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		<title><![CDATA[Latest posts for the thread "Competitive Nids @ 2000 pts with Deathstar"]]></title>
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				<title>Competitive Nids @ 2000 pts with Deathstar</title>
				<description><![CDATA[ Hive Tyrant: Lash Whip & Bone Sword, Stranglethorn Cannon, Regeneration, Hive Commander, Old Adversary - 260<br /> Hive Guard x3: Lash Whips - 195<br /> Tyranid Prime: Lash Whip & Bonesword, Regeneration - 105<br /> <br /> Hive Guard x3 - 150<br /> Hive Guard x3 - 150<br /> Hive Guard x3 - 150<br /> <br /> Terivgon: Cluster Spines, Catalyst, Adrenal Glands, Toxin Sacs - 195<br /> Terivgon: Cluster Spines, Catalyst, Adrenal Glands, Toxin Sacs - 195<br /> Termagants x12 - 60<br /> Termagants x12 - 60<br /> Genestealers x14: Toxin Sacs - 238<br /> Genestealers x14: Toxin Sacs - 238<br /> <br /> 1996/2000]]></description>
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				<pubDate><![CDATA[Wed, 23 Feb 2011 00:06:35]]> GMT</pubDate>
				<author><![CDATA[ Griever]]></author>
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				<title>Competitive Nids @ 2000 pts with Deathstar</title>
				<description><![CDATA[ To many Hive Guard. You won't need nearly that many. Drop one from each squad. I'd probably drop a guard or two since "Death-stars" don't work for nids as they are too slow. I'd look into some speed or disruption units since as it stands your opponent will dictate the game.]]></description>
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				<pubDate><![CDATA[Wed, 23 Feb 2011 04:01:26]]> GMT</pubDate>
				<author><![CDATA[ Hulksmash]]></author>
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				<title>Competitive Nids @ 2000 pts with Deathstar</title>
				<description><![CDATA[ Dont really need 3x3 Hive Guard, get a Zoanthrope brood, and the Tyrant is too slow, Give it wings, or make it a swarmlord purely for bonuses and fear tactics.<br /> Anyway of getting some <span class="glossaryitem" onmouseover='gp(327);'>BL</span> for those stealers?]]></description>
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				<pubDate><![CDATA[Wed, 23 Feb 2011 08:35:37]]> GMT</pubDate>
				<author><![CDATA[ *matthewbland282*]]></author>
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				<title>Re:Competitive Nids @ 2000 pts with Deathstar</title>
				<description><![CDATA[ At 2,000 points your opponent can get a lot of armour on the table.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> - I would trim the tyrant down a little. Drop the stranglethorn and regen. Regen not really needed as tyrant guard can take the wounds and cannon not needed as plenty of anti-infantry elsewhere. I would also drop <span class="glossaryitem" onmouseover='gp(444);'>HC</span> as it appears you will start with your army on the table. Only 2 guard needed, so overall that's 135 points saved without loosing too much.<br /> <br /> Prime, the regen is half the price, so you can leave it here and let him take the wounds. The loss of one guard does reduce the death star a little, but not so that you'd notice!<br /> <br /> Elites - 3 guard is just built in redundancy, so you can trim them down to 3 broods of 2. Another 150 points shaved.<br /> <br /> So, with the 285 ponts shaved, what can we add? Trygon with <span class="glossaryitem" onmouseover='gp(160);'>AG</span> and maybe a gargoyle screen. Upgrade tyrant to swarmlord for the ultimate deathstar. Maybe even a tyrannofex with rupture cannon, which will attract a lot of attention away from your <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>. Overall I think that toughens your list a little.]]></description>
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				<pubDate><![CDATA[Wed, 23 Feb 2011 11:39:12]]> GMT</pubDate>
				<author><![CDATA[ ruminator]]></author>
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				<title>Competitive Nids @ 2000 pts with Deathstar</title>
				<description><![CDATA[ Some pretty good advice already and I echo most of it. I'd cut the 'Stealers down a bit, you only need units of 10 really and with other suggestions that's more points saved.]]></description>
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				<pubDate><![CDATA[Wed, 23 Feb 2011 14:33:16]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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