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		<title><![CDATA[Latest posts for the thread "[Grey Knights][Terminator Heavy][2000]"]]></title>
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				<title>[Grey Knights][Terminator Heavy][2000]</title>
				<description><![CDATA[ Here is the latest list I've come up with for myself. Seriously considering putting the money into this.  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> <u><b>Grey Knights - 2000</b></u><br /> Librarian - Might, Quicksilver, Sanctuary, Shrouding - 170<br /> Vindicare - 145<br /> 5 Terminators - Justicar Thawn, 1 Psycannon & Sword, 2 Halberds, 1 Hammer - 300 <br /> 5 Terminators - 1 Psycannon & Sword, 3 Halberds, 1 Hammer, Psybolt Ammo - 245<br /> 5 Terminators - 1 Psycannon & Sword, 3 Halberds, 1 Hammer, Psybolt Ammo - 245<br /> 5 Terminators - 1 Psycannon & Sword, 3 Halberds, 1 Hammer, Psybolt Ammo - 245<br /> 5 Terminators - 1 Psycannon & Sword, 3 Halberds, 1 Hammer, Psybolt Ammo - 245<br /> Dreadnought - 2 <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Autocannons, Psybolt Ammo - 135<br /> Dreadnought - 2 <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Autocannons, Psybolt Ammo - 135<br /> Dreadnought - 2 <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Autocannons, Psybolt Ammo - 135<br /> Total - 2000<br /> <br /> Swords on the Psycannons is personal preference (and looks good). <br /> <br /> Thoughts?]]></description>
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				<pubDate><![CDATA[Wed, 25 May 2011 03:30:47]]> GMT</pubDate>
				<author><![CDATA[ Wolf 11x]]></author>
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				<title>[Grey Knights][Terminator Heavy][2000]</title>
				<description><![CDATA[ Looks like fun @5 Terminators and 3 dreads make me smile.<br /> <br /> Also <span class="glossaryitem" onmouseover='gp(305);'>GK</span> librarians are dead killy.  However maybe consider giving the Libby a Tele Homer so not all of your termies need to foot slog across the board. ]]></description>
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				<pubDate><![CDATA[Wed, 25 May 2011 04:02:16]]> GMT</pubDate>
				<author><![CDATA[ Humbaba]]></author>
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				<title>Re:[Grey Knights][Terminator Heavy][2000]</title>
				<description><![CDATA[ Lack of mobility will hurt you, and AP2 will shoot you off the board.  I'd suggest some kind of transport for a few squads, either Raiders or Ravens... otherwise you will be footslogging into a firestorm or deepstriking into worse.  Deathwing does this type of list better, faster reserves, storm shields, cyclones, etc...  <span class="glossaryitem" onmouseover='gp(305);'>GK</span> Termies are good but their weaknesses are glaring and I don't think you can build a list around them anymore.]]></description>
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				<pubDate><![CDATA[Wed, 25 May 2011 04:13:54]]> GMT</pubDate>
				<author><![CDATA[ BladeWalker]]></author>
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				<title>[Grey Knights][Terminator Heavy][2000]</title>
				<description><![CDATA[ I got completely destroyed by <span class="glossaryitem" onmouseover='gp(69);'>IG</span> having ap2 blast is deadly, it's just so annoying seeing that many shots hit my squad and nothing I can do about it.<br /> <br /> Get maybe a crusader in there so you can charge across the battle field without getting killed, also it will draw away fire from your termis, with lib inside casting shrouding, you get a 6+ cover save. Better than nothing.]]></description>
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				<pubDate><![CDATA[Wed, 25 May 2011 06:08:37]]> GMT</pubDate>
				<author><![CDATA[ Marthike]]></author>
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				<title>[Grey Knights][Terminator Heavy][2000]</title>
				<description><![CDATA[ Those same AP1 & 2 weapons can easily drop a tank. I don't see a particular advantage in swapping a 245 point squad for an ~245 point Land Raider. I'd rather lose one model to a Melta and slap the offending squad silly. I think the list is viable, but I am fully aware Terminators can (and will) be killed. I don't think it's as immobile as it would seem since every model can move 6" per turn and still fire. <br /> <br /> I just want to be able to at least draw. In <span class="glossaryitem" onmouseover='gp(316);'>KPs</span>, I should be in good shape. In C&C, I should be in good shape. Seize might be a concern, but I have 5 (and potentially 6) scoring units. I think I've got a good amount of anti-tank and anti-infantry weaponry. Plus, I've intentionally spread my Psycannons around. <br /> <br /> This isn't an overly competitive list, but I've built it in a way that I think can compete and will be a blast in casual games. <br /> <br /> Thoughts? Am I completely off base? <br /> <br /> +EDIT+<br /> <br /> It was just suggested to me that I combine two 5-man squads to save 40 points on Psybolt Ammo. Brilliant! What to add now... <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Revised list:<br /> <br /> <b><u>Grey Knights</u></b><br /> Librarian - Might of Titan, Quicksilver, Sanctuary, The Shrouding, Psybolt Ammo, 3 Servo Skulls<br /> Vindicare<br /> 10 Terminators - Justicar Thawn, 2 Psycannon & Sword, 5 Halberds, 2 Hammer, Psybolt Ammo<br /> 10 Terminators - 2 Psycannon & Sword, 6 Halberds, 2 Hammer, Psybolt Ammo<br /> 5 Terminators - 1 Psycannon & Sword, 3 Halberds, 1 Hammer, Psybolt Ammo<br /> Dreadnought - 2 <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Autocannons, Psybolt Ammo<br /> Dreadnought - 2 <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Autocannons, Psybolt Ammo<br /> Dreadnought - 2 <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Autocannons, Psybolt Ammo<br /> Total - 2000<br /> <br /> Thoughts?]]></description>
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				<pubDate><![CDATA[Thu, 26 May 2011 13:51:38]]> GMT</pubDate>
				<author><![CDATA[ Wolf 11x]]></author>
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