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		<title><![CDATA[Latest posts for the thread "How many is TOO many?"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/69.page</link>
		<description><![CDATA[Latest messages posted in the thread "How many is TOO many?"]]></description>
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				<title>How many is TOO many?</title>
				<description><![CDATA[ So the other day I went to play an <span class="glossaryitem" onmouseover='gp(7);'>Apoc</span> game at <span class="glossaryitem" onmouseover='gp(38);'>FLGS</span>. It was entirely random and I just brought as may things as I possibly could. So beside my Plauge Tower of Nurgle, I also have made 8 Dooms Day Devices. Now I knew ahead of time that we most likely weren't gonna finish all 6 turns, so I took more than I needed because I wanted them to activate sooner. Now I realize that I may have gone overboard on it, and I felt bad cause I was just doning it for fun and got called a power gamer.<br /> <br /> Now even with my 8k of Chaos, and my frinds 8k of Tyranids, were were still lower than the other side, who decided to run basicly no mech what so ever. Thus when my <span class="glossaryitem" onmouseover='gp(788);'>DDD</span> went off they could actully kill things. Now in a total of 4 turns I got 4 Barrages off, 1 <span class="glossaryitem" onmouseover='gp(24);'>d6</span> D weapon shot, and 1 <span class="glossaryitem" onmouseover='gp(788);'>DDD</span> blew up. So really they didn't do anything too much to impact the game. But just for future games, how many is too many?]]></description>
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				<pubDate><![CDATA[Mon, 11 Jul 2011 19:02:44]]> GMT</pubDate>
				<author><![CDATA[ Billie_Joe]]></author>
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				<title>How many is TOO many?</title>
				<description><![CDATA[ Your opponents couldn't damage them and delay their activation?<br /> <br /> I'd say they're the ones with the problem, not you. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/382256/3056489.page</guid>
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				<pubDate><![CDATA[Mon, 11 Jul 2011 19:05:34]]> GMT</pubDate>
				<author><![CDATA[ Monster Rain]]></author>
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				<title>Re:How many is TOO many?</title>
				<description><![CDATA[ In <span class="glossaryitem" onmouseover='gp(7);'>Apoc</span> nothing is to much. Thats the point of <span class="glossaryitem" onmouseover='gp(7);'>Apoc</span>.]]></description>
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				<pubDate><![CDATA[Mon, 11 Jul 2011 19:29:31]]> GMT</pubDate>
				<author><![CDATA[ Noir]]></author>
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				<title>How many is TOO many?</title>
				<description><![CDATA[ Yeah... if you cant deal with loosing copious amounts of stuff then dont play <span class="glossaryitem" onmouseover='gp(7);'>Apoc</span>.  It is NOT meant to be fair and balanced.]]></description>
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				<pubDate><![CDATA[Wed, 13 Jul 2011 00:36:45]]> GMT</pubDate>
				<author><![CDATA[ sennacherib]]></author>
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				<title>How many is TOO many?</title>
				<description><![CDATA[ yeah i have to echo the sentiments of everyone else, its apocalypse. the fun part of those games is bringing the giant doom machines. I say one up it next time, bring an imperial army...<br /> only warlord titans <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 13 Jul 2011 00:46:10]]> GMT</pubDate>
				<author><![CDATA[ Joetaco]]></author>
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