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		<title><![CDATA[Latest posts for the thread "Night Lords 1500pts."]]></title>
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				<title>Night Lords 1500pts.</title>
				<description><![CDATA[ Heyy guys, this is a list that I'm going to test this Friday at my <span class="glossaryitem" onmouseover='gp(38);'>FLGS</span>, C&C are always welcomed!<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> - 145pts.<br /> <br /> 1. Chaos Lord "Halasker"<br /> w/ Lightning Claws, Jump Pack, Personal Icon<br /> <br /> Elites - 350pts.<br /> <br /> 2. 5 Chosen Chaos Space Marines "The Creeping Shadows"<br /> w/ 5 meltaguns, rhino.<br /> <br /> 3. 5 Chosen Chaos Space Marines "Night Terrors"<br /> w/ 5 meltaguns, rhino<br /> <br /> Troops - 540pts.<br /> <br /> 4. 5 Chaos Space Marines "Twilight Effigies"<br /> w/ Icon of Chaos Glory, plasma gun, rhino <br /> <br /> 5. 5 Chaos Space Marines "Shadow Hunters"<br /> w/ Icon of Chaos Glory, plasma gun, rhino<br /> <br /> 6. 5 Chaos Space Marines "Dusk Raiders"<br /> w/ Icon of Chaos Glory, plasma gun, rhino<br /> <br /> 7. 5 Chaos Space Marines "Dark Hunters"<br /> w/ Icon of Chaos Glory, plasma gun, rhino<br /> <br /> Fast Attack - 465pts.<br /> <br /> 8. 7 Chaos Raptors "Terror Chasers"<br /> w/ Aspiring Champion, power fist, 2 flamers <br /> <br /> 9. 7 Chaos Raptors "Night Stalkers"<br /> w/ Aspiring Champion, lightning claws, 2 flamers, Icon of Chaos Glory<br /> <br /> 10. 5 Chaos Raptors "Night Reavers"<br /> w/ 2 meltaguns <br /> <br /> Total = 1500pts.<br /> <br /> Again, C&C would be appreciated.<br /> <br /> <span class="glossaryitem" onmouseover='gp(613);'>MA</span>.]]></description>
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				<pubDate><![CDATA[Tue, 24 May 2011 16:00:58]]> GMT</pubDate>
				<author><![CDATA[ MaliceAngel]]></author>
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				<title>Night Lords 1500pts.</title>
				<description><![CDATA[ I always recommend icons other than chaos glory.  I personally switch between running my Night Lords as Chaos / Blood Angels, but whenever i run them as chaos i use Icons of Slaanesh (they are assault veterans, and adept at instilling fear, giving them lightning fast assaults before their prey have even the chance to react) and <span class="glossaryitem" onmouseover='gp(99);'>MoK</span> on the lord. <br />  I would suggest consolidating the 3rd raptor squad into the other two.  as it is, you have A LOT of kill points for a 1500 point game. <br /> What is the point of the personal icon on the Lord?<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 24 May 2011 16:16:51]]> GMT</pubDate>
				<author><![CDATA[ ZephyrRey]]></author>
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				<title>Night Lords 1500pts.</title>
				<description><![CDATA[ The icons were to add a little fluffiness to the army without taking away from their undivided stance.<br /> <br /> You may be right, origionally I had to 10 man <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> squads for troops but opted for 4 5-man squads for objective purposes.<br /> <br /> In case he comes in with one squad of raptors and the other two don't? <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> <span class="glossaryitem" onmouseover='gp(613);'>MA</span>.]]></description>
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				<pubDate><![CDATA[Tue, 24 May 2011 16:30:25]]> GMT</pubDate>
				<author><![CDATA[ MaliceAngel]]></author>
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				<title>Night Lords 1500pts.</title>
				<description><![CDATA[ As far as I'm aware (i lost my C:<span class="glossaryitem" onmouseover='gp(22);'>CSM</span> a while back) but Icons don't effect deep striking for jump packs, only Daemons, right?<br /> <br /> And While I love the idea that Night Lords are renegades without necesarily being Chaos, sadly most of the legion has fallen into that chaos debauchery, mostly khorne and slaanesh.  Granted, when I use them I give excuses and make them 'counts as' instead of actually icons, but there you go.]]></description>
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				<pubDate><![CDATA[Tue, 24 May 2011 16:55:45]]> GMT</pubDate>
				<author><![CDATA[ ZephyrRey]]></author>
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				<title>Night Lords 1500pts.</title>
				<description><![CDATA[ Personal Icons allow for other deepstrikers besides daemons to use it.<br /> <br /> You may be right, I'll jiggle it around and see what I can come up with.<br /> <br /> Thanks,<br /> <br /> <span class="glossaryitem" onmouseover='gp(613);'>MA</span>.]]></description>
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				<pubDate><![CDATA[Tue, 24 May 2011 17:02:09]]> GMT</pubDate>
				<author><![CDATA[ MaliceAngel]]></author>
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				<title>Night Lords 1500pts.</title>
				<description><![CDATA[ Yeah the icons only are for Termies/Oblits/Daemons.<br /> <br /> I'd have to agree that there are too many <span class="glossaryitem" onmouseover='gp(316);'>KPs</span> in the lists. Also I think you should switch out the Chosen. I'm assuming that you're outflanking with them. But still you're gonna start out with 7 units, 4 in tanks. If you could find a way to switch in some longer range anti-tank. I know its not really fluffy, but I think it could help.]]></description>
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				<pubDate><![CDATA[Tue, 24 May 2011 17:05:47]]> GMT</pubDate>
				<author><![CDATA[ Billie_Joe]]></author>
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				<title>Re:Night Lords 1500pts.</title>
				<description><![CDATA[ People would be surprised to find out what is fluffy and what isn't for night lords.  My list runs a pred and a <span class="glossaryitem" onmouseover='gp(29);'>dev</span> squad and is still considered fine fluffwise, in the night lords books they have land raiders and what not, they can use everything a normal legion can, they just use it better  <img src="/s/i/a/9576fdd015edbd19edbaabd1556a4944.gif" border="0"><br /> <br /> And thank you Billie Joe.  I was pretty certain that icons didn't apply to wings / jump packs, so thank you for clarifying]]></description>
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				<pubDate><![CDATA[Tue, 24 May 2011 17:13:10]]> GMT</pubDate>
				<author><![CDATA[ ZephyrRey]]></author>
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				<title>Night Lords 1500pts.</title>
				<description><![CDATA[ Thanks for the catch Billie_Joe, didn't notice that.<br /> <br /> <span class="glossaryitem" onmouseover='gp(613);'>MA</span>.<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 24 May 2011 17:55:54]]> GMT</pubDate>
				<author><![CDATA[ MaliceAngel]]></author>
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				<title>Re:Night Lords 1500pts.</title>
				<description><![CDATA[ <blockquote><div><cite>ZephyrRey wrote:</cite>People would be surprised to find out what is fluffy and what isn't for night lords.  My list runs a pred and a <span class="glossaryitem" onmouseover='gp(29);'>dev</span> squad and is still considered fine fluffwise, in the night lords books they have land raiders and what not, they can use everything a normal legion can, they just use it better  <img src="/s/i/a/9576fdd015edbd19edbaabd1556a4944.gif" border="0"><br /> <br /> </div></blockquote><br /> <br /> Depends on where you're looking.  If for instance we go by the chaos codex 3.5 rules they have 1 heavy support choice and 4 fast attack choices.  So yea they could have the same kind of heavy vehicles as other legions/warbands, but they will have less of them in this instance.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 25 May 2011 01:46:58]]> GMT</pubDate>
				<author><![CDATA[ Halsfield]]></author>
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				<title>Re:Night Lords 1500pts.</title>
				<description><![CDATA[ <blockquote><div><cite>Halsfield wrote:</cite><br /> Depends on where you're looking.  If for instance we go by the chaos codex 3.5 rules they have 1 heavy support choice and 4 fast attack choices.  So yea they could have the same kind of heavy vehicles as other legions/warbands, but they will have less of them in this instance.<br /> </div></blockquote><br /> <br /> I'm referencing the Novels mostly.  While they may not have as many heavy support, they still do.  I balance mine out with 5 to 6 squads of assault marines, captains, honor guard, etc with jump packs or bikes and whatnot to 1 or 2 heavy support.  I feel this is still acceptable]]></description>
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				<pubDate><![CDATA[Wed, 25 May 2011 02:51:45]]> GMT</pubDate>
				<author><![CDATA[ ZephyrRey]]></author>
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				<title>Re:Night Lords 1500pts.</title>
				<description><![CDATA[ <blockquote><div><cite>ZephyrRey wrote:</cite><blockquote><div><cite>Halsfield wrote:</cite><br /> Depends on where you're looking.  If for instance we go by the chaos codex 3.5 rules they have 1 heavy support choice and 4 fast attack choices.  So yea they could have the same kind of heavy vehicles as other legions/warbands, but they will have less of them in this instance.<br /> </div></blockquote><br /> <br /> I'm referencing the Novels mostly.  While they may not have as many heavy support, they still do.  I balance mine out with 5 to 6 squads of assault marines, captains, honor guard, etc with jump packs or bikes and whatnot to 1 or 2 heavy support.  I feel this is still acceptable</div></blockquote><br /> <br /> My point is that there are lots of sources for night lords fluff so knowing what is or isnt fluffy is hard.]]></description>
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				<pubDate><![CDATA[Wed, 25 May 2011 04:03:51]]> GMT</pubDate>
				<author><![CDATA[ Halsfield]]></author>
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				<title>Night Lords 1500pts.</title>
				<description><![CDATA[ In my own opinion, you can base your army off the fluff of your choice.  If you want to do it off the old C:<span class="glossaryitem" onmouseover='gp(22);'>CSMs</span>, go for it, if you wanna do it off the novels, well, that's cool too.<br /> <br /> I don't necessarily agree that there are lots of <span class="glossaryitem" onmouseover='gp(529);'>NL</span> fluff sources, but I agree that they don't all really coincide perfectly.  ]]></description>
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				<pubDate><![CDATA[Wed, 25 May 2011 04:11:53]]> GMT</pubDate>
				<author><![CDATA[ ZephyrRey]]></author>
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