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		<title><![CDATA[Latest posts for the thread "Forgeworld GK update"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Forgeworld GK update"]]></description>
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				<title>Forgeworld GK update</title>
				<description><![CDATA[ I'm not sure if anyone's seen this, but I didn't immediately see anything jump out at me scrolling down through the first page of rumors, so here you go:<br /> <br /> <a href="http://www.forgeworld.co.uk/Downloads/Product/PDF/g/greyknightsupd.pdf" target="_blank" rel="nofollow">http://www.forgeworld.co.<span class="glossaryitem" onmouseover='gp(134);'>uk</span>/Downloads/Product/PDF/g/greyknightsupd.pdf</a><br /> <br /> Solomon Lok, Hector Rex, and the psycannon upgrade for vehicles.  Nothing too over the top, but I'd maybe consider running Solomon Lok and getting a handful of the psycannon turrets.]]></description>
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				<pubDate><![CDATA[Wed, 27 Apr 2011 15:32:02]]> GMT</pubDate>
				<author><![CDATA[ daedalus]]></author>
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				<title>Forgeworld GK update</title>
				<description><![CDATA[ The psycannon upgrades are exactly the same as psybolt+assault cannon upgrades, except some of them cost more points for some reason. At least on the <span class="glossaryitem" onmouseover='gp(261);'>LRC</span> it leaves your side bolters defensive?<br /> <br /> Also this has been posted before.]]></description>
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				<pubDate><![CDATA[Wed, 27 Apr 2011 17:25:37]]> GMT</pubDate>
				<author><![CDATA[ ph34r]]></author>
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				<title>Forgeworld GK update</title>
				<description><![CDATA[ I was going to say this was like 2+weeks old....]]></description>
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				<pubDate><![CDATA[Wed, 27 Apr 2011 17:41:11]]> GMT</pubDate>
				<author><![CDATA[ TobyDog]]></author>
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				<title>Forgeworld GK update</title>
				<description><![CDATA[ <blockquote><div><cite>ph34r wrote:</cite>The psycannon upgrades are exactly the same as psybolt+assault cannon upgrades, except some of them cost more points for some reason. At least on the <span class="glossaryitem" onmouseover='gp(261);'>LRC</span> it leaves your side bolters defensive?<br /> </div></blockquote><br /> That was (in my mind) the reason they were worth taking.<br /> <blockquote class="uncited"><div><br /> Also this has been posted before.</div></blockquote><br /> <br /> Doh!  Well, okay then.  Surprised I missed it the first time around.]]></description>
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				<pubDate><![CDATA[Wed, 27 Apr 2011 18:40:58]]> GMT</pubDate>
				<author><![CDATA[ daedalus]]></author>
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				<title>Forgeworld GK update</title>
				<description><![CDATA[ I could see this being useful and a good upgrade on a regular Land Raider. Decent enough on an <span class="glossaryitem" onmouseover='gp(261);'>LRC</span>, since bsybolt will render the Hurricane Bolters no longer defensive weapons, but its not 20 points valuable.]]></description>
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				<pubDate><![CDATA[Wed, 27 Apr 2011 20:39:52]]> GMT</pubDate>
				<author><![CDATA[ Commander Endova]]></author>
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				<title>Forgeworld GK update</title>
				<description><![CDATA[ Interesting, once again it really makes me wish this stuff was easier to get. <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 27 Apr 2011 22:00:02]]> GMT</pubDate>
				<author><![CDATA[ spireland]]></author>
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