<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "new elite and heavy support choices"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/16.page</link>
		<description><![CDATA[Latest messages posted in the thread "new elite and heavy support choices"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>new elite and heavy support choices</title>
				<description><![CDATA[ Some new units for my fandex. These have undergone some play testing but more C&C is wanted. Thanks<br /> <br /> Elites choice:<br /> Ghost Squad<br /> 5-20 models<br /> Ghost Trooper <span class="glossaryitem" onmouseover='gp(149);'>WS</span> 4 <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 4 S 4 T 4 W 1 I 4 A 1 <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> 9 <span class="glossaryitem" onmouseover='gp(157);'>Sv</span> 5+<br /> <br /> Ghost Sergeant <span class="glossaryitem" onmouseover='gp(149);'>WS</span> 4 <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 4 S 4 T 4 W 1 I 4 A 2 <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> 10 <span class="glossaryitem" onmouseover='gp(157);'>Sv</span> 5+<br /> <br /> 4 Ghost Troopers and 1 Ghost Sergeant for 130pts, May add up to 15 more Ghost Troopers for 25 points a model.<br /> <br /> type: infantry<br /> <br /> rules: counter attack, move through cover<br /> <br /> Wargear: gauss pistol, close combat weapon, flash bombs and flak armor. <br /> <br /> The whole squad may take:<br /> stealth armor and gauss carbine for 5 points a model.<br /> upgrade close combat weapons/gauss pistol to<br /> power weapons at 10 points a model<br /> rending weapons at 6 point a model<br /> <br /> The sergeant may take in addition<br /> homing beacon 15 points<br /> emp grenades 4 points<br /> power fist 10 points<br /> designator 20 points<br /> <br /> special rules:<br /> models assault 6+1d3" [makes them unique]<br /> gauss pistol 12" s4 ap5 pistol 1<br /> gauss carbine 18"s4 ap5 assault 2<br /> flash bomb counts as assault and defensive grenades<br /> stealth armor: 4+ save and grants (scout or infiltrate) may only be attacked if in <span class="glossaryitem" onmouseover='gp(2);'>3d6</span> [like night fighting]<br /> designator: either increases <span class="glossaryitem" onmouseover='gp(14);'>bs</span> by 1 for units firing at target or removes <span class="glossaryitem" onmouseover='gp(85);'>los</span> requirement for weapons, however targets count as 12" further away for non-<span class="glossaryitem" onmouseover='gp(85);'>los</span> squads<br /> <br /> <br /> Heavy support choice<br /> Scorpion Tank 120 points<br /> 1-3 models<br /> <span class="glossaryitem" onmouseover='gp(14);'>BS</span> F  S  R<br /> 4  14 13 11<br /> Unit Type: Vehicle (Tank) <br /> <br /> Wargear:<br /> Turret-mounted inferno cannon<br /> Smoke Launchers<br /> Searchlight<br /> <br /> upgrades:<br /> extra armor 15 points<br /> hunterkiller 10 points<br /> pintle mount:<br /> heavy flamer,stormbolter,heavy stubber 5points<br /> heavy bolter 8 points<br /> multi melta,assault cannon 15 points<br /> <br /> take pair of sponson:<br /> heavy flamers, heavy bolters free<br /> multi melta 15 points<br /> plasma cannon 25 points<br /> lascannon 30 points<br /> upgarde turret to:<br /> twinlinked gatling cannon 20 points<br /> twinlinked rail cannon 40 points<br /> <br /> twinlinked rail cannon 60" s9 ap2 heavy 1 ordanance blast<br /> twinlinked gatling cannon 48" s7 ap4 heavy 8<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/356897/2611029.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/356897/2611029.page</link>
				<pubDate><![CDATA[Tue, 29 Mar 2011 14:34:50]]> GMT</pubDate>
				<author><![CDATA[ insideprawn]]></author>
			</item>
			<item>
				<title>new elite and heavy support choices</title>
				<description><![CDATA[ Are these both for Sm armies?  i would re-name the weaposn so as to avoid confusion between them and the gauss weaposn carried by necrons.  Also the options of power weapons and redning weapons seem WAY underpriced.<br /> <br /> <br /> <br /> <br /> With the tank: what sort of chassis base were you thinking of basing this on?  Just that, with the amoutn of options and guns available, a Rhino/predator chassis woudl get pretty cramped.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/356897/2611468.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/356897/2611468.page</link>
				<pubDate><![CDATA[Tue, 29 Mar 2011 16:20:25]]> GMT</pubDate>
				<author><![CDATA[ Praxiss]]></author>
			</item>
			<item>
				<title>Re:new elite and heavy support choices</title>
				<description><![CDATA[ The tank is going to look similar to <a href="http://z11.invisionfree.com/Work_In_Progress/index.php?showtopic=14831&hl=" target="_new" rel="nofollow">http://z11.invisionfree.com/Work_In_Progress/index.php?showtopic=14831&<span class="glossaryitem" onmouseover='gp(492);'>hl</span>=</a><br /> Whoops the price is way to low agreed fixed.<br /> As for the gauss weapons they are supposed to be magnetic weapons ie. railguns, coilguns. The name is the best I can figure is both descriptive and non confusing, alternatives are wanted.<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/356897/2611601.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/356897/2611601.page</link>
				<pubDate><![CDATA[Tue, 29 Mar 2011 16:49:09]]> GMT</pubDate>
				<author><![CDATA[ insideprawn]]></author>
			</item>
			<item>
				<title>new elite and heavy support choices</title>
				<description><![CDATA[ How about Accelerator Pistol, Mag Pistol, Rail pistol?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/356897/2611614.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/356897/2611614.page</link>
				<pubDate><![CDATA[Tue, 29 Mar 2011 16:51:43]]> GMT</pubDate>
				<author><![CDATA[ Praxiss]]></author>
			</item>
			<item>
				<title>Re:new elite and heavy support choices</title>
				<description><![CDATA[ Hm didn't think of using mag as a prefix. Let's see mag pistol, mag rifle, mag carbine, mag cannon. Consider the idea taken. Thank you]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/356897/2611630.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/356897/2611630.page</link>
				<pubDate><![CDATA[Tue, 29 Mar 2011 16:55:07]]> GMT</pubDate>
				<author><![CDATA[ insideprawn]]></author>
			</item>
			<item>
				<title>new elite and heavy support choices</title>
				<description><![CDATA[ so these are marines?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/356897/2613780.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/356897/2613780.page</link>
				<pubDate><![CDATA[Wed, 30 Mar 2011 01:51:21]]> GMT</pubDate>
				<author><![CDATA[ bigmek35]]></author>
			</item>
			<item>
				<title>new elite and heavy support choices</title>
				<description><![CDATA[ If you're lookign for technical inspiration on those types guns look up "Bowcasters" from starwars.  They operate by using magnetic accelerators to fire packets of charged energy.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/356897/2615140.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/356897/2615140.page</link>
				<pubDate><![CDATA[Wed, 30 Mar 2011 13:22:40]]> GMT</pubDate>
				<author><![CDATA[ Praxiss]]></author>
			</item>
	</channel>
</rss>