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		<title><![CDATA[Latest posts for the thread "CSM 2000pts List"]]></title>
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				<title>CSM 2000pts List</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> -Abbadon The Despoiler=275pts<br /> <br /> Elites<br /> -4 Terminators&gt;MoK, 2 <span class="glossaryitem" onmouseover='gp(105);'>PF</span>, 3 C.Flamers, 1 Heavy Flamer=190pts<br /> Dedicated transport Land Raider=220pts<br /> Troops<br /> -8 Berzerkers&gt;Champion&lt;PF=208pts<br /> -1 Rhino&gt; C.Melta=45pts<br /> -8 Berzerkers&gt;Champion&lt;PF=208pts<br /> -1 Rhino&gt; C.Melta=45pts<br /> -7 Plague Marines&gt;2 Plasma Guns=191pts<br /> -7 Plague Marines&gt;2 Melta Guns=181pts<br /> <br /> Heavy Support<br /> -1 Defiler&gt;1 CCA, Reaper=150pts<br /> -1 Defiler&gt;1 CCA, Reaper=150pts<br /> -2 Obliterators=150pts<br /> <br /> Grand Total=2013pts<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> The idea in this list is to deny objectives with my bikes and destroy my opponents' army with the termies and Abbadon who go together in the Land Raider.<br /> Defilers provide supporting fire while my zerkers clear anything still alive.<br /> I need comments...]]></description>
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				<pubDate><![CDATA[Fri, 27 May 2011 17:58:51]]> GMT</pubDate>
				<author><![CDATA[ MrPhok]]></author>
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				<title>CSM 2000pts List</title>
				<description><![CDATA[ i don't see the <span class="glossaryitem" onmouseover='gp(87);'>LR</span> tht Abbadon is ment 2 go round in, either way tht would make 4 Heavy support which ur not allowed.. plus only 2 troop choices in a 2k game is just going to get munched. get rid of the extra armour and combi-weapon on the rhino as are just wasted points because they die any way so spend the points on more berzerkers. Finally you need a <span class="glossaryitem" onmouseover='gp(87);'>LR</span> for Abbadon and the termies so do well as deep striking takes to long to get into combat and foot slogging is NOT a good idea.]]></description>
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				<pubDate><![CDATA[Fri, 27 May 2011 20:21:32]]> GMT</pubDate>
				<author><![CDATA[ putrid one]]></author>
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				<title>Re:CSM 2000pts List</title>
				<description><![CDATA[ Yeah, you have no reliable tank hunting in this list @ all.  The Defilers aren't going to last very long, you might have one make it to the end of the game and that's only if you're lucky.  For the same price as your Defiler's you can get 2 Oblits, which would be my suggestion.  Or Havocs w/ <span class="glossaryitem" onmouseover='gp(328);'>ML</span>/<span class="glossaryitem" onmouseover='gp(5);'>AC</span> to deal w/ armor @ range.  You need @ least two more troops in a 2k list, two squads of Berzerkers just isn't going to cut it.  You're bikes are WAY to expensive for how quick they're going to be taken out.  W/ those ~300 pts you can put in a decent sized <span class="glossaryitem" onmouseover='gp(634);'>PM</span> squad w/ a couple of melta's, a champ w/ fist & a Rhino.  <br /> <br /> Speaking of Rhino's, take the EA off of them, but personally I would keep the combi-melta's.  You NEED a <span class="glossaryitem" onmouseover='gp(87);'>LR</span> for your <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> & retinue - you can take a <span class="glossaryitem" onmouseover='gp(87);'>LR</span> as a dedicated transport for your termies & it doesn't use a <span class="glossaryitem" onmouseover='gp(57);'>HS</span> slot.  <br /> <br /> ~Vryce]]></description>
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				<pubDate><![CDATA[Sat, 28 May 2011 00:50:57]]> GMT</pubDate>
				<author><![CDATA[ Vryce]]></author>
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				<title>CSM 2000pts List</title>
				<description><![CDATA[ Yes I know I need a Raider.<br /> When I hand-wrote the list there was a Raider and in the list I've posted I just forgot to right it. I'll edit it again.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I also changed some things and I think it looks better.]]></description>
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				<pubDate><![CDATA[Sun, 29 May 2011 18:30:52]]> GMT</pubDate>
				<author><![CDATA[ MrPhok]]></author>
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				<title>CSM 2000pts List</title>
				<description><![CDATA[ I disagree with the advice on getting rid of EA on rhinos for KhorneBs. Their job is to deliver the berzerkers, and EA ensures that.]]></description>
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				<pubDate><![CDATA[Sun, 29 May 2011 19:51:53]]> GMT</pubDate>
				<author><![CDATA[ Brothererekose]]></author>
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				<title>Re:CSM 2000pts List</title>
				<description><![CDATA[ Abaddon with four termies in a <span class="glossaryitem" onmouseover='gp(87);'>LR</span> is going to be a little less than a 3rd of your total points.  I've read a lot of remarks about not taking Abaddon in serious games below 2250-2500 pts. His unit is costing you transports for two squads of troops (rhinos are a necessity of life for all your troops!). His unit is costing you upgrades for your other squads, and even the <span class="glossaryitem" onmouseover='gp(87);'>LR</span> he rides in. Abaddon and that unit is just too much of a points sink!<br /> <br /> Now that I've said that, I usually run Abaddon with 4 <span class="glossaryitem" onmouseover='gp(80);'>LC</span> termies with <span class="glossaryitem" onmouseover='gp(99);'>MoK</span>. A massive assault monster.  Everyone re-rolls wounds!  Abaddon's initiative will beat a lot of others, and unless his daemon weapon rolls a 1 for attacks he is going to hurt the enemy bad.  The termies are there to finish the job.  Their sheer number of attacks with the mark and the fact that they can re-roll wounds more than makes up for their average S and <span class="glossaryitem" onmouseover='gp(149);'>WS</span> <span class="glossaryitem" onmouseover='gp(72);'>imo</span>.  <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 30 May 2011 06:22:23]]> GMT</pubDate>
				<author><![CDATA[ fantastic!]]></author>
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