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		<title><![CDATA[Latest posts for the thread "Can an IC leave and join the same unit in the same movement phase?"]]></title>
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				<title>Can an IC leave and join the same unit in the same movement phase?</title>
				<description><![CDATA[ Last night at the beginning of a turn I had Wazdakka joined with a group of boyz.<br /> <br /> I had Waz leave the right side of the unit and move 12 inches diagonally in front of the mob of boyz.  When it got time to move them, I found that the left half could move within 2" of Waz.  My opponent called foul and suggested he would not think that was possible.<br /> <br /> His first argument didn't make sense but then 2 other people convinced him the reason I couldn't do that was that the rules state that for an <span class="glossaryitem" onmouseover='gp(67);'>IC</span> to join a unit, the <span class="glossaryitem" onmouseover='gp(67);'>IC</span> <b>has to move</b> within 2" of an already moved unit.  I thought that was a ton of bull but just wanted to roll for it.  My opponent refused to roll for it so I just moved a separate squad (BikerBoyz) to within in 2" of Waz which they had no problem with, thereby contradicting their whole argument.<br /> <br /> I have no problem being wrong, just want to sort it out before next week's game.<br /> <br /> Thanks for your input.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 20 May 2011 13:41:50]]> GMT</pubDate>
				<author><![CDATA[ PipeAlley]]></author>
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				<title>Can an IC leave and join the same unit in the same movement phase?</title>
				<description><![CDATA[ No ...<br />  you can join a unit by ending your move within 2"<br />  you can leave a unit by ending your move greater then 2"<br /> <br /> Since there is no way that a character can move twice he can end his move only once per turn.]]></description>
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				<pubDate><![CDATA[Fri, 20 May 2011 13:56:42]]> GMT</pubDate>
				<author><![CDATA[ Tri]]></author>
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				<title>Can an IC leave and join the same unit in the same movement phase?</title>
				<description><![CDATA[ Tri, that would be incorrect. You have to move Wazzdakka and those boyz at the same time, as they are one unit. Also the check whether he leaves/joins is done at the end of the movement phase. If he is out of coherency he leaves the unit, if he is within 2" he stays/joins the unit. Because of that, the problem would never occur, you can leave/join only once each turn. (<span class="glossaryitem" onmouseover='gp(13);'>BRB</span> <span class="glossaryitem" onmouseover='gp(329);'>pg</span>. 48)]]></description>
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				<pubDate><![CDATA[Fri, 20 May 2011 14:30:44]]> GMT</pubDate>
				<author><![CDATA[ Jidmah]]></author>
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				<title>Can an IC leave and join the same unit in the same movement phase?</title>
				<description><![CDATA[ <blockquote><div><cite>Jidmah wrote:</cite>Tri, that would be incorrect. You have to move Wazzdakka and those boyz at the same time, as they are one unit. Also the check whether he leaves/joins is done at the end of the movement phase. If he is out of coherency he leaves the unit, if he is within 2" he stays/joins the unit. Because of that, the problem would never occur, you can leave/join only once each turn. (<span class="glossaryitem" onmouseover='gp(13);'>BRB</span> <span class="glossaryitem" onmouseover='gp(329);'>pg</span>. 48)</div></blockquote><br /> <br /> Your logic makes no sense.  The <span class="glossaryitem" onmouseover='gp(280);'>op</span> just gave you a situation where both those occured in the same turn.  At the end of the movement phase he was out of coherency with the unit he started with and in coherency with another unit. ]]></description>
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				<pubDate><![CDATA[Fri, 20 May 2011 15:45:02]]> GMT</pubDate>
				<author><![CDATA[ VoxDei]]></author>
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				<title>Re:Can an IC leave and join the same unit in the same movement phase?</title>
				<description><![CDATA[ +1 to <span class="glossaryitem" onmouseover='gp(329);'>pg</span> 48 talking about <span class="glossaryitem" onmouseover='gp(67);'>Ics</span><br /> <br /> My understanding is that an <span class="glossaryitem" onmouseover='gp(67);'>IC</span> may leave or join a unit during its' movement. If Wazdakka is joined to a unit, he either moves with the unit or leaves the unit and joins another. The other unit may not move further. Or he can leave a unit and sit by his lonesome as no other unit can join him. <br /> <br /> The problem is when they let you have Waz join the 2nd unit. He needs to end <i>his</i> movement near another squad. Not another squad ending their movement near <i>him</i>. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 20 May 2011 16:08:17]]> GMT</pubDate>
				<author><![CDATA[ mrwhoop]]></author>
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				<title>Can an IC leave and join the same unit in the same movement phase?</title>
				<description><![CDATA[ If you want to get extreally technical the other unit would have to move first and your ïc would have to move out of his unit and into the other...but that's just a matter of who moves first and in the end its all the same.  I wouldn't make the distinction between them myself but some people are picky about wording.]]></description>
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				<pubDate><![CDATA[Fri, 20 May 2011 17:40:47]]> GMT</pubDate>
				<author><![CDATA[ VoxDei]]></author>
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				<title>Can an IC leave and join the same unit in the same movement phase?</title>
				<description><![CDATA[ <blockquote><div><cite>VoxDei wrote:</cite>Your logic makes no sense.  The <span class="glossaryitem" onmouseover='gp(280);'>op</span> just gave you a situation where both those occured in the same turn.  At the end of the movement phase he was out of coherency with the unit he started with and in coherency with another unit. </div></blockquote><br /> <br /> Uhm, no? Unless I'm seriously missing something, Wazzdakka has been in coherency with some boyz on the right side of the unit and ended up on the left side of the exact same unit.]]></description>
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				<pubDate><![CDATA[Fri, 20 May 2011 17:44:04]]> GMT</pubDate>
				<author><![CDATA[ Jidmah]]></author>
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				<title>Can an IC leave and join the same unit in the same movement phase?</title>
				<description><![CDATA[ <blockquote><div><cite>VoxDei wrote:</cite><blockquote><div><cite>Jidmah wrote:</cite>Tri, that would be incorrect. You have to move Wazzdakka and those boyz at the same time, as they are one unit. Also the check whether he leaves/joins is done at the end of the movement phase. If he is out of coherency he leaves the unit, if he is within 2" he stays/joins the unit. Because of that, the problem would never occur, you can leave/join only once each turn. (<span class="glossaryitem" onmouseover='gp(13);'>BRB</span> <span class="glossaryitem" onmouseover='gp(329);'>pg</span>. 48)</div></blockquote><br /> <br /> Your logic makes no sense.  The <span class="glossaryitem" onmouseover='gp(280);'>op</span> just gave you a situation where both those occured in the same turn.  At the end of the movement phase he was out of coherency with the unit he started with and in coherency with another unit. </div></blockquote><br /> <br /> Jidmah's explanation is solid.  Here's what he's saying:<br /> <br /> <a href="http://www.dakkadakka.com/gallery/223837-IC%20coheriency%20rules.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2011/5/20/223837_sm-IC%20coheriency%20rules.JPG" border="0" /></a><br /> <br /> By the end of it, he had this:<br /> <br /> <a href="http://www.dakkadakka.com/gallery/223838-IC%20coheriency%20rules2.html" target="_new" rel="nofollow"><img src="http://images.dakkadakka.com/gallery/2011/5/20/223838_sm-IC%20coheriency%20rules2.JPG" border="0" /></a><br /> <br /> With Waz somehow in the biker squad, not the boyz.<br /> <br /> <br /> The problem is that this situation should never have happened to begin with.  You're supposed to move the entire unit at once.  If you move the <span class="glossaryitem" onmouseover='gp(67);'>IC</span> outside of the unit, then the rest of the unit can't move, because it was already nominated to move back when the <span class="glossaryitem" onmouseover='gp(67);'>IC</span> was a part of it.  It's only afterward that if the <span class="glossaryitem" onmouseover='gp(67);'>IC</span> is outside of coherency that he breaks off.  As a result, technically, he would still be a part of the boyz squad, and should never have had to join the biker squad.]]></description>
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				<pubDate><![CDATA[Fri, 20 May 2011 18:22:12]]> GMT</pubDate>
				<author><![CDATA[ daedalus]]></author>
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				<title>Can an IC leave and join the same unit in the same movement phase?</title>
				<description><![CDATA[ The reason he doesn't stay in the squad is because Waz moved 12" and the mob moved 6". It's an unusual situation. It's always been my understanding that the <span class="glossaryitem" onmouseover='gp(67);'>IC</span> can't leave and join the same squad in the same turn. However this is usually due to run moves and I havn't encountered this. This is kinda a double edged sword. It seems like you're taking advantage of the movement system to allow waz to move 12" and still stay in coherency with a squad that moved 6". However, the check is made at the end of the movement phase, and I don't recall any specific rule saying you can't leave and join the same squad, so it seems legal to me.]]></description>
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				<pubDate><![CDATA[Fri, 20 May 2011 18:35:15]]> GMT</pubDate>
				<author><![CDATA[ Sothas]]></author>
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				<title>Re:Can an IC leave and join the same unit in the same movement phase?</title>
				<description><![CDATA[ Ah, good catch.  Waz would have needed to move with the rest of the squad. ]]></description>
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				<pubDate><![CDATA[Fri, 20 May 2011 18:44:15]]> GMT</pubDate>
				<author><![CDATA[ daedalus]]></author>
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				<title>Can an IC leave and join the same unit in the same movement phase?</title>
				<description><![CDATA[ <blockquote><div><cite>Jidmah wrote:</cite>Tri, that would be incorrect. You have to move Wazzdakka and those boyz at the same time, as they are one unit. Also the check whether he leaves/joins is done at the end of the movement phase. If he is out of coherency he leaves the unit, if he is within 2" he stays/joins the unit. Because of that, the problem would never occur, you can leave/join only once each turn. (<span class="glossaryitem" onmouseover='gp(13);'>BRB</span> <span class="glossaryitem" onmouseover='gp(329);'>pg</span>. 48)</div></blockquote><br /> <br /> Miss read the original post ... (some what used to reading the post about leaving the unit and rejoing at the end of the move giving the <span class="glossaryitem" onmouseover='gp(67);'>IC</span> more movement then they could normally get)<br /> <br /> Still needs to leave the other unit though ... from the picture he looks to still be within 2" of the boyz<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 20 May 2011 19:36:51]]> GMT</pubDate>
				<author><![CDATA[ Tri]]></author>
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				<title>Can an IC leave and join the same unit in the same movement phase?</title>
				<description><![CDATA[ I'm not seeing any reference to a second unit in the original post. He was on the right of the unit, he moved 12" across the unit, and was in 2" of the boys on the left of the unit. <br /> <br /> There are a couple of problems with that:<br /> The <span class="glossaryitem" onmouseover='gp(67);'>IC</span> is bound by the movement speed of the slowest model in the unit. So, since the <span class="glossaryitem" onmouseover='gp(67);'>IC</span> doesn't count as having left the unit until he has moved away from them, technically he would still only be able to move 6" on the turn that he leaves them. (Although it's worth pointing out that a lot of players don't actually play this way).<br /> <br /> The other problem is as pointed out at the start: both joining the unit and leaving the unit are determined after the <span class="glossaryitem" onmouseover='gp(67);'>IC</span> moves. So if he's finishing his movement within 2" of the unit, he never left it.<br /> <br /> The second and a half problem is the chick-and-the-egg issue of whether an <span class="glossaryitem" onmouseover='gp(67);'>IC</span> can join a unit by having the unit move into coherency. While the rules do suggest that it has to be the <span class="glossaryitem" onmouseover='gp(67);'>IC</span> moving into coherency with the unit, not vice versa, the final check for whether or not the <span class="glossaryitem" onmouseover='gp(67);'>IC</span> is joined to the unit is whether or not they are within 2" of them at the end of the movement phase. So in common practice whether the unit moved or the <span class="glossaryitem" onmouseover='gp(67);'>IC</span> did is largely irrelevant.]]></description>
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				<pubDate><![CDATA[Fri, 20 May 2011 20:22:51]]> GMT</pubDate>
				<author><![CDATA[ insaniak]]></author>
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				<title>Can an IC leave and join the same unit in the same movement phase?</title>
				<description><![CDATA[ <br /> <br /> <blockquote><div><cite>insaniak wrote:</cite>I'm not seeing any reference to a second unit in the original post. He was on the right of the unit, he moved 12" across the unit, and was in 2" of the boys on the left of the unit. </div></blockquote><br /> I can help with that:<br /> <br /> <blockquote><div><cite>PipeAlley wrote:</cite> so I just moved a separate squad (BikerBoyz) to within in 2" of Waz which they had no problem with, thereby contradicting their whole argument.<br /> <br /> </div></blockquote><br /> ]]></description>
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				<pubDate><![CDATA[Fri, 20 May 2011 20:41:06]]> GMT</pubDate>
				<author><![CDATA[ daedalus]]></author>
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				<title>Can an IC leave and join the same unit in the same movement phase?</title>
				<description><![CDATA[ Bah... was still on my first coffee of the morning... <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> <br /> So yes, that's a separate issue entirely, but already covered in my response anyway <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 20 May 2011 20:47:26]]> GMT</pubDate>
				<author><![CDATA[ insaniak]]></author>
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				<title>Can an IC leave and join the same unit in the same movement phase?</title>
				<description><![CDATA[ <blockquote><div><cite>insaniak wrote:</cite><br /> The <span class="glossaryitem" onmouseover='gp(67);'>IC</span> is bound by the movement speed of the slowest model in the unit.</div></blockquote><br /> <br /> This is pretty much how I've always done it, even if he leaves the squad since he started with the squad.]]></description>
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				<pubDate><![CDATA[Fri, 20 May 2011 23:04:51]]> GMT</pubDate>
				<author><![CDATA[ Sothas]]></author>
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				<title>Can an IC leave and join the same unit in the same movement phase?</title>
				<description><![CDATA[ Important thing, the rule say "at the end of its (the <span class="glossaryitem" onmouseover='gp(67);'>ICs</span>) movement <b>phase</b>" not "at the end of its movement". An <span class="glossaryitem" onmouseover='gp(67);'>IC</span> never leaves or joins squads unless you are about to start shooting.]]></description>
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				<pubDate><![CDATA[Sat, 21 May 2011 10:01:49]]> GMT</pubDate>
				<author><![CDATA[ Jidmah]]></author>
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				<title>Can an IC leave and join the same unit in the same movement phase?</title>
				<description><![CDATA[ Thank you for your input everyone.<br /> <br /> I can see how some people think it might be cheesy so I'll never do it again.<br /> <br /> However, I have to say that the notion that an <span class="glossaryitem" onmouseover='gp(67);'>IC</span> "has to move within 2 inches" of a unit that has already moved is quite idiotic.  In the assault phase all <span class="glossaryitem" onmouseover='gp(67);'>IC</span>'s have to move first, and with the latest <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> moving other models out of the way.  If a leader is going to lead, they should probably move first in the movement phase and lead fron the front.<br /> <br /> I'd go as far as to say that it makes more sense the all <span class="glossaryitem" onmouseover='gp(67);'>IC</span>'s should have to move first in the movement phase AND can be physically blocked from his/her own models in assault.<br /> <br /> In essence exactly opposite of what the concensus seems to be.  <br /> <br /> Thank you all again and special thanks to daedalus for the picture.<br /> <br /> Pipealley]]></description>
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				<pubDate><![CDATA[Tue, 24 May 2011 04:12:46]]> GMT</pubDate>
				<author><![CDATA[ PipeAlley]]></author>
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				<title>Can an IC leave and join the same unit in the same movement phase?</title>
				<description><![CDATA[ <blockquote><div><cite>PipeAlley wrote:</cite> In the assault phase all <span class="glossaryitem" onmouseover='gp(67);'>IC</span>'s have to move first,</div></blockquote><br /> That only applies to Defenders React moves, not to all assault moves.]]></description>
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				<pubDate><![CDATA[Tue, 24 May 2011 04:15:14]]> GMT</pubDate>
				<author><![CDATA[ insaniak]]></author>
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				<title>Can an IC leave and join the same unit in the same movement phase?</title>
				<description><![CDATA[ <blockquote><div><cite>PipeAlley wrote:</cite>... I have to say that the notion that an <span class="glossaryitem" onmouseover='gp(67);'>IC</span> "has to move within 2 inches" of a unit that has already moved is quite idiotic.  In the assault phase all <span class="glossaryitem" onmouseover='gp(67);'>IC</span>'s have to move first, and with the latest <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> moving other models out of the way.  If a leader is going to lead, they should probably move first in the movement phase and lead fron the front.<br /> <br /> I'd go as far as to say that it makes more sense the all <span class="glossaryitem" onmouseover='gp(67);'>IC</span>'s should have to move first in the movement phase AND can be physically blocked from his/her own models in assault.<br /> Pipealley</div></blockquote><br /> There's nothing saying that you can't move the <span class="glossaryitem" onmouseover='gp(67);'>IC</span> as the first model in the unit he is with.  You just can't move him 12" and then move the unit 6" and expect to have him rejoin the same unit.<br /> <br /> <br /> <blockquote><div><cite>insaniak wrote:</cite><blockquote><div><cite>PipeAlley wrote:</cite> In the assault phase all <span class="glossaryitem" onmouseover='gp(67);'>IC</span>'s have to move first,</div></blockquote><br /> That only applies to Defenders React moves, not to all assault moves.</div></blockquote><br /> It also applies to Pile-In and thank you for reminding me that I cheated the last time I used my stupid Ministorum Priest.  Gah!!<br /> <br />  <img src="/s/i/a/a634d4056bc15b21ef25d1960801aa76.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 24 May 2011 05:01:26]]> GMT</pubDate>
				<author><![CDATA[ JB]]></author>
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