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		<title><![CDATA[Latest posts for the thread "DA 1000 point army"]]></title>
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				<title>DA 1000 point army</title>
				<description><![CDATA[ This is my first army so I'd like a bit of input as to how I'm building it; what I should add or take away.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> <br /> Ezekiel (170 points)<br />  <br /> <br /> Troops<br /> 5 Tactical marines [Sergeant with meltabombs, one marine with a flamer] (100 points)<br /> 10 Tactical marines [Sergeant with meltabombs, one marine with a meltagun, one with lascannon] (195 points)<br /> <br /> Elites<br /> 5 scouts [Sergeant with meltabombs, one scout with heavy bolter] (100 points)<br /> 5 veterans [All five with meltabombs, one with thunder hammer and storm shield, one with plasma pistol and combat shield, one with a flamer] (190 points)<br /> Dreadnought [multi-melta] (145 points)<br /> <br /> Transports<br /> Rhino [storm bolter, dozer blade, hunter killer] (45 points)<br /> Rhino [storm bolter, dozer blade, hunter killer] (45 points)<br /> <br /> Total points: 990<br /> <br /> I wanted to include a razorback, but it would be a bit too much over 1000.<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 5 Apr 2011 16:23:58]]> GMT</pubDate>
				<author><![CDATA[ TSMango]]></author>
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				<title>DA 1000 point army</title>
				<description><![CDATA[ Shed the points on your veteran squad and you should be able to field two razorbacks.  Also think about switching the veterans for a command squad.  <br /> <br /> Personnally, I would lose the scouts for upgrading the veterans/<span class="glossaryitem" onmouseover='gp(184);'>cmd</span> squad.  I would outfit it as a firepower squad or a <span class="glossaryitem" onmouseover='gp(58);'>HTH</span> squad but I wouldn't try both.]]></description>
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				<pubDate><![CDATA[Tue, 5 Apr 2011 17:38:21]]> GMT</pubDate>
				<author><![CDATA[ DAaddict]]></author>
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				<title>DA 1000 point army</title>
				<description><![CDATA[ <blockquote><div><cite>DAaddict wrote:</cite>Shed the points on your veteran squad and you should be able to field two razorbacks.  Also think about switching the veterans for a command squad.  <br /> <br /> Personnally, I would lose the scouts for upgrading the veterans/<span class="glossaryitem" onmouseover='gp(184);'>cmd</span> squad.  I would outfit it as a firepower squad or a <span class="glossaryitem" onmouseover='gp(58);'>HTH</span> squad but I wouldn't try both.</div></blockquote><br /> <br /> How would you out fit the veterans/<span class="glossaryitem" onmouseover='gp(184);'>cmd</span> for firepower? For a five man: four storm bolters, all meltabombs, and a flamer/meltagun?<br /> <br /> Also, I wanted just one razorback because I was going to dedicate one rhino to the 10 man <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad. But if I cut the veterans and scouts and just build the command squad, would I have space for a rhino and two razorbacks? Or should I keep the veterans and also build a <span class="glossaryitem" onmouseover='gp(184);'>cmd</span> squad?<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Also, why remove scouts? They seem pretty versatile for the cost.]]></description>
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				<pubDate><![CDATA[Tue, 5 Apr 2011 17:48:29]]> GMT</pubDate>
				<author><![CDATA[ TSMango]]></author>
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				<title>Re:DA 1000 point army</title>
				<description><![CDATA[ Bam, after some testing, a new army list! <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> <br /> Ezekiel (170 points) <br /> <br /> <br /> Troops <br /> 5 Tactical marines [Sergeant with meltabombs, one marine with a flamer] (100 points) <br /> 10 Tactical marines [Sergeant with meltabombs, one marine with a meltagun] (180 points) <br /> <br /> Elites <br /> Dreadnought [Lascannon, missile launcher] (155 points) <br /> 5 veterans [Four with storm bolters, one with a flamer] (130 points) <br /> Dreadnought [multi-melta] (145 points) <br /> <br /> Transports <br /> Rhino [storm bolter, dozer blade, hunter killer] (45 points) <br /> Razorback [storm bolter, dozer blade, hunter killer] (75 points) <br /> <br /> Total points: 995]]></description>
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				<pubDate><![CDATA[Mon, 11 Apr 2011 00:29:45]]> GMT</pubDate>
				<author><![CDATA[ TSMango]]></author>
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				<title>DA 1000 point army</title>
				<description><![CDATA[ Only thing I will say is that if you're not using Bikes or Terminators in a <span class="glossaryitem" onmouseover='gp(25);'>DA</span> list, you might as well play with normal marine codex and benefit by playing the same army but have everything be cheaper and getting more of it.]]></description>
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				<pubDate><![CDATA[Mon, 11 Apr 2011 01:42:43]]> GMT</pubDate>
				<author><![CDATA[ DisgruntldGoat]]></author>
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				<title>DA 1000 point army</title>
				<description><![CDATA[ <blockquote><div><cite>DisgruntldGoat wrote:</cite>Only thing I will say is that if you're not using Bikes or Terminators in a <span class="glossaryitem" onmouseover='gp(25);'>DA</span> list, you might as well play with normal marine codex and benefit by playing the same army but have everything be cheaper and getting more of it.</div></blockquote><br /> I'm waiting until I get over 1000pts before adding <span class="glossaryitem" onmouseover='gp(412);'>DW</span> and <span class="glossaryitem" onmouseover='gp(744);'>RW</span>.<br /> This is for 2k:<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Interrogator-Chaplain - 130<br /> Belial Master of the Deathwing - 155<br /> <br /> Troops:<br /> Tactical 10 man - 180<br /> Deathwing Squad - 235<br /> <br /> Elites:<br /> Veterans 10 man - 250<br /> Dreadnought - 130<br /> Dreadnought - 155<br /> <br /> Fast Attack:<br /> Ravenwing Attack Squadron - 225<br /> <br /> Heavy Support and Transport:<br /> Land Raider - 255<br /> Rhino - 45<br /> Vindicator - 130<br /> Predator - 105]]></description>
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				<pubDate><![CDATA[Mon, 11 Apr 2011 11:43:06]]> GMT</pubDate>
				<author><![CDATA[ TSMango]]></author>
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