<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "1500 SM first list - C&C Welcome"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "1500 SM first list - C&C Welcome"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>1500 SM first list - C&amp;C Welcome</title>
				<description><![CDATA[ Hey all, trying to get back into the game and this is my first shot at a workable army list so I'll have a reference on what to buy (other than just 'models I like the look of). Any comments/criticism is welcome, I'm new to the game in it's current incarnation<br /> 		<br /> First list<br /> <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
Chaplain		135<br /> 	Jump pack	<br /> 	Plasma Pistol	<br /> 	Melta Bombs	<br /> <br /> Tactical Squad		230<br /> 	9 Marines	<br /> 	Flamer	<br /> 	Multimelta	<br /> 	Sergeant w/ Power weapon	<br /> 	Rhino	<br /> <br /> Tactical Squad		235<br /> 	9 Marines	<br /> 	Meltagun	<br /> 	Missle Launcher	<br /> 	Sergeant w/ Power weapon	<br /> 	Rhino	<br /> <br /> Tactical Squad		235<br /> 	9 Marines	<br /> 	Meltagun	<br /> 	Missle Launcher	<br /> 	Sergeant w/ Power weapon	<br /> 	Rhino	<br /> <br /> Dreadnought		125<br /> 	2x Twin-Linked Autocannon	<br /> <br /> Dreadnought		115<br /> 	Multi-Melta	<br /> 	Dreadnought <span class="glossaryitem" onmouseover='gp(20);'>CCW</span> w/ Heavy Flamer	<br /> 		<br /> Assault Squad		225<br /> 	9 marines	<br /> 	2x Flamer	<br /> 	Sergeant w/ Lightning Claw	<br /> 		<br /> Predator		85<br /> 	Autocannon	<br /> 	Side Sponson w/ Heavy Bolters	<br /> <br /> Vindicator		115<br /> 
</div>
</div>
</div><br /> <br /> Did some research around the 'net, apparently Assault Marines have more limited potential than I'd like (original intent was for Assault Marines and Chappy to hop around the backfield as support for the <span class="glossaryitem" onmouseover='gp(167);'>tac</span> marines, finishing smaller units weakened by <span class="glossaryitem" onmouseover='gp(167);'>tac</span> fire, protecting against deep strikers/infiltrators, contesting objectives endgame if they're still around). New list adds a bit more ranged punch in the form of a 2nd Pred, both now being Auto/Las, and a Sternguard Squad w/ Libby in a Razorback.<br /> <br /> Second Try<br /> <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
Librarian		100<br /> 	Null Zone	<br /> 	The Gate to Infinity	<br /> 		<br /> Tactical Squad		240<br /> 	9 Marines	<br /> 	Flamer	<br /> 	Multimelta	<br /> 	Sergeant w/ Power Fist	<br /> 	Rhino	<br /> <br /> Tactical Squad		235<br /> 	9 Marines	<br /> 	Meltagun	<br /> 	Missle Launcher	<br /> 	Sergeant w/ Power weapon	<br /> 	Rhino	<br /> <br /> Tactical Squad		235<br /> 	9 Marines	<br /> 	Meltagun	<br /> 	Missle Launcher	<br /> 	Sergeant w/ Power weapon	<br /> 	Rhino	<br /> 		<br /> Sternguard Squad		210<br /> 	4 Marines	<br /> 	2x Meltagun	<br /> 	Sergeant w/ Power Fist	<br /> 	Razorback w/ Twin-Linked Heavy Bolter<br /> 	<br /> Dreadnought		125<br /> 	2x Twin-Linked Autocannon<br /> 	<br /> Dreadnought		115<br /> 	Multi-Melta	<br /> 	Dreadnought <span class="glossaryitem" onmouseover='gp(20);'>CCW</span> w/ Heavy Flamer	<br /> 		<br /> Predator		120<br /> 	Autocannon	<br /> 	Side Sponson w/ Twin-Linked Lascannon	<br /> <br /> Predator		120<br /> 	Autocannon	<br /> 	Side Sponson w/ Twin-Linked Lascannon	
</div>
</div>
</div><br /> Thanks!<br /> -Witty<br /> <br /> *edit1* For spelling<br /> *edit2* This list will be something of a take-all-comers list, I'm new to the area and don't really know what's common around here. I know there are a couple <span class="glossaryitem" onmouseover='gp(119);'>SM</span> players, a mech <span class="glossaryitem" onmouseover='gp(69);'>IG</span>, a battlesuit-centered Tau, and a 'nid player. Beyond that, no idea]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/368941/2803520.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/368941/2803520.page</link>
				<pubDate><![CDATA[Sun, 15 May 2011 13:24:44]]> GMT</pubDate>
				<author><![CDATA[ Wittyname]]></author>
			</item>
			<item>
				<title>Re:1500 SM first list - C&amp;C Welcome</title>
				<description><![CDATA[ Did some research and reworked the list, any input on either list is appreciated]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/368941/2807751.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/368941/2807751.page</link>
				<pubDate><![CDATA[Mon, 16 May 2011 14:14:47]]> GMT</pubDate>
				<author><![CDATA[ Wittyname]]></author>
			</item>
			<item>
				<title>1500 SM first list - C&amp;C Welcome</title>
				<description><![CDATA[ Well, I'd go for 2 full Tacticals in Rhinos, as 2 troop units should suffice - combat squadding can be done if necessary.<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/368941/2807907.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/368941/2807907.page</link>
				<pubDate><![CDATA[Mon, 16 May 2011 14:53:21]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
			</item>
			<item>
				<title>1500 SM first list - C&amp;C Welcome</title>
				<description><![CDATA[ Well, what would I replace them with? Your beginner's guide is actually one of the resources I used in my preliminary research, and all your lists include 3 full troops choices. Many other threads here also criticize army lists for only have 2 troops choices.<br /> <br /> Not trying to be difficult, but the information I'm getting is quite a bit contradictory.<br /> <br /> Thanks<br /> -Witty]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/368941/2815584.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/368941/2815584.page</link>
				<pubDate><![CDATA[Tue, 17 May 2011 22:36:06]]> GMT</pubDate>
				<author><![CDATA[ Wittyname]]></author>
			</item>
			<item>
				<title>1500 SM first list - C&amp;C Welcome</title>
				<description><![CDATA[ I am also still a beginner Witty, despite having been collecting for months, I don't actually use them much and still building too, so take my advice with a grain of salt please.<br /> <br /> Personally, I use the Meltagun and Multi-melta gun in the same unit as they are targetting something big and nasty and don't want to be failing because of 1 bad hit roll. If they are in a rhino, it gives you a big solid squad numbers wise for getting in there, and also has the same type of target.<br /> <br /> Flamers go with missiles for combat squads, as the danger of these weapons is in the ability to do things a large squad don't do. Missile in a backline combat squad is a good diversion, as it can still hit across the table until someone spends an effort to go and get it. Flamer combat squad is the first line defender against a wad of enemies looking to overrun your position. They get a good hit in, and become the tarpit for a turn to let you reposition your bigger squads if you need to.<br /> <br /> Other than that: you have an awful lot of anti-tank with lots of meltaguns from different units, which is good, but it makes your predator lascannon sponsons less necessary. If those become heavy bolter sponsons instead, you save loads of points and gain more shots against infantry or light armor.<br /> <br /> Careful with upgrading sergeant close combat ability too. Their weapons are so stupidly expensive. One or two is good for the sacrificial "tarpit" squad I said earlier, but between losing a couple of those and the Predator lascannons, you could easily fit in another <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> or another tank, (just for fun), or more Sternguards for that squad (who are awesome and would be my choice)<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/368941/2815686.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/368941/2815686.page</link>
				<pubDate><![CDATA[Tue, 17 May 2011 22:52:53]]> GMT</pubDate>
				<author><![CDATA[ mister robouteo]]></author>
			</item>
			<item>
				<title>1500 SM first list - C&amp;C Welcome</title>
				<description><![CDATA[ Robouteo - Thanks for the comment. I can see exactly what you're saying as far as special/heavy weapon consolidation, I've got them a bit spread out currently to increase flexibility, but it does leave each squad a bit lacking. If I were to run a flamer/<span class="glossaryitem" onmouseover='gp(328);'>ML</span> squad and combat squad them, it would be beneficial then to swap from a Rhino to another Razorback (giving more anti-horde). I think I'd still keep the power weapons, since giving each squad at least a chance in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> could pay off<br /> <br /> Swapping out the Preds to heavy bolter sponsons would save me about 70 pts, where would that be most beneficial? I could easily use 10pts swapping the Sternguard to all combiweapons, but that last 60 is just kinda there; maybe extra armor for all four transports? Upgrade Libby to Epistolary? I dunno<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/368941/2816203.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/368941/2816203.page</link>
				<pubDate><![CDATA[Wed, 18 May 2011 01:23:52]]> GMT</pubDate>
				<author><![CDATA[ Wittyname]]></author>
			</item>
	</channel>
</rss>