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		<title><![CDATA[Latest posts for the thread "FTW Games- Adepticon Gladiator Primer Tournament March 20th FTW Games"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "FTW Games- Adepticon Gladiator Primer Tournament March 20th FTW Games"]]></description>
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				<title>FTW Games- Adepticon Gladiator Primer Tournament March 20th FTW Games</title>
				<description><![CDATA[ <img src="http://2.bp.blogspot.com/-kC-NWFhglKo/TWblk9A_VCI/AAAAAAAACXQ/4H7XgYxfkAo/s1600/adepticon.jpg" border="0" /><br /> <br /> We will be holding an Adepticon Gladiator Primer Tournament on Sunday March 20th at 9 am. Adepticon is the Spring event to go to for <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, and we have secured a preliminary Gladiator Primer tournament here at <span class="glossaryitem" onmouseover='gp(264);'>FTW</span> Games. <a href="http://www.ftwgames.net/2011/02/40k-event-adepticon-gladiator-primer.html" target="_new" rel="nofollow">http://www.ftwgames.net/2011/02/<span class="glossaryitem" onmouseover='gp(3);'>40k</span>-event-adepticon-gladiator-primer.html</a><br /> <br /> Grab your power fist, summon the Greater Daemons, and bring in the Titans – the <span class="glossaryitem" onmouseover='gp(3);'>40K</span> Gladiator returns! The first rule of the AdeptiCon <span class="glossaryitem" onmouseover='gp(3);'>40K</span> Gladiator is “No Whining!” Life is not fair, and neither is the AdeptiCon <span class="glossaryitem" onmouseover='gp(3);'>40K</span> Gladiator.<br /> <br /> Gladiator tournaments are all about power - crushing all who oppose you and using all those nasty army combinations you have been dying (but were too ashamed) to try. The weak and the timid need not apply. Everyone else will find their tactical acumen tested by three unique scenarios<br /> <br /> For the Primer event at <span class="glossaryitem" onmouseover='gp(264);'>FTW</span> Games there are no sports, comp, or painting score! BUT there is a prize for best painted, so try if you can! (We’ll do the Gladiator model scoring for those that want an idea of what they would score at the real event.)<br /> <br /> All you have to do to take home overall is WIN WIN WIN! So bring down your unpainted figs, and get stuck in!<br /> <br /> <b>General Information</b><br /> Date: March 20th 9am<br /> Location: <span class="glossaryitem" onmouseover='gp(264);'>FTW</span> Games<br /> Entrance Fee: $10<br /> Prize: 100% payout as <span class="glossaryitem" onmouseover='gp(264);'>FTW</span> Games store credit.  To register you can call the store 804-464-1873 or email us. Entry must be paid in advance to secure your spot in the event!<br /> <br /> <b>2. Schedule (estimate)</b><br /> 09:00 - 10:00; Registration<br /> 10:00 - 12:30; Round 1<br /> 12:30 - 13:15; Lunch and Army Judging<br /> 13:15 - 15:45; Round 2<br /> 15:45 - 16:00; Break<br /> 16:00 - 18:30; Round 3<br /> 18:30 - 19:00; Closing, Prizes, and Cleanup<br /> <br /> <b>3. Registration</b><br /> This event is first come, first served. A spot may be reserved by paying the entrance fee at <span class="glossaryitem" onmouseover='gp(264);'>FTW</span> Games in advance. No refunds.<br /> Lists may be submitted for review. Although this is encouraged, it is not required.<br /> <br /> <b>4. Things You Need To Bring</b><br /> Each player is responsible for bringing the following items:<br /> • Your army<br /> • Dice (<span class="glossaryitem" onmouseover='gp(24);'>d6</span>, scatter, and artillery)<br /> • Measuring device(s)<br /> • Templates and objective markers<br /> • Three or more copies of your list. Lists must be printed and must have the stats for every unit, including saves.<br /> • Army Book for your army. Although not required, it is suggested that you bring the current errata and <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> material for your army.<br /> • At least one rulebook between you and your teammate.<br /> <br /> <b>5. Army Restrictions</b><br /> 2250 pts Standard percentages apply. 1750pt base Army with two 500 point blocks.<br /> <br /> <b>Gladiator Rules Link</b> <a href="http://www.adepticon.org/11rules/201140Kglad.pdf" target="_new" rel="nofollow">http://www.adepticon.org/11rules/201140Kglad.pdf</a><br /> <b>Model Policy </b><a href="http://www.adepticon.org/11rules/2011modelpolicy.pdf" target="_new" rel="nofollow">http://www.adepticon.org/11rules/2011modelpolicy.pdf</a><br /> <b><span class="glossaryitem" onmouseover='gp(473);'>INAT</span> Apocalypse Appendix</b> (Models you can use are marked with a "GLAD")<br /> <a href="http://www.adepticon.org/11rules/201140KIAApoc.pdf" target="_new" rel="nofollow">http://www.adepticon.org/11rules/201140KIAApoc.pdf</a><br /> <br /> <b><span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span>:</b> Units must be <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span>. Any model that fails to meet this requirement will be instantly removed from play (at your opponent’s discretion). Conversions and ‘counts as’ are allowed within reason (judges’ discretion).<br /> <br /> <b>Painted:</b> Armies do not need to be painted to compete and win overall, but there is a prize for painting!<br /> <br /> <b>7. Scenarios</b><br /> Primer Missions <a href="http://www.adepticon.org/wpfiles/2011/201140KGladPrimer.pdf" target="_blank" rel="nofollow">http://www.adepticon.org/wpfiles/2011/201140KGladPrimer.pdf</a><br /> <br /> <b>8. Bracketing</b><br /> Opponents will be randomly determined for the first round. Swiss pairing (using just the gaming score) will occur in the second and final round.<br /> <br /> <b>9.Prizes</b><br /> All entrance fee money will be "the pot", even from those that drop out. This money will be divided among the top winners as follows:<br /> <br /> <b>Overall Champion:</b> 40% This is the player with the most overall points, includes the battle points for all three rounds, the painting scores of both team members, and the players choice score.<br /> <br /> <b>Best Painted:</b> 35% During the lunch break, judges will inspect and score the painting on all the armies. To keep things objectively based, a checklist will be used to evaluate each army.<br /> <br /> <b>Best General:</b> 25% This is for the player with the most battle points.<br /> <br /> If a player wins multiple awards they will only receive the award with the highest prize and the award for any other category they have won will go to the runner up in that category.]]></description>
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				<pubDate><![CDATA[Wed, 16 Mar 2011 15:55:09]]> GMT</pubDate>
				<author><![CDATA[ Kesher]]></author>
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