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		<title><![CDATA[Latest posts for the thread "1500 Ork glass hammer list"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "1500 Ork glass hammer list"]]></description>
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				<title>1500 Ork glass hammer list</title>
				<description><![CDATA[ I consider this list a bit of a glass hammer.  It is very specialized and very very good at what it does, but it is not versatile and may lose easily in certain missions.  Comments appreciated as always.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:  Ghazgul   225<br />        Mek w/Forcefield    85<br /> <br /> Troops:  10 Nobs<br />             1 Painboy<br />             6 x Big Choppa<br />             3 x Powerclaw<br />             Whagh banner, bosspole<br />             Cybork Bodies                 405<br /> <br />             Battlewagon                   140<br />             Red paint, deff rolla,<br />             2 rokkits, armor plates<br /> <br />             10 Gretchin + Runtherd      40<br /> <br /> Fast Attack:  2 Suicide Kopters        140<br /> <br /> Heavy Support:  3 x 3 Killer Kans      450<br />                        Rokkits<br /> <br /> It is slightly under 1500.  I may add a few things to the nob squad, such as ammo runts or combi weapons.  Or stikkbombs.<br /> <br /> Of course I would like feedback, but please refrain from comments such as 'this army is cheese' or 'this army dies to one ordinance weapon.'  That is true.  I want an army list of this type when I feel like cheesing out or having a really short game.  I would of course like comments that would improve the list.<br />             ]]></description>
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				<pubDate><![CDATA[Tue, 22 Feb 2011 13:40:08]]> GMT</pubDate>
				<author><![CDATA[ bucheonman]]></author>
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				<title>1500 Ork glass hammer list</title>
				<description><![CDATA[ Why do people keep putting walkers with battlewagons and trukks for? They do not go together. If you sorted that out it might be alright]]></description>
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				<pubDate><![CDATA[Tue, 22 Feb 2011 15:36:13]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>1500 Ork glass hammer list</title>
				<description><![CDATA[ In 1500 point i am not a fan of nob squad because 400 or more is too much . <br /> <br /> If you want this list this way nothing to add but otherwise remove nob squad + wagon  and add shoota boyz lots of shoota boyz]]></description>
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				<pubDate><![CDATA[Tue, 22 Feb 2011 15:46:43]]> GMT</pubDate>
				<author><![CDATA[ Karakam]]></author>
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				<title>1500 Ork glass hammer list</title>
				<description><![CDATA[ If you want to stick with this list, drop the Kanz and take more nobz w/ battle wagons. And split up the squad of 10, maybe two squads of 5?]]></description>
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				<pubDate><![CDATA[Tue, 22 Feb 2011 17:17:45]]> GMT</pubDate>
				<author><![CDATA[ Mr. DK]]></author>
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				<title>1500 Ork glass hammer list</title>
				<description><![CDATA[ I agree with dropping the Kans - what about replacing them with wartrakks equipped with rokkits? equivalent in point value, and what they lose in armor they make up for in speed.  You also retain the squadron ability of the kans.  Thus, you can deliver the blow en masse as opposed to the nobz/battlewagon hitting first followed by the kans.  Admittedly this would mean dropping the deff koptas, which you could replace with another battlewagon and then split your Nobz into two squads.  Could also replace deff koptas with a looted wagon with boom gun upgrade (controversial I know but it would fit with glass hammer idea).]]></description>
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				<pubDate><![CDATA[Tue, 22 Feb 2011 18:08:32]]> GMT</pubDate>
				<author><![CDATA[ Xancrise]]></author>
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				<title>1500 Ork glass hammer list</title>
				<description><![CDATA[ I appreciate everyone's comments.  However, seeing makes me a believer.  I will play this list and see its weaknesses, then consider some changes.<br /> <br /> I know tactical talking always assumes best case scenario.  I don't want buggies because though they shoot well, they can't fight.  If the nobz are getting tarpitted or they see terminators, they need something else to take them on.  <br /> <br /> Imagine this:  The mek stays behind the kans and the wagon is behind the kans.  On the first turn, the kopters disable a few tanks and/or crack a few transports to give the nobz their target.  <br /> <br /> The nobs go up in their wagon, jump off, if there are 2 targets nearby, Ghazgul splits off and beats up one squad while the nobs beat up the other.  The kans follow up, shooting.<br /> <br /> When whagh goes off, the kans can fleet up.  Alternatively, if my opponent freaks out as the nobz are tearing through his army like a chainsaw through butter, he converges everything he can on the nobz.  The kans are right behind them.  I can also use the wagon to slow movement of the enemy or to tank shock.]]></description>
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				<pubDate><![CDATA[Wed, 23 Feb 2011 01:21:00]]> GMT</pubDate>
				<author><![CDATA[ bucheonman]]></author>
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				<title>1500 Ork glass hammer list</title>
				<description><![CDATA[ Yeah deffinately field it and then tell us how it goes. What went wrong, ect. <br /> One thing I would suggest though would be exchanging the 2 Rokkits on the BW for Big Shootas. At <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 2 you're rarely going to hit and you can only fire one per round of shooting if it moves at combat speed. It'll save you 10 pts, which you can use for something else. Not much, I know but just my thoughts.]]></description>
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				<pubDate><![CDATA[Wed, 23 Feb 2011 07:57:37]]> GMT</pubDate>
				<author><![CDATA[ Penguinmasterofdoom]]></author>
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				<title>1500 Ork glass hammer list</title>
				<description><![CDATA[ <blockquote><div><cite>bucheonman wrote:</cite><br /> <br /> When whagh goes off, the kans can fleet up.  Alternatively, if my opponent freaks out as the nobz are tearing through his army like a chainsaw through butter, he converges everything he can on the nobz.  The kans are right behind them.  I can also use the wagon to slow movement of the enemy or to tank shock.</div></blockquote><br /> <br /> Waaagh! doesn't affect Kanz...]]></description>
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				<pubDate><![CDATA[Wed, 23 Feb 2011 13:53:25]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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