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		<title><![CDATA[Latest posts for the thread "Tyranid Warrior List 1.5k"]]></title>
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				<title>Tyranid Warrior List 1.5k</title>
				<description><![CDATA[ I am making a full Tyranid Warrior Army list as my new army, however I would like advice on if there are any better methods for Tyranid Warrior lists. At the moment my plan is to use this:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> = 240pts<br /> <br /> Parasite of Mortrex = 160pts<br /> <br /> Tyranid Prime = 80pts<br /> Scything Talons = free<br /> Devourer= free<br /> <br /> Troops = 330pts<br /> <br /> 5x Tyranid Warriors = 150pts<br /> Scything Talons = free<br /> Devourers = free<br /> <br /> 6x Tyranid Warriors = 180pts<br /> Scything Talons = free<br /> Devoureres = free<br /> <br /> (Heavy) Troops = 230pts<br /> <br /> 3x Tyranid Warriors = 90pts<br /> Scything Talons = free<br /> Venom Cannon = 15pts<br /> Barbed Strangler = 10pts<br /> Devourer = free<br /> <br /> 3x Tyranid Warriors = 90pts<br /> Scything Talons = free<br /> Venom Cannon = 15pts<br /> Barbed Strangler = 10pts<br /> Devourer = free<br /> <br /> Fast Attack = 420pts<br /> <br /> 6x Tyranid Shrike = 210pts<br /> Scything Talons = free<br /> Spine Fists = free<br /> <br /> 6x Tyranid Shirkes = 210pts<br /> Scything Talons = free<br /> Spine Fists = free<br /> <br /> Heavy Support = 265pts<br /> <br /> Trygon Prime = 240pts<br /> Scything Talons = free<br /> Regenerate = 25 pts<br /> <br /> Tell me what you think of this army and if there are changes you can think of without moving it further away from being a Tyranid Warrior only list, they are appriciated.<br /> Thanx]]></description>
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				<pubDate><![CDATA[Fri, 15 Apr 2011 14:10:32]]> GMT</pubDate>
				<author><![CDATA[ Hezekial]]></author>
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				<title>Tyranid Warrior List 1.5k</title>
				<description><![CDATA[ The big problem with your army is the total absence of any anti-tank. The tyrgon is the only thing I can see with any (decent) chance of popping a vehicle.<br /> <br /> I would dump the parasite who is vulnerable without a unit of gargoyles for ablative wounds. Then I would buy another prime to buff another unit of tyranids. With the spare points i would upgrade devourers to deathspitters as much as possible.<br /> <br /> I would drop the tyrgon for a tyranofex or two units of hive guard. You are really missing ranged anti-tank (venom cannons don't count).<br /> <br /> Your three man tyranid squads are illegal with two heavy weapons each. The heavy weapons can be split into your other tyranid groups.<br /> <br /> Basically your list will really struggle against most other lists as it is.<br /> <br /> One other consideration is a screening units of gants/hormagaunts/gargoyles. I know they are not warriors but you will improve the survivability of your nids by 50% if you put a unit in front of them for cover.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 15 Apr 2011 14:29:25]]> GMT</pubDate>
				<author><![CDATA[ lighterthief]]></author>
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				<title>Re:Tyranid Warrior List 1.5k</title>
				<description><![CDATA[ 3 man warrior squads are too small. To keep with the theme, then hive guard do look to be similarly sized and will give you some <span class="glossaryitem" onmouseover='gp(482);'>AT</span>. Also, can't have <span class="glossaryitem" onmouseover='gp(138);'>VC</span> and <span class="glossaryitem" onmouseover='gp(14);'>BS</span> in the same brood.<br /> <br /> Shrikes need rending claws <span class="glossaryitem" onmouseover='gp(72);'>imo</span>.]]></description>
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				<pubDate><![CDATA[Fri, 15 Apr 2011 14:36:38]]> GMT</pubDate>
				<author><![CDATA[ ruminator]]></author>
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				<title>Tyranid Warrior List 1.5k</title>
				<description><![CDATA[ Just remember that Warriors are really vulnerable against any <span class="glossaryitem" onmouseover='gp(123);'>str</span> 8 weapons]]></description>
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				<pubDate><![CDATA[Fri, 15 Apr 2011 16:03:27]]> GMT</pubDate>
				<author><![CDATA[ nixti]]></author>
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				<title>Re:Tyranid Warrior List 1.5k</title>
				<description><![CDATA[ Couple things..<br /> <br /> Easy one: You might want to check with the rules of the forum.. posting each upgrade cost is typically a no-no.<br /> <br /> Second.. have to agree with the others. What do you do if you run into anything with more than 10 armor? Venom cannons are cool and all but <span class="glossaryitem" onmouseover='gp(123);'>Str</span> 6 and -1 on the damage chart (mostly) is ehhhh<br /> <br /> 3rd.. Why does your Trygon have Prime on it? You certainly don't need any synapse help.. if it's just for the shots then it's definitely a waste since most people with a mech loaded army will empty every shot into him (which won't take that many with 0 target saturation on the board) that regen will never get a chance to work (almost certainly also a waste of points).<br /> <br /> You have exactly 2 units in your list that aren't easily <span class="glossaryitem" onmouseover='gp(269);'>ID</span>'d.. The Prime and the Trygon. Absolutely everything else dies to a Lasgun or Krak Missile. Honestly against any sort of shooty army, I'd be surprised it you got past turn 3.]]></description>
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				<pubDate><![CDATA[Fri, 15 Apr 2011 16:23:28]]> GMT</pubDate>
				<author><![CDATA[ Nerrik]]></author>
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				<title>Tyranid Warrior List 1.5k</title>
				<description><![CDATA[ Thanx guys for the help, this is why I posted my army idea up before making it, as to get some ideas about it before hand.<br /> <br /> 1. I will strip back the Trygon upgrades because it is likely to be shot down quickly.<br /> <br /> 2.I guess the Parasite of Mortrex is quite pointless but I put it in for the ripper spawning which can be helpful in situations as well as I had a good idea on how to make it that i wanted to try.<br /> <br /> 3. I don't want to use gaunts as it defeats the object of a Warrior army, and at Warhammer World last year the Warriors I took were my game winners on all three occasions.<br /> <br /> 4. I will change the (heavy) warriors to venom cannons and deathspitters, but i will keep them at 3 peice units for price saving and objective catchers.<br /> <br /> 5. i will add in some carnies with any left over points for the needed anti-tank.<br /> <br /> thanx again for the help I'll post up how my battle go when the army is finished.]]></description>
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				<pubDate><![CDATA[Sun, 17 Apr 2011 14:21:13]]> GMT</pubDate>
				<author><![CDATA[ Hezekial]]></author>
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