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		<title><![CDATA[Latest posts for the thread "Huh?  Tau battlesuit weapons are still twin linked for doubles right?"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Huh?  Tau battlesuit weapons are still twin linked for doubles right?"]]></description>
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				<title>Huh?  Tau battlesuit weapons are still twin linked for doubles right?</title>
				<description><![CDATA[ I read some battle reports recently about tau battlesuits having 2 sets of missile launchers, or again 2 flamers, and counting them as seperate weapons, so 4 missiles per suit not twin linked and 2 flamer templates.  Was there some <span class="glossaryitem" onmouseover='gp(36);'>faq</span> that un twin linked them to give the army more punch, or was someone clueless?]]></description>
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				<pubDate><![CDATA[Thu, 31 Mar 2011 18:56:46]]> GMT</pubDate>
				<author><![CDATA[ Orock]]></author>
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				<title>Huh?  Tau battlesuit weapons are still twin linked for doubles right?</title>
				<description><![CDATA[ Clueless, happens a lot with newbies.<br /> <br /> Where'd you see the report.]]></description>
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				<pubDate><![CDATA[Thu, 31 Mar 2011 18:59:16]]> GMT</pubDate>
				<author><![CDATA[ Ghostofman]]></author>
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				<title>Huh?  Tau battlesuit weapons are still twin linked for doubles right?</title>
				<description><![CDATA[ You can't have two of the same weapon as far as I know...and suits only have 3 hard points so if you have two missile pods, they're 1 twin-linked missile pod.<br /> <br /> Someone was definitely clueless.<br /> <br /> When I first started with Tau, I thought a shield drone would provide 4+ invul. to the whole squad.....thought it was great when my firewarrior squad took down a <span class="glossaryitem" onmouseover='gp(262);'>DP</span> in close combat....   <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 31 Mar 2011 18:59:46]]> GMT</pubDate>
				<author><![CDATA[ agnosto]]></author>
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				<title>Re:Huh?  Tau battlesuit weapons are still twin linked for doubles right?</title>
				<description><![CDATA[ I concur.  <span class="glossaryitem" onmouseover='gp(388);'>SMS</span> has the same problem on fishes.  Now it'd be AWESOME if we could take 4 hardpoints...certainly would up the <span class="glossaryitem" onmouseover='gp(459);'>FP</span>...]]></description>
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				<pubDate><![CDATA[Thu, 31 Mar 2011 19:01:30]]> GMT</pubDate>
				<author><![CDATA[ dbsamurai]]></author>
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				<title>Re:Huh?  Tau battlesuit weapons are still twin linked for doubles right?</title>
				<description><![CDATA[ <blockquote><div><cite>dbsamurai wrote:</cite>I concur.  <span class="glossaryitem" onmouseover='gp(388);'>SMS</span> has the same problem on fishes.  Now it'd be AWESOME if we could take 4 hardpoints...certainly would up the <span class="glossaryitem" onmouseover='gp(459);'>FP</span>...</div></blockquote><br /> <br /> Yeah but the cost per model would be too high considering how easy they are to kill...  ]]></description>
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				<pubDate><![CDATA[Thu, 31 Mar 2011 19:03:40]]> GMT</pubDate>
				<author><![CDATA[ agnosto]]></author>
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				<title>Huh?  Tau battlesuit weapons are still twin linked for doubles right?</title>
				<description><![CDATA[ Anytime there are two of the same weapon on a battlesuit, it's twin linked. The only weapon in the tau codex that doesn't follow this rule is the smart missiles, which only vehicles and broadsides can take. ]]></description>
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				<pubDate><![CDATA[Thu, 31 Mar 2011 19:33:56]]> GMT</pubDate>
				<author><![CDATA[ juraigamer]]></author>
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				<title>Re:Huh?  Tau battlesuit weapons are still twin linked for doubles right?</title>
				<description><![CDATA[ Sad panda, I thought I had missed some fantastic <span class="glossaryitem" onmouseover='gp(36);'>faq</span>, as 2 missile system/plasma or fusion blaster suits would be sexy.]]></description>
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				<pubDate><![CDATA[Thu, 31 Mar 2011 19:44:00]]> GMT</pubDate>
				<author><![CDATA[ Orock]]></author>
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				<title>Huh?  Tau battlesuit weapons are still twin linked for doubles right?</title>
				<description><![CDATA[ <blockquote><div><cite>juraigamer wrote:</cite>Anytime there are two of the same weapon on a battlesuit, it's twin linked. The only weapon in the tau codex that doesn't follow this rule is the smart missiles, which only vehicles and broadsides can take. </div></blockquote><br /> <br /> errr...you know there is only one smart missile system on the vehicles and broadsides?<br /> <br /> edit: The only weapon that doesn't follow this rule is Shadowsun's fusion blasters]]></description>
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				<pubDate><![CDATA[Thu, 31 Mar 2011 22:20:43]]> GMT</pubDate>
				<author><![CDATA[ VoxDei]]></author>
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				<title>Huh?  Tau battlesuit weapons are still twin linked for doubles right?</title>
				<description><![CDATA[ I think what Juraigamer meant was that the <span class="glossaryitem" onmouseover='gp(388);'>SMS</span> takes up 2 "Weapon hard-points"  but is neither 2 weapons nor T-L.<br /> <br /> This is best illustrated on the hammer-head and the Broadside: the Broadsides 2 arms each get a Plasma rifle(as a single T-L Plasma rifle), or together get a <span class="glossaryitem" onmouseover='gp(388);'>SMS</span>. The Hammer head gets either a single <span class="glossaryitem" onmouseover='gp(388);'>SMS</span> or 2 independent Burst Cannons.]]></description>
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				<pubDate><![CDATA[Fri, 1 Apr 2011 00:36:33]]> GMT</pubDate>
				<author><![CDATA[ Kommissar Kel]]></author>
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				<title>Huh?  Tau battlesuit weapons are still twin linked for doubles right?</title>
				<description><![CDATA[ Yea but I meant that purely from a modeling perspective. The two sides of the smart missile system are in fact that exact same system, it's just that for some reason (probably an easy new codex fix) the smart missile system is the two parts as one gun. <br /> <br /> Also I don't count the tau special characters as anything, as they are anything buy useful. Shadowsun is, while a decent looking model, horribad and her rules state the difference for her guns anyway. ]]></description>
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				<pubDate><![CDATA[Fri, 1 Apr 2011 01:18:06]]> GMT</pubDate>
				<author><![CDATA[ juraigamer]]></author>
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