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		<title><![CDATA[Latest posts for the thread "How would Skaven deal with Orcs?"]]></title>
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				<title>How would Skaven deal with Orcs?</title>
				<description><![CDATA[ I'm looking for a new army to start (gunline empire sooooo boring) and was looking at skaven a bit. Just wondering, how would they deal with Orcs?<br /> <br /> <u>Specifically my friend's list with a huge unit of each Savage Big'Uns and Black Orcs with Grimgor.</u><br /> <br /> HPA's get downed easily by these units at least as far as I can see<br /> <br /> They are T4 so the spell plague doesnt do enough (plus i take a Seer with ruin spells, idk if its worth making my plague priest on furnace a <span class="glossaryitem" onmouseover='gp(347);'>Lvl</span> 2)<br /> <br /> Cant try to make them run because they are all ITP<br /> <br /> Generic shooting doesn't do enough (i think its 35-40 man blocks)<br /> <br /> Artillery doesnt do enough<br /> <br /> They have enough ranks and attacks to get through the slave tarpits within 2 rounds of combat if not 1]]></description>
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				<pubDate><![CDATA[Sun, 8 May 2011 13:40:21]]> GMT</pubDate>
				<author><![CDATA[ zeekill]]></author>
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				<title>How would Skaven deal with Orcs?</title>
				<description><![CDATA[ Multiple warpfire throwers? And maybe also the poisoned catapult?]]></description>
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				<pubDate><![CDATA[Sun, 8 May 2011 15:39:00]]> GMT</pubDate>
				<author><![CDATA[ Banesword]]></author>
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				<title>How would Skaven deal with Orcs?</title>
				<description><![CDATA[ <blockquote><div><cite>Banesword wrote:</cite>Multiple warpfire throwers? And maybe also the poisoned catapult?</div></blockquote><br /> <br /> Weapons teams get downed in a single shot by doom divers and the catapult wounds on 6's....]]></description>
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				<pubDate><![CDATA[Sun, 8 May 2011 16:22:16]]> GMT</pubDate>
				<author><![CDATA[ zeekill]]></author>
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				<title>How would Skaven deal with Orcs?</title>
				<description><![CDATA[ Gutter Runners to hunt his backfield artillery.]]></description>
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				<pubDate><![CDATA[Mon, 9 May 2011 17:04:30]]> GMT</pubDate>
				<author><![CDATA[ Breotan]]></author>
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				<title>Re:How would Skaven deal with Orcs?</title>
				<description><![CDATA[ There isn't a single answer to the problem. The best answer probably comes from solving the multiple issues individually.<br /> <br /> 1) O&G war machines kill your WFT. Easily dealt with, Gutter Runners with poisoned slings. Once the war machines are dealt with, the GR can start shooting the big nasty block in the back too.<br /> <br /> 2) Doing enough shooting damage to weaken the unit. I recommend Warp-Lightning Cannon. For the cost of an A-bomb, you can take 2 WLC and have points left over for the aformentioned Gutter Runners. They also distract fire from your WFT.<br /> <br /> 3) Hold back and let shooting take it's toll. Engage them around turn 4-5 if you can hold them off that long.]]></description>
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				<pubDate><![CDATA[Mon, 9 May 2011 19:31:21]]> GMT</pubDate>
				<author><![CDATA[ Vulcan]]></author>
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				<title>How would Skaven deal with Orcs?</title>
				<description><![CDATA[ Rat packs.<br /> 23 points, block his path, and sit at a 45 degree angle, forcing him to align to face the outside.  Move a slave unit to catch the over-run, and turn him another 45 degrees.<br /> Now he's facing the outside, and you can shoot into combat.<br /> <br /> Finally, take Plague.<br /> Plague, wither and 13th spell are all awesome vs death stars.  Any one of those spells makes a big dent; while wither makes it so that your dirt cheap and higher initiative units become a real threat.<br /> <br /> Put your general in a unit with the banner of discipline; that way all those small units are LD9 for those tests.<br /> <br /> -Matt<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 9 May 2011 22:14:57]]> GMT</pubDate>
				<author><![CDATA[ HawaiiMatt]]></author>
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