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		<title><![CDATA[Latest posts for the thread "Starting AdMech, asking for help"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Starting AdMech, asking for help"]]></description>
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				<title>Starting AdMech, asking for help</title>
				<description><![CDATA[ ** Before I begin, I want to say: if this is the wrong forum, please feel free to move this thread to the correct forum, Mods! **<br /> <br /> Hey everyone, I've been on a hiatus for awhile, but the new Grey Knights codex has inspired me to do something I've been wanting to do for quite a long time: an Adeptus Mechanicus army. So I ask:<br /> <br /> Can I get some links to other Admech armies/blogs/plogs/etc, for inspiration and to blatantly rip off good conversion ideas?  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> <br /> What good bitz sites are there? Trustworthy, of course, and hopefully American for shipping costs... <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"><br /> <br /> Thanks in advance to everyone who replies. I appreciate it! <br /> <br /> Deathgod]]></description>
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				<pubDate><![CDATA[Sat, 30 Apr 2011 17:42:19]]> GMT</pubDate>
				<author><![CDATA[ DeathGod]]></author>
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				<title>Starting AdMech, asking for help</title>
				<description><![CDATA[ Well, for starters, though I'm kinda stating the obvious, you should buy some engine-seers, servitors, and techmarines.<br /> <br /> Then get some guardsmen with bionics underway, and maybe straken, cuz he looks techy.<br /> <br /> And, most importantly, you'll want some <span class="glossaryitem" onmouseover='gp(47);'>GS</span>, a lot of it.<br /> <br /> Those are the only <span class="glossaryitem" onmouseover='gp(50);'>GW</span> models I could think of that would work for this (other than vehicles), but you can probly google AdMech fandex and find some useable advice.]]></description>
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				<pubDate><![CDATA[Sat, 30 Apr 2011 17:57:59]]> GMT</pubDate>
				<author><![CDATA[ im2randomghgh]]></author>
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				<title>Re:Starting AdMech, asking for help</title>
				<description><![CDATA[ I'm going to be putting <span class="glossaryitem" onmouseover='gp(69);'>IG</span> torsos ontop of High Elf skirts, plasticarding up some shoulder pads and greenstuffing hoods for my basic Skittarii troopers. What I'm looking for are tips for specific bits to trick out my dudes, and some ideas for characters and squad leaders. I'm going to try to stay away from "standard" models, just cause I'm a hobby snob.<br /> <br /> Once I get a list of needed parts, I'll probably make a "SELL ME YOUR BITZZZZZZ" post on the swap shop...]]></description>
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				<pubDate><![CDATA[Sat, 30 Apr 2011 18:07:29]]> GMT</pubDate>
				<author><![CDATA[ DeathGod]]></author>
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				<title>Re:Starting AdMech, asking for help</title>
				<description><![CDATA[ <blockquote><div><cite>DeathGod wrote:</cite>I'm going to be putting <span class="glossaryitem" onmouseover='gp(69);'>IG</span> torsos ontop of High Elf skirts, plasticarding up some shoulder pads and greenstuffing hoods for my basic Skittarii troopers. What I'm looking for are tips for specific bits to trick out my dudes, and some ideas for characters and squad leaders. I'm going to try to stay away from "standard" models, just cause I'm a hobby snob.<br /> <br /> Once I get a list of needed parts, I'll probably make a "SELL ME YOUR BITZZZZZZ" post on the swap shop...</div></blockquote><br /> <br /> Tau bits look VERY high-tech.  Just get a target lock for a head or something like that. Imagination is great that way...]]></description>
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				<pubDate><![CDATA[Sat, 30 Apr 2011 18:16:37]]> GMT</pubDate>
				<author><![CDATA[ im2randomghgh]]></author>
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