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		<title><![CDATA[Latest posts for the thread "Chaos Rhino weapons"]]></title>
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				<title>Chaos Rhino weapons</title>
				<description><![CDATA[ This is probably and easy one...<br /> <br /> So, does a Chaos Rhino that buys a Combi-Melta or Combi-Bolter still keep its Bolter that it comes with as standard?]]></description>
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				<pubDate><![CDATA[Wed, 23 Mar 2011 20:39:03]]> GMT</pubDate>
				<author><![CDATA[ whitedragon]]></author>
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				<title>Chaos Rhino weapons</title>
				<description><![CDATA[ Yes. Therefore your rhino could have a <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Bolter and a Combi-Melta. Then after the melta shot has been fired you will have a <span class="glossaryitem" onmouseover='gp(126);'>TL</span> bolter and a bolter.<br /> <br /> Or you could have 2 <span class="glossaryitem" onmouseover='gp(126);'>TL</span> bolters.<br /> <br /> Hope that helps]]></description>
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				<pubDate><![CDATA[Wed, 23 Mar 2011 20:40:45]]> GMT</pubDate>
				<author><![CDATA[ Kahor]]></author>
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				<title>Chaos Rhino weapons</title>
				<description><![CDATA[ I've never noticed that before...now all my Rhinos are modelled wrong...:(  I always thought the combi-melta was just an upgrade.  I've been cheating myself out of a Combi-Bolter!]]></description>
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				<pubDate><![CDATA[Thu, 24 Mar 2011 03:31:25]]> GMT</pubDate>
				<author><![CDATA[ whitedragon]]></author>
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				<title>Re:Chaos Rhino weapons</title>
				<description><![CDATA[ Oh wow I thought the combi-melta would combine itself with the <span class="glossaryitem" onmouseover='gp(126);'>TL</span> bolter. That's way better than I thought.]]></description>
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				<pubDate><![CDATA[Thu, 24 Mar 2011 03:56:03]]> GMT</pubDate>
				<author><![CDATA[ y0disisray]]></author>
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				<title>Chaos Rhino weapons</title>
				<description><![CDATA[ It gets better. Add a Combi-Melta and a Havock Launcher, now you are shooting a bolter, a <span class="glossaryitem" onmouseover='gp(126);'>TL</span> bolter and a twin linkers s5 blast plate at anything within 24 inches, untill you can get up close with your melta. Plus you can move 6 and fire all of it. 8)]]></description>
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				<pubDate><![CDATA[Thu, 24 Mar 2011 04:02:46]]> GMT</pubDate>
				<author><![CDATA[ Nicorex]]></author>
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				<title>Chaos Rhino weapons</title>
				<description><![CDATA[ true, but then Rhinos start to get expensive.<br /> <br /> It's also worth pointing out that, although the rules say it is possible, it's not physically possible to fit 2 of the proper pintle mounts on a rhino, the two whoels are too close.    I ended up making little turrets out of searchlight mounts.]]></description>
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				<pubDate><![CDATA[Thu, 24 Mar 2011 11:59:56]]> GMT</pubDate>
				<author><![CDATA[ Praxiss]]></author>
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				<title>Chaos Rhino weapons</title>
				<description><![CDATA[ Yeah but what else are you going to spend your points on? Raptors?  hahahaha]]></description>
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				<pubDate><![CDATA[Thu, 24 Mar 2011 15:35:35]]> GMT</pubDate>
				<author><![CDATA[ Nicorex]]></author>
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				<title>Re:Chaos Rhino weapons</title>
				<description><![CDATA[ Combiweapons are usually worthwhile upgrades on Rhinos. An extra melta shot is always a good thing, and 4 bolter shots within 12" from a vehicle, 2 of which are twin linked, is not horrible by any means. Plus it gives you an extra "weapon destroyed" result. Whenever I have the points, I try to include them. ]]></description>
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				<pubDate><![CDATA[Thu, 24 Mar 2011 15:40:33]]> GMT</pubDate>
				<author><![CDATA[ NuggzTheNinja]]></author>
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				<title>Chaos Rhino weapons</title>
				<description><![CDATA[ <blockquote><div><cite>Nicorex wrote:</cite>Yeah but what else are you going to spend your points on? Raptors?  hahahaha</div></blockquote><br /> <br /> <br /> <br /> As an <span class="glossaryitem" onmouseover='gp(76);'>IW</span> player i would have to go with guns...big guns...with big bullets.  Or Obliterators.]]></description>
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				<pubDate><![CDATA[Thu, 24 Mar 2011 16:03:56]]> GMT</pubDate>
				<author><![CDATA[ Praxiss]]></author>
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				<title>Chaos Rhino weapons</title>
				<description><![CDATA[ <blockquote><div><cite>Nicorex wrote:</cite>It gets better. Add a Combi-Melta and a Havock Launcher, now you are shooting a bolter, a <span class="glossaryitem" onmouseover='gp(126);'>TL</span> bolter and a twin linkers s5 blast plate at anything within 24 inches, untill you can get up close with your melta. Plus you can move 6 and fire all of it. 8)</div></blockquote><br /> Checking 5th Ed. C:<span class="glossaryitem" onmouseover='gp(22);'>CSM</span>, (spanish edition, I'll try and translate it properly) it states:<br /> "Options:<br /> <u>One</u> of the following pintle-mounted weapons... <i>yadda yadda yadda</i>"<br /> - Please quote me right if necessary -<br /> <br /> Anyway, that being possible you would have an almost twice the expensive (60+ Pts.) AV11 tuna can a bit too easy to pop, those many points might be better invested in more wounds?]]></description>
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				<pubDate><![CDATA[Thu, 24 Mar 2011 17:53:08]]> GMT</pubDate>
				<author><![CDATA[ ENKHANNA]]></author>
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				<title>Re:Chaos Rhino weapons</title>
				<description><![CDATA[ <blockquote><div><cite>NuggzTheNinja wrote:</cite>Combiweapons are usually worthwhile upgrades on Rhinos. An extra melta shot is always a good thing, and 4 bolter shots within 12" from a vehicle, 2 of which are twin linked, is not horrible by any means. Plus it gives you an extra "weapon destroyed" result. Whenever I have the points, I try to include them. </div></blockquote><br /> <br /> This!  I've been shortchanging myself for too long!]]></description>
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				<pubDate><![CDATA[Fri, 25 Mar 2011 13:42:06]]> GMT</pubDate>
				<author><![CDATA[ whitedragon]]></author>
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				<title>Chaos Rhino weapons</title>
				<description><![CDATA[ Sorry I was being silly. ]]></description>
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				<pubDate><![CDATA[Fri, 25 Mar 2011 13:49:28]]> GMT</pubDate>
				<author><![CDATA[ Nicorex]]></author>
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