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		<title><![CDATA[Latest posts for the thread "Chaos Daemon Princes"]]></title>
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				<title>Chaos Daemon Princes</title>
				<description><![CDATA[ I'm just starting to get in to painting my Chaos Daemons. My Princes I usually run with Mark of Tzeentch and Bolt. When I built them I just kind of built them both different, not really thinking about how I would load them out. Now that I am about to paint them, I'm thinking about how best to make the model <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span> for tournament play. Do I really have to worry about that when really Bolt is more a power than an item? And mark i'm really not sure about. Thanks! ]]></description>
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				<pubDate><![CDATA[Sun, 24 Apr 2011 15:39:58]]> GMT</pubDate>
				<author><![CDATA[ spacehog]]></author>
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				<title>Chaos Daemon Princes</title>
				<description><![CDATA[ Anyone?]]></description>
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				<pubDate><![CDATA[Mon, 25 Apr 2011 12:14:07]]> GMT</pubDate>
				<author><![CDATA[ spacehog]]></author>
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				<title>Chaos Daemon Princes</title>
				<description><![CDATA[ Maybe Have his Finger Ponting dramatically, and greenstuff a sort of Swirl coming of it, or a bolt type thing?]]></description>
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				<pubDate><![CDATA[Mon, 25 Apr 2011 12:16:38]]> GMT</pubDate>
				<author><![CDATA[ Bloodhorror]]></author>
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				<title>Chaos Daemon Princes</title>
				<description><![CDATA[ its a psycic power, you do not have to model it. imagine if all the <span class="glossaryitem" onmouseover='gp(119);'>SM</span> players had to model their Libby's powers or cringe at the thought of a <span class="glossaryitem" onmouseover='gp(305);'>GK</span> player having to model psycic powers on every single model.<br /> <br /> you could paint him to show he is a psyker, maybe make his eyes glowing or something like that.]]></description>
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				<pubDate><![CDATA[Mon, 25 Apr 2011 12:24:31]]> GMT</pubDate>
				<author><![CDATA[ Deathklaat]]></author>
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				<title>Chaos Daemon Princes</title>
				<description><![CDATA[ Correction, It is NOT a Pyscic power, it is infact a piece of "Wargear" <br /> <br /> Or rather a Daemonic Gift...<br /> <br /> And don't paint his eyes glowing as then it'll look like he Has Daemonic Gaze!]]></description>
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				<pubDate><![CDATA[Mon, 25 Apr 2011 12:34:19]]> GMT</pubDate>
				<author><![CDATA[ Bloodhorror]]></author>
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				<title>Re:Chaos Daemon Princes</title>
				<description><![CDATA[ They have Tzeentch Icons you can buy. Maybe I will get those and figure out a place on the model to glue it.]]></description>
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				<pubDate><![CDATA[Mon, 25 Apr 2011 13:39:08]]> GMT</pubDate>
				<author><![CDATA[ spacehog]]></author>
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				<title>Chaos Daemon Princes</title>
				<description><![CDATA[ Or just paint a damn great symbol on him somewhere, like a tattoo.]]></description>
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				<pubDate><![CDATA[Mon, 25 Apr 2011 13:41:56]]> GMT</pubDate>
				<author><![CDATA[ Bullfrog]]></author>
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				<title>Chaos Daemon Princes</title>
				<description><![CDATA[ That is certainly an option. Although my free hand drawing/painting skills are very limited to stick figures.]]></description>
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				<pubDate><![CDATA[Mon, 25 Apr 2011 15:28:41]]> GMT</pubDate>
				<author><![CDATA[ spacehog]]></author>
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				<title>Chaos Daemon Princes</title>
				<description><![CDATA[ just do a Tzeentch Symbol either on his Chest, his ass or Back or anywhere else you may be looking <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 25 Apr 2011 15:33:23]]> GMT</pubDate>
				<author><![CDATA[ Bloodhorror]]></author>
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				<title>Chaos Daemon Princes</title>
				<description><![CDATA[ Since you might not want that particular power every game, if you want to model it(in most gaming circles no one expects bolt of change or other prince upgrades to be modeled ... they are for most intents and purposes psychic powers, regardless of the catagory they are purchased under.  The exception to that is wings ... movement mode changes definitly need to be modeled in some way).<br /> <br /> An easy way to model powers and abilities is to put something indicitive of the power on a spare base (opainted and flocked to make it pretty etc) and label the base with the power name.  this way you can carry your bolt of change with you, but if you want warptime in a future game you can just make another base.  I do the same thing for eldar warlock powers, and combi weapons ... most people are happy to see what the model has, and in the case of one use items, its helpful to see whan they have been used.<br /> <br /> For bolt of change good indicitive things might be :  a spare spear of any sort painted neonish color of your choice, a bolt of lightning made from plasticard or other material, Iv'e even seen a teched up tzeenth army use a chaosified melta gun.  <br /> <br /> I think modelign it in some fashon is a great idea, and a counter probably fits the bill better than ... see he has a blue spot on his chest!  <br /> <br /> Good luck, and good modeling!]]></description>
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				<pubDate><![CDATA[Mon, 25 Apr 2011 18:14:43]]> GMT</pubDate>
				<author><![CDATA[ Mephistoles1]]></author>
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				<title>Chaos Daemon Princes</title>
				<description><![CDATA[ Great Ideas! Thanks everyone.]]></description>
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				<pubDate><![CDATA[Tue, 26 Apr 2011 02:37:03]]> GMT</pubDate>
				<author><![CDATA[ spacehog]]></author>
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