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		<title><![CDATA[Latest posts for the thread "CSM 1000 vs Specialized Armies"]]></title>
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				<title>CSM 1000 vs Specialized Armies</title>
				<description><![CDATA[ Friends of mine tend to run specialized army lists that revolve around powering up certain units. One of them plays Nids, uses 2 Nid Primes in Warrior Broods, with 2 trigon primes deepstriking.<br /> The other plays destroyer heavy necrons with monoliths.<br /> Basicly I'm trying to find a way to kill off these two lists, last time it failed just running a <span class="glossaryitem" onmouseover='gp(262);'>DP</span> with Khorne loaded Rhinos.<br /> Suggestions?<br /> <br /> Chaos Lord <br /> -Mark of Slaanesh<br /> -Combi-Meltagun<br /> -Blissgiver<br /> <br /> 8x Khorne Berzerkers <br /> - Chaos Rhino w/ Daemon Poss <br /> <br /> 8x Plague Marines <br /> - 2x Plasma gun<br /> - Chaos Rhino w/ Daemon Poss <br /> <br /> 5x Chaos Havocs<br /> - Chaos Glory<br /> - 4x Missile<br /> <br /> 5x Chaos Havocs<br /> - Chaos Glory<br /> - 4x Autocannon<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 23 Jun 2011 21:02:08]]> GMT</pubDate>
				<author><![CDATA[ cease09]]></author>
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				<title>Re:CSM 1000 vs Specialized Armies</title>
				<description><![CDATA[ If you have two squads of havocs it might be worth giving one 4 <span class="glossaryitem" onmouseover='gp(328);'>mls</span> and one the 4 autocannons splittling heavy or special weps normaly dosnt end well.]]></description>
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				<pubDate><![CDATA[Thu, 23 Jun 2011 21:09:47]]> GMT</pubDate>
				<author><![CDATA[ jariksolo]]></author>
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				<title>Re:CSM 1000 vs Specialized Armies</title>
				<description><![CDATA[ <blockquote><div><cite>jariksolo wrote:</cite>If you have two squads of havocs it might be worth giving one 4 <span class="glossaryitem" onmouseover='gp(328);'>mls</span> and one the 4 autocannons splittling heavy or special weps normaly dosnt end well.</div></blockquote><br /> <br />  <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0">  You're right, I'll fix that.<br /> <br /> Also, I was wondering if I could just have my Chaos Lord join the khorne berzerks in the rhino and tag along with them.]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2011 00:42:41]]> GMT</pubDate>
				<author><![CDATA[ cease09]]></author>
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				<title>Re:CSM 1000 vs Specialized Armies</title>
				<description><![CDATA[ <blockquote><div><cite>cease09 wrote:</cite><br /> Also, I was wondering if I could just have my Chaos Lord join the khorne berzerks in the rhino and tag along with them.</div></blockquote><br /> You can definitely do that. As long as the lord is still in power armor and the rhino has room!]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2011 14:35:14]]> GMT</pubDate>
				<author><![CDATA[ fantastic!]]></author>
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				<title>Re:CSM 1000 vs Specialized Armies</title>
				<description><![CDATA[ Your list should work alright against those guys. I would dilute the autocannons in your second havoc squad with a missile launcher or two. They're a lot better against tyranid warriors and trygons and as long as you keep two autocannons, there's no significant loss in firepower against transports and such.<br /> <br /> Why are you taking possession on the rhinos when they don't even have combimeltas? Extra armour is cheaper and the only difference is that with possession you get to shoot the pintle bolter if you only moved at combat speed. I would drop at least one possession for wings on the lord.<br /> <br /> Is it even possible to run a destroyer-heavy list at 1000pts with multiple monoliths? Your berserkers and lord should be able to sweep a unit of warriors each and win pretty hard.]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2011 15:14:35]]> GMT</pubDate>
				<author><![CDATA[ Almarine]]></author>
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				<title>CSM 1000 vs Specialized Armies</title>
				<description><![CDATA[ You should be able to get Necrons below 25% with those Zerkers. But I also think you need a <span class="glossaryitem" onmouseover='gp(105);'>PF</span> on both these squads. It'll help you deal with those T6 a little bit.<br /> <br /> I've tried out the Slaanesh lord before, but I didn't have any luck. Hopefully you will. Also I'd switch out one of the havocs for 2 Oblits, gives you a bit more versitility.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 03:17:18]]> GMT</pubDate>
				<author><![CDATA[ Billie_Joe]]></author>
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				<title>CSM 1000 vs Specialized Armies</title>
				<description><![CDATA[ <blockquote><div><cite>Billie_Joe wrote:</cite>You should be able to get Necrons below 25% with those Zerkers. But I also think you need a <span class="glossaryitem" onmouseover='gp(105);'>PF</span> on both these squads. It'll help you deal with those T6 a little bit.<br /> <br /> I've tried out the Slaanesh lord before, but I didn't have any luck. Hopefully you will. Also I'd switch out one of the havocs for 2 Oblits, gives you a bit more versitility.</div></blockquote><br /> <br /> Great ideas here, especially obliterators. Necrons and nids are both going to have a hard tiem dealing with those from range, and they have lascannons and plasma cannons to murder their trygons and guys very well.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 03:23:09]]> GMT</pubDate>
				<author><![CDATA[ Almarine]]></author>
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				<title>CSM 1000 vs Specialized Armies</title>
				<description><![CDATA[ <blockquote><div><cite>Billie_Joe wrote:</cite>You should be able to get Necrons below 25% with those Zerkers. But I also think you need a <span class="glossaryitem" onmouseover='gp(105);'>PF</span> on both these squads. It'll help you deal with those T6 a little bit.<br /> <br /> I've tried out the Slaanesh lord before, but I didn't have any luck. Hopefully you will. Also I'd switch out one of the havocs for 2 Oblits, gives you a bit more versitility.</div></blockquote><br /> <br /> Sure, the Oblits sound good. and I got some points left over that I could prolly sink into <span class="glossaryitem" onmouseover='gp(105);'>PF</span>.<br /> <br /> I've always wanted to try out the daemon weapons. Little bit risky but they seem so cool. Slaanesh seemed to be the best choice for what I was going for, both for the mark increase and the ability.<br /> <br /> Also, thank you so much for all the posts everyone <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> , I plan to run this list with the improvements next time I play them. ]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 10:47:57]]> GMT</pubDate>
				<author><![CDATA[ cease09]]></author>
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				<title>Re:CSM 1000 vs Specialized Armies</title>
				<description><![CDATA[ No problem... If you're going for a <span class="glossaryitem" onmouseover='gp(412);'>DW</span> though, I have to recommend nurgle. The poison makes rotfilther or whatever it's called about as likely to kill an <span class="glossaryitem" onmouseover='gp(93);'>MC</span> in one phase as blissgiver, but the wound rerolls against t4 or less makes it worth the extra points. I6 for T5 is another tradeoff that works well in assaults against infantry units.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 13:53:50]]> GMT</pubDate>
				<author><![CDATA[ Almarine]]></author>
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