<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Blackwater Gulch - Rules updated and expanded!"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/6.page</link>
		<description><![CDATA[Latest messages posted in the thread "Blackwater Gulch - Rules updated and expanded!"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Blackwater Gulch - Rules updated and expanded!</title>
				<description><![CDATA[ Blackwater Gulch is a Wild West skirmish game I've been writing. It's been through a lot of revisions based on tons of feedback over the last year or so and I'm happy to announce the latest version is finally done. You start out with a small gang and after each game your gang members earn experience, and learn new skills, buy new weapons, and add more members. It's kind of part wargame, part <span class="glossaryitem" onmouseover='gp(345);'>rpg</span>.<br /> <br /> The rules are are in 2 separate pieces now:<br /> <br /> Gangfight Skirmish Game System - These are the core rules that will be used for all Gangfight Games. Planning to one day have several different game settings all using this core ruleset.<br /> Blackwater Gulch Expansion Guide - The additional rules for playing Blackwater Gulch, including Professions, skills, equipment, etc.<br /> <br /> The preview rules are just plain text. Now that we're closer to having things finalized we'll soon be adding photos, diagrams and more. Also, the Blackwater Gulch Expansion Guide is lacking a lot of fluff and background, it's really just the rules. That will all be coming later as well.<br /> <br /> There's also 2 versions of these rules, a PDF version and an ePub version for if you want to use tablets or e-readers like the iPad or Kindle.<br /> <br /> So, feel free to visit the website at <a href="http://www.blackwatergulch.com" target="_new" rel="nofollow">http://www.blackwatergulch.com</a> and check it out <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Thanks <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/378158/2977377.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/378158/2977377.page</link>
				<pubDate><![CDATA[Thu, 23 Jun 2011 03:34:35]]> GMT</pubDate>
				<author><![CDATA[ Necros]]></author>
			</item>
			<item>
				<title>Blackwater Gulch - Rules updated and expanded!</title>
				<description><![CDATA[ Good work, Necros!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/378158/2978718.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/378158/2978718.page</link>
				<pubDate><![CDATA[Thu, 23 Jun 2011 13:02:23]]> GMT</pubDate>
				<author><![CDATA[ bbb]]></author>
			</item>
			<item>
				<title>Blackwater Gulch - Rules updated and expanded!</title>
				<description><![CDATA[ My club is planning a lot of Wild/Weird West games over the next few months, so I've downloaded these and will digest them fully over the weekend.<br /> <br /> R.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/378158/2979472.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/378158/2979472.page</link>
				<pubDate><![CDATA[Thu, 23 Jun 2011 15:47:38]]> GMT</pubDate>
				<author><![CDATA[ precinctomega]]></author>
			</item>
			<item>
				<title>Blackwater Gulch - Rules updated and expanded!</title>
				<description><![CDATA[ Cool thanks, let me know what ya think <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/378158/2980634.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/378158/2980634.page</link>
				<pubDate><![CDATA[Thu, 23 Jun 2011 19:55:02]]> GMT</pubDate>
				<author><![CDATA[ Necros]]></author>
			</item>
	</channel>
</rss>