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		<title><![CDATA[Latest posts for the thread "More Leman Russ options..."]]></title>
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				<title>More Leman Russ options...</title>
				<description><![CDATA[ I have always wanted more options on Leman Russes... They are pretty customizable these days, but I want more...<br /> Examples:<br /> <br /> Autocannon, Lascannon, missile launcher sponsons.<br /> Autocannon, Multi-Melta, Plasma Cannon, Lascannon, Missile launcher hull mounts<br /> Types of <span class="glossaryitem" onmouseover='gp(87);'>LRs</span>:<br /> <br /> Annihilator Twin-Linked Lascannon.<br /> Destructor Autocannon (with this variant, Autocannon side sponsons are Twin-Linked).<br /> Conqueror Conqueror battle cannon.<br /> <br /> What do you think?]]></description>
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				<pubDate><![CDATA[Tue, 26 Apr 2011 16:06:16]]> GMT</pubDate>
				<author><![CDATA[ sluggaslugga]]></author>
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				<title>More Leman Russ options...</title>
				<description><![CDATA[ Annihilator and Conqueror already exist so I don't know why you're proposing it, and Autocannons, Lascannons etc, are too large to be fitted in sponsons. To have those in sponsons you need something larger like a Malcador or even a Macharius.]]></description>
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				<pubDate><![CDATA[Tue, 26 Apr 2011 16:10:22]]> GMT</pubDate>
				<author><![CDATA[ Valkyrie]]></author>
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				<title>More Leman Russ options...</title>
				<description><![CDATA[ Annihilator and Conqueror cannot be used in a regular guard army... Only <span class="glossaryitem" onmouseover='gp(312);'>DKOK</span>...<br /> <br /> About the Las/Autocannon thing... I didn't know that.<br /> Maybe, only the destructor could have a hull mounted Autocannon or/and Autocannon sponsons.]]></description>
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				<pubDate><![CDATA[Tue, 26 Apr 2011 16:18:31]]> GMT</pubDate>
				<author><![CDATA[ sluggaslugga]]></author>
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				<title>More Leman Russ options...</title>
				<description><![CDATA[ <blockquote><div><cite>sluggaslugga wrote:</cite>Annihilator and Conqueror cannot be used in a regular guard army... </div></blockquote><br /> <br /> Yes, actually they CAN. See <span class="glossaryitem" onmouseover='gp(60);'>IA</span>:1.]]></description>
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				<pubDate><![CDATA[Tue, 26 Apr 2011 16:30:45]]> GMT</pubDate>
				<author><![CDATA[ Platuan4th]]></author>
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				<title>More Leman Russ options...</title>
				<description><![CDATA[ It wouldn't matter what variant the Russ is. Fact is, the Autocannons wouldn't be suitable for the sponsons, and why are you proposing an Autocannon Russ when we already have that too? ]]></description>
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				<pubDate><![CDATA[Tue, 26 Apr 2011 17:21:54]]> GMT</pubDate>
				<author><![CDATA[ Valkyrie]]></author>
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				<title>More Leman Russ options...</title>
				<description><![CDATA[ <blockquote><div><cite>Valkyrie wrote:</cite>It wouldn't matter what variant the Russ is. Fact is, the Autocannons wouldn't be suitable for the sponsons, and why are you proposing an Autocannon Russ when we already have that too? </div></blockquote><br /> <br /> I... Don't... Know. I kinda forgot the Exterminator...<br /> <br /> What about hull mounted weapons?]]></description>
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				<pubDate><![CDATA[Tue, 26 Apr 2011 18:21:28]]> GMT</pubDate>
				<author><![CDATA[ sluggaslugga]]></author>
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				<title>More Leman Russ options...</title>
				<description><![CDATA[ <blockquote><div><cite>sluggaslugga wrote:</cite><blockquote><div><cite>Valkyrie wrote:</cite>It wouldn't matter what variant the Russ is. Fact is, the Autocannons wouldn't be suitable for the sponsons, and why are you proposing an Autocannon Russ when we already have that too? </div></blockquote><br /> <br /> I... Don't... Know. I kinda forgot the Exterminator...<br /> <br /> What about hull mounted weapons?</div></blockquote><br /> <br /> Oh well, it still seems like a cool idea, at least you didn't propose we fit volcano cannons.<br />  <img src="/s/i/a/2ff985768408a7803eae783ca939b10f.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 26 Apr 2011 21:01:34]]> GMT</pubDate>
				<author><![CDATA[ Will20017]]></author>
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				<title>More Leman Russ options...</title>
				<description><![CDATA[ All I want for my Russes is ammo variations. It's probable the most annoying thing in fluff that all Battle Tanks ONLY carry HE, and all Vanquishers only carry <span class="glossaryitem" onmouseover='gp(6);'>AP</span>. I wish there were upgrades for different ammo types so you could choose which type of round you're firing. I mean, it is canon that <span class="glossaryitem" onmouseover='gp(89);'>LRBTs</span> have different types of ammo. ]]></description>
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				<pubDate><![CDATA[Tue, 26 Apr 2011 21:20:37]]> GMT</pubDate>
				<author><![CDATA[ ChrisWWII]]></author>
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				<title>More Leman Russ options...</title>
				<description><![CDATA[ Ah true, I miss the old Imperial Armor 1 rules. There was an entire section on playing with leman russ ammo types. That would make them nice and multipurpose]]></description>
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				<pubDate><![CDATA[Tue, 26 Apr 2011 23:46:54]]> GMT</pubDate>
				<author><![CDATA[ kenshin620]]></author>
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				<title>More Leman Russ options...</title>
				<description><![CDATA[ It would be cool, but...<br /> <br /> Sternguard =/= <span class="glossaryitem" onmouseover='gp(87);'>LR</span><br /> <br /> Russes need more variants, so that you could actually choose which kind of tank do you want<br /> <br /> Also, the Track Guard should be an option for <span class="glossaryitem" onmouseover='gp(69);'>IG</span> tanks... Not just Krieg.]]></description>
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				<pubDate><![CDATA[Wed, 27 Apr 2011 06:41:17]]> GMT</pubDate>
				<author><![CDATA[ sluggaslugga]]></author>
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				<title>More Leman Russ options...</title>
				<description><![CDATA[ But they kinda are like sternguard, in that a tank has multiple ammo options to choose from. I'd rather have different types of ammo instead of more variants. You'd only need a few, and the specialized types can be better at one than another. <br /> <br /> e.g. <br /> <span class="glossaryitem" onmouseover='gp(89);'>LRBT</span>, Special Ammo.<br /> <br /> HE- S8, AP3, Large Blast,<br /> <span class="glossaryitem" onmouseover='gp(6);'>AP</span>- S10, AP2, Small Blast <br /> Canister- S6, AP5, Small Blast, Ignores Cover, Range cut to 24"<br /> <br /> Vanquisher, Special Ammo<br /> <br /> HE- S8, AP3, Small Blast<br /> <span class="glossaryitem" onmouseover='gp(6);'>AP</span>-  S8, AP1, <span class="glossaryitem" onmouseover='gp(1);'>2d6</span> Armor Pen <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 27 Apr 2011 10:58:35]]> GMT</pubDate>
				<author><![CDATA[ ChrisWWII]]></author>
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				<title>More Leman Russ options...</title>
				<description><![CDATA[ Well in Imperial Armor 1 they made the rules so that you only have enough for a 6 turn game so it was limited in a way that if you waste a shot, that could be 1 of 2 or even the only type of ammo that you brought]]></description>
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				<pubDate><![CDATA[Wed, 27 Apr 2011 12:07:27]]> GMT</pubDate>
				<author><![CDATA[ kenshin620]]></author>
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				<title>More Leman Russ options...</title>
				<description><![CDATA[ Oh, I'm not syaing that it's unlimited. I'd say it'd be that you have to pay...say 5 points or so for each shell you get, and each shell is one shot only. Your 'standard' shots would come unlimited for free (HE for <span class="glossaryitem" onmouseover='gp(89);'>LRBT</span>, <span class="glossaryitem" onmouseover='gp(6);'>AP</span> for Vanquisher), but the special round would have to be paid for. ]]></description>
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				<pubDate><![CDATA[Wed, 27 Apr 2011 12:09:13]]> GMT</pubDate>
				<author><![CDATA[ ChrisWWII]]></author>
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				<title>More Leman Russ options...</title>
				<description><![CDATA[ I agree with the differant shell idea's! they were great back in armour 1.<br /> <br /> There are already plenty of leman russ varients to choose from in the new codex all of which suit differant roles.<br /> <br /> Even if your russ cant fill a certain role such as anti-air or artillery they have alot of other tanks to do that for you such as the basilisk and hydra.<br /> <br /> A Russ is a battle tank not a gun platform or artillery piece they cant have every weapon in the codex.]]></description>
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				<pubDate><![CDATA[Wed, 27 Apr 2011 12:25:38]]> GMT</pubDate>
				<author><![CDATA[ Paranoia_Agent]]></author>
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				<title>More Leman Russ options...</title>
				<description><![CDATA[ What kind of shells would they have?<br /> <br /> <span class="glossaryitem" onmouseover='gp(6);'>AP</span> shells? Str8 AP1<br /> Poisonous gas? Str1 AP5 poison (2+)<br /> Anti-cover? Str4 AP3 ignores cover<br /> Bastion breacher? (too big for russ?) Str10 AP1]]></description>
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				<pubDate><![CDATA[Wed, 27 Apr 2011 16:47:08]]> GMT</pubDate>
				<author><![CDATA[ sluggaslugga]]></author>
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				<title>Re:More Leman Russ options...</title>
				<description><![CDATA[ If I was making a new Russ, it would be like this:<br /> <br /> Turret mounted missile battery (regular missile launcher profile, but heavy 4)<br /> Hull hounted Heavy bolter<br /> Sponson mounted pair of twin linked Heavy Stubbers (2 per side, both twin linked)<br /> <br /> It might not work well in game, but I like the concept <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> S_P]]></description>
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				<pubDate><![CDATA[Wed, 27 Apr 2011 17:30:10]]> GMT</pubDate>
				<author><![CDATA[ Space_Potato]]></author>
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				<title>More Leman Russ options...</title>
				<description><![CDATA[ <blockquote><div><cite>sluggaslugga wrote:</cite>What kind of shells would they have?<br /> <br /> <span class="glossaryitem" onmouseover='gp(6);'>AP</span> shells? Str8 AP1<br /> Poisonous gas? Str1 AP5 poison (2+)<br /> Anti-cover? Str4 AP3 ignores cover<br /> Bastion breacher? (too big for russ?) Str10 AP1</div></blockquote>]<br />  <br /> They would have High Explosive (HE), Armor Piercing (<span class="glossaryitem" onmouseover='gp(6);'>AP</span>) and maybe canister. Your basic RUss would get a free supply of its own ammo, (e.g. <span class="glossaryitem" onmouseover='gp(89);'>LRBTs</span> would get free HE rounds, Vanquishers get free <span class="glossaryitem" onmouseover='gp(6);'>AP</span> rounds), and each 'special' round you get would cost more. Maybe, 5 for HE, 10 for <span class="glossaryitem" onmouseover='gp(6);'>AP</span> and Canister. ]]></description>
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				<pubDate><![CDATA[Wed, 27 Apr 2011 17:55:47]]> GMT</pubDate>
				<author><![CDATA[ ChrisWWII]]></author>
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				<title>Re:More Leman Russ options...</title>
				<description><![CDATA[ Twin linked Heavy Psycannon turret.<br /> Psycannon sponsons.<br /> Hull mounted Heavy Incinerator.<br /> <br /> You jelly, Grey Knights?<br /> <br /> In all seriousness, I do like the idea of the missile launcher Russ. Sort of a Whirlwind ripoff but there ya go. Heavy 4, twin linked might be a bit <span class="glossaryitem" onmouseover='gp(280);'>OP</span>... but anything less and I'd probably always prefer the Battlecannon.<br /> <br /> Definitely like twin-linked Heavy Stubber. Defensive sponsons would be delightful.<br /> <br />  <img src="/s/i/a/bc17cac4b0f5b45ef9767abe8c417c8e.gif" border="0"> <span class="glossaryitem" onmouseover='gp(324);'>DoW</span> <img src="/s/i/a/bc17cac4b0f5b45ef9767abe8c417c8e.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 27 Apr 2011 23:51:02]]> GMT</pubDate>
				<author><![CDATA[ DogOfWar]]></author>
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				<title>More Leman Russ options...</title>
				<description><![CDATA[ Defensive sponsons... what about Twin-Linked flamers?<br /> Defensive weapons are a max strength 4 right?]]></description>
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				<pubDate><![CDATA[Thu, 28 Apr 2011 05:46:32]]> GMT</pubDate>
				<author><![CDATA[ sluggaslugga]]></author>
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				<title>More Leman Russ options...</title>
				<description><![CDATA[ defensive weapons are max s4, yes...i wish defensive sponsons were takable, it doesnt seem hard, stubbers are small guns (relatively) and <span class="glossaryitem" onmouseover='gp(269);'>id</span> much rather have 2 hvy stubbers than 2 heavy bolters]]></description>
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				<pubDate><![CDATA[Thu, 28 Apr 2011 06:40:50]]> GMT</pubDate>
				<author><![CDATA[ jordanis]]></author>
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				<title>Re:More Leman Russ options...</title>
				<description><![CDATA[ So doesnt it seem over kill to add more options to one of the most versatile vehicles in the game?  How many options you want 20? 30? ]]></description>
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				<pubDate><![CDATA[Thu, 28 Apr 2011 14:27:13]]> GMT</pubDate>
				<author><![CDATA[ CageUF]]></author>
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				<title>Re:More Leman Russ options...</title>
				<description><![CDATA[ <blockquote><div><cite>CageUF wrote:</cite>So doesnt it seem over kill to add more options to one of the most versatile vehicles in the game?  How many options you want 20? 30? </div></blockquote><br /> <br /> Nothing seems overkill after Insta-killing troops and laser shooting monkeys...]]></description>
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				<pubDate><![CDATA[Thu, 28 Apr 2011 17:24:02]]> GMT</pubDate>
				<author><![CDATA[ sluggaslugga]]></author>
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