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		<title><![CDATA[Latest posts for the thread "2000pts DE incubi shrine"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "2000pts DE incubi shrine"]]></description>
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				<title>2000pts DE incubi shrine</title>
				<description><![CDATA[ Drazhar 230<br /> <br /> Archon 100<br /> Ghostplate<br /> Combat drugs<br /> agoniser<br /> <br /> <br /> 9 incubi 348<br /> Klaivex<br /> Onslaught<br /> Murderous assault<br /> Demiklaives<br /> Bloodstone<br /> Raider <span class="glossaryitem" onmouseover='gp(545);'>FF</span><br /> chainsnares<br /> <br /> 9 incubi 348<br /> Klaivex<br /> Onslaught<br /> Murderous assault<br /> Demiklaives<br /> Bloodstone<br /> Raider <span class="glossaryitem" onmouseover='gp(545);'>FF</span><br /> Chainsnares<br /> <br /> 5 wyches 125<br /> Haywire grenades<br /> Venom splinter cannon<br /> <br /> 5 wyches 125<br /> Haywire grenades<br /> Venom splinter cannon<br /> <br /> 5 wyches 125<br /> Haywire grenades<br /> Venom splinter cannon<br /> <br /> <br /> 5 wyches 125<br /> Haywire grenades<br /> Venom splinter cannon<br /> <br /> 5 wyches 125<br /> Haywire grenades<br /> Venom splinter cannon<br /> <br /> <br /> Ravager 115<br /> <span class="glossaryitem" onmouseover='gp(545);'>FF</span><br /> <br /> Ravager 115<br /> <span class="glossaryitem" onmouseover='gp(545);'>FF</span><br /> <br /> Ravager 115<br /> <span class="glossaryitem" onmouseover='gp(545);'>FF</span><br /> <br /> 1996pts<br /> <br /> So what does dakka think of it?]]></description>
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				<pubDate><![CDATA[Sun, 17 Apr 2011 10:04:55]]> GMT</pubDate>
				<author><![CDATA[ Tmonster]]></author>
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				<title>2000pts DE incubi shrine</title>
				<description><![CDATA[ Can't say its particularly scary, those Incubi + 2 characters are incredibly expensive and are the only assault threats in the list so the chances of getting more than 1 turn of movement with those Raiders is non existent. They aren't that hard to kill once you drop the Raiders either, 3+ saves are nice but T3 means you still get shredded by bolters.<br /> <br /> On a more detailed level; Drazhar is terrible, for 10 pts more you could take Vect who is superior in every way.<br /> <br /> That Archon is waiting to die. If you want a low cost fighty <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> then take a Succubus who fills that role better and cheaper, otherwise take the Shadowfield so you don't get squashed as soon as you hit combat.<br /> <br /> Taking every upgrade on the Incubi makes no sense as well, I'm pretty sure Drazhar comes with all the Klaivex powers so you can easily cut one of them. The Bloodstone is a waste of points, most of the time you are going to want to fleet to get into assaults and you can already shred Marines in combat so there is really no point bothering with it.<br /> <br /> Those Wyches aren't going to do much, you need scoring units alive so you can't go around chasing vehicles with them, and with only 5 Haywires you chances of doing damage to a moving vehicle isn't great. The Venoms are nice, but you would almost be better off with Raiders simply because you need as much anti tank as you can get.<br /> <br /> <span class="glossaryitem" onmouseover='gp(72);'>Imo</span> for Incubi to be effective they need some other assault threads to draw fire away from them, Beastmasters are probably the most obvious choice but a Court of the Archon, big units of Hellions or massed Wyches could work as well. Whenever possible you want to start them with a Pain Token as well, <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> turns them from a unit which gets shredded by small arms to a unit which can just about ignore it. I would also never take expensive characters with Incubi, its just too many points tied up in a single units (aboard a flying paper plane ...).<br /> <br /> So yeah, I reckon it needs some work.]]></description>
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				<pubDate><![CDATA[Sun, 17 Apr 2011 11:37:25]]> GMT</pubDate>
				<author><![CDATA[ Powerguy]]></author>
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				<title>2000pts DE incubi shrine</title>
				<description><![CDATA[ its pretty obvious this list is my fun list, otherwise i would have made a darklight storm list. This is just a list to see how i could make an incubi shrine]]></description>
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				<pubDate><![CDATA[Sun, 17 Apr 2011 13:10:57]]> GMT</pubDate>
				<author><![CDATA[ Tmonster]]></author>
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				<title>Re:2000pts DE incubi shrine</title>
				<description><![CDATA[ heks with agonisers on the wyche squads.]]></description>
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				<pubDate><![CDATA[Sun, 17 Apr 2011 22:11:13]]> GMT</pubDate>
				<author><![CDATA[ Farmer]]></author>
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				<title>Re:2000pts DE incubi shrine</title>
				<description><![CDATA[ Looks like a fun list. So long as the Incubi make it relatively unscratched to <span class="glossaryitem" onmouseover='gp(19);'>cc</span>, i'm sure it will be quite fun to watch the massacre.  <img src="/s/i/a/9576fdd015edbd19edbaabd1556a4944.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Mon, 18 Apr 2011 15:39:43]]> GMT</pubDate>
				<author><![CDATA[ Ysclyth]]></author>
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				<title>2000pts DE incubi shrine</title>
				<description><![CDATA[ I'd drop the Incubi upgrades off of one unit as Drazahr gives them to the unit. Remove the Bloodstone upgrade as it's worthless in most instances. I'd also take a <span class="glossaryitem" onmouseover='gp(542);'>PGL</span> on the archon so at least one unit of incubi has access to grenades. The Archon really should have a shadowfield instead of ghostplate if you plan to keep him around for a while. I'd also consider moving some points around to make it so you have 3 squads of incubi and not just 2. I don't think you need that many wyche squads either. ]]></description>
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				<pubDate><![CDATA[Mon, 18 Apr 2011 19:07:34]]> GMT</pubDate>
				<author><![CDATA[ CaptKaruthors]]></author>
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