='gp(324);'>DoW</span> <img src="/s/i/a/bc17cac4b0f5b45ef9767abe8c417c8e.gif" border="0"> </div></blockquote><br /> <br /> The thing that powers the necrons grows stronger... instead of phasing them out...]]></description>
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				<pubDate><![CDATA[Sat, 19 Feb 2011 22:56:14]]> GMT</pubDate>
				<author><![CDATA[ sluggaslugga]]></author>
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				<title>New Necron phase out rule idea...</title>
				<description><![CDATA[ Maybe if 75% of the necron army gets destroyed the phase out rul would work better... (if the necrons are losing a +1 toughness could help alot)]]></description>
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				<pubDate><![CDATA[Tue, 22 Feb 2011 08:21:28]]> GMT</pubDate>
				<author><![CDATA[ sluggaslugga]]></author>
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				<title>Re:New Necron phase out rule idea...</title>
				<description><![CDATA[ Honestly I would rather it be as a per squad basis and I don't really like the idea of Necrons gaining toughness, they are made out of extremely tough metal and I don't see a reason for them to get any stronger mid-game.<br /> <br /> Instead, for each squad that is required to make a moral test for losing 25% casualties or losing combat they must do so against their base leadership and is never subjected to any negative modifiers. If that squad fails the check they immediately phase out.<br /> <br /> This will make them harder to finish off in combat but also slightly weaker to shooting as a failed moral check will ALWAYS mean the loss of a squad]]></description>
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				<pubDate><![CDATA[Tue, 22 Feb 2011 19:07:31]]> GMT</pubDate>
				<author><![CDATA[ Noir Eternal]]></author>
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				<title>New Necron phase out rule idea...</title>
				<description><![CDATA[ That sounds like a pretty big risk.  Decent round of shooting then a bad roll and WOOSH no more necrons.  I think a 25% of models left but per unit would work.  Unless things like Pariahs, Monoliths, and C'tan get nerfed, then I see no reason to keep Phase Out at all.]]></description>
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				<pubDate><![CDATA[Mon, 28 Feb 2011 18:23:15]]> GMT</pubDate>
				<author><![CDATA[ asimo77]]></author>
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				<title>New Necron phase out rule idea...</title>
				<description><![CDATA[ I dont like the idea. Makes necrons too good! With high <span class="glossaryitem" onmouseover='gp(82);'>ld</span> they gain too much t during game.]]></description>
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				<pubDate><![CDATA[Tue, 1 Mar 2011 14:56:49]]> GMT</pubDate>
				<author><![CDATA[ Jone96]]></author>
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