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		<title><![CDATA[Latest posts for the thread "1500 Point Ork Mob"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "1500 Point Ork Mob"]]></description>
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				<title>1500 Point Ork Mob</title>
				<description><![CDATA[ Hey guys havent tested this bad boy yet. <br /> Feed back always appreciated!!<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> ----<br /> Weirdboy - warphead<br /> Big Mek - <span class="glossaryitem" onmouseover='gp(163);'>KFF</span>, <span class="glossaryitem" onmouseover='gp(107);'>PK</span>, Cybork, Eavey<br /> <br /> Troops<br /> ----------<br /> 30 boyz - Ard , Nob + <span class="glossaryitem" onmouseover='gp(107);'>PK</span> + <span class="glossaryitem" onmouseover='gp(260);'>BP</span> , 3xRokkits<br /> <br /> Elites <br /> -------<br /> <br /> 5 Nobz - Stikk Bombs, Big Choppas, Shoota/Skorcha, Eavey, Cybork, Painboy, Orderly, Waaagh banner<br /> <br /> 5 Nobz - Stikk Bombs, Big Choppas, Shoota/Skorcha, Eavey, Cybork, Painboy, Orderly, Waaagh banner<br />    <br />       WITH Trukk - rokkit launcher, red paint, armour plated, reinforced ram<br /> <br /> Fast Attack<br /> ----------------<br /> <br /> 2 Deff Koptas - T/L Rokkits 1 buzzsaw<br /> <br /> 2 Deff Koptas - T/L Rokkits 1 buzzsaw<br /> <br /> 2 Deff Koptas - T/L Rokkits 1 buzzsaw<br /> <br /> <br /> <br /> <br /> The plan is to deploy the Nobz in the trukk with the big mek.  Place all the deffkoptas within <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> range.  30 boys behind that.  Second unit of nobs with the warphead, so as to hope for the deep strike i have never missed when feilding him.  <br /> <br /> Chrage forward with all vehicles smash into their lines.  Use the deffkoptas as tank busters, use the trukk to take down the toughest unit.  Be sure to focus on any template based weapons . . . cause i hate em. . .  Meander over the board with the boys looking for something to score points with.  The plan is of course death or glory in all aspects.  For points scoring games i would switch the second unit of nobs with 30 normal boys and some gretchen.  <br /> <br /> verdict?]]></description>
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				<pubDate><![CDATA[Mon, 21 Feb 2011 23:46:53]]> GMT</pubDate>
				<author><![CDATA[ Kortext]]></author>
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				<title>Re:1500 Point Ork Mob</title>
				<description><![CDATA[ Well, for one thing it looks like this list is illegal. You need minimum 2 troops choices to make it workable. Beyond that, the focus of the army is scattered. The one trukk would be picked off in all of 5 seconds, meaning your nobz would get pulped walking across the battlefield. Its definitely an all or nothing kind of thing. The weirdboy is overrated although he is fun to use. Theres not much point behind the mek from what I can see, he carries your cover, but hes supposed to be used in combat? <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0"> <br /> <br /> One thing that may help with advice is asking what kind of army you want to run ie. kan wall, green tide, trukk rush, battlewagon blitz etc. etc.]]></description>
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				<pubDate><![CDATA[Tue, 22 Feb 2011 01:16:04]]> GMT</pubDate>
				<author><![CDATA[ orkboy232]]></author>
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				<title>1500 Point Ork Mob</title>
				<description><![CDATA[ Well for starters you need 2 troop choices for a legal army, and the one you do have is (And Im putting this as nicely as I can) target practice. They will get blown away easy. <br /> <br /> For 1500 points these have similar numbers to Space marines, which is BAD for Orks, seeing as their whole thing is swamping, basically.<br /> <br /> I dont like to be harsh but in any game this will get killed with ease-I recommend revising it. Not just the list, the strategy, I have some tips that might help-<br /> Drop the weirdboy. For the points they aren't that good at all<br /> SO many more boyz (Or at least enough for a legal army <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> )<br /> Lose the red paint on the trukk, and get 2, and 2 meks if anything-One with each nob squad.<br /> Deffkoptas may be worth replacing with stormboyz. Yes, alot CAN go wrong but with good rolls and good numbers they are a great weapon.. for a while<br /> May want to consider a Basic Battlewagon. This kind of army youve made wont be able to deal with large numbers so a nice big KilKannon Would work a treat<br /> <br /> Hope I helped! <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 22 Feb 2011 01:23:05]]> GMT</pubDate>
				<author><![CDATA[ DrownedRat117]]></author>
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				<title>1500 Point Ork Mob</title>
				<description><![CDATA[ dang i got so caught up havin two of those nob mobs i forgot they aint troops.  damn you ghazgull and me not using you for once!!]]></description>
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				<pubDate><![CDATA[Tue, 22 Feb 2011 02:01:04]]> GMT</pubDate>
				<author><![CDATA[ Kortext]]></author>
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