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		<title><![CDATA[Latest posts for the thread "SEMPER VICTORIA."]]></title>
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				<title>SEMPER VICTORIA.</title>
				<description><![CDATA[  SEMPER VICTORIA. <br /> <br /> This is an <span class="glossaryitem" onmouseover='gp(293);'>RP</span> that is an apocalypse/survival game. Long posts but fast paced. <br /> <br /> It is the year 2018<br /> <br /> You are a member of bravo company 67th NATO ‘JSF’ (Joint Strike Force) rangers. Three months ago. A mass of alien creatures descended on earth, wiping out the population of new Zealand and invading Australia with their strange and terrifying weaponry. It is a losing battle. Your Sea Knight helicopter was shot down over New Guinea and your unit is scattered throughout the jungle. As the xenos troops hunt you, you will attempt to make it to the coast and from their to the evac point in Vietnam. From there. It will be a grueling fight for planetary dominance. <br /> <br /> There are seven starting classes but only the first to request these will the three ‘specialist ranks.’ All classes start with standard weapons but can upgrade to more powerful with every 10 XP points earned<br /> <br /> Ranger: the standard trooper. Armed with a SCAR rifle, 50. Pistol, alpha CQC training, a foot long machete-like knife, three syringes of morphine, one frag, a flashlight, rations for three days, four extra ammo clips for their rifles, and two for their sidearm’s. flak jacket NOD flak helmet, cross-com these troopers are the epitome of the Joint Strike Force.<br /> <br /> Combat engineers: CE troops are the heavy-hitters. Armed with a APE powered armor suit designed to lift the massive ‘<span class="glossaryitem" onmouseover='gp(755);'>NOVA</span>’ rocket launchers they carry. They easily overcome enemy vehicles but are weaker against infantry. <br /> Armament: <span class="glossaryitem" onmouseover='gp(755);'>NOVA</span> rocket launcher (10 reloads) generation three M4 carbines, mines (4) survival knife, grenades (4) and five carbine reloads. APE suit. NOD, helmet, cross-com<br /> <br /> RTO: amrmament: SCAR A3 (3 reloads), colt 1911 (2 reloads), survival knife, flak vest, flak Helmet, Radio (raido does NOT open cross-com frequencies and standard raido waves at once, it takes a full turn to calibrate the differnce) airstrike (2) binoculars (1)<br /> <br /> HMMWV driver: Humvee drivers are equipped with a 12 gauge combat shotgun (3 extra mags), a metal storm pistol, a humvee, (optional TOW or 50 caliber <span class="glossaryitem" onmouseover='gp(563);'>MG</span>) and a light Hornet SMG (2 reloads) flak vest, NOD, carjacking abilities (any soldier can fire a Humvee’s main gun)<br /> <br /> SPEC CLASSES<br /> Sniper: armament: M14 sniper rifle/50.scoped (your choice) survival knife (M14 three extra mags. 50. twenty extra shots) u-100 SMG. Flak vest, helmet, night vision goggles, ghili suit cross-com (50. is a single shot insta-kill weapon that takes a turn to load)<br /> <br /> Chopper pilot: FN FAL (three reloads) single-shot 50. Cal hand-cannon. (10 reloads) flight helmet (think delta force helmet) flak vest, NOD, little bird helicopter gunship (transports 5 men) over-com (has access to all methods of communication.)<br /> <br /> SAW operator: armament: PARA/M60. (2 reloads) m9 pistol. (four reloads) flak helmet, cross-com, flak jacket, smoke grenades, (2)<br /> <br />  A NOTE ON CROSS-COMS: a cross com is a new version of radio tech that can only be set to a constantly changing frequency, making it impposible to track. The downside, is that no other troops can communicate with those who are using cross-coms (the cross-com is an intracompany channel. it cannot be used to communicate with <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>. only an RTO can do that.<br /> <br /> <br /> enemy troop classes and images (courtsy of the web) will be posted soon enough<br /> <br /> <br /> <br /> with a certain amount of XP you can buy new/upgrade existing weapons, ammo cap, armor, or gear.<br /> <br /> <br /> Xp is earned by accomplishments in-game (kills, saves, ect)<br /> <br /> <br /> the way you type is importent. if you say 'i shoot the berserker and it dies' then that post will be void. on the other hand 'I aim down the barral of my SCAR and into the fanged, dripping maw of the berserker, and pull the trigger, sendin three rounds out of my weapons muzzle' will be met with general applause. YOU MUST SAY HOW MANY SHOTS ARE IN YOUR MAGAZINE <span class="glossaryitem" onmouseover='gp(482);'>AT</span> THE END OF EACH POST! (try making a 'mag' file on word then updating it with each shot) <br /> <br /> your character's personality will be a deciding factor in how <span class="glossaryitem" onmouseover='gp(348);'>NPCs</span> treat you. or depending on if you execute captives or not.<br /> <br /> <br /> thank you.<br /> <br /> character:<br /> specialist:<br /> equipment:<br /> AI <span class="glossaryitem" onmouseover='gp(348);'>NPC</span> (interspersed with the interactive helmet)<br /> bio/backstory:<br /> best quality:<br /> worst quality:<br /> Quote:]]></description>
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				<pubDate><![CDATA[Sun, 17 Jul 2011 17:45:14]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>SEMPER VICTORIA.</title>
				<description><![CDATA[ Sorry bud, but I'm not jumping on this wagon. Way too many games already. <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 17 Jul 2011 17:48:46]]> GMT</pubDate>
				<author><![CDATA[ Darkvoidof40k]]></author>
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				<title>SEMPER VICTORIA.</title>
				<description><![CDATA[ dont worry. this is for after some of the others have cooled down that the big RPing starts.]]></description>
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				<pubDate><![CDATA[Sun, 17 Jul 2011 17:52:48]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>SEMPER VICTORIA.</title>
				<description><![CDATA[ anyone gonna join?]]></description>
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				<pubDate><![CDATA[Sun, 17 Jul 2011 18:40:09]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>SEMPER VICTORIA.</title>
				<description><![CDATA[ <blockquote><div><cite>ineptus astartes wrote:</cite>anyone gonna join?</div></blockquote><br /> <br /> Sorry to say dude, but there are already several <span class="glossaryitem" onmouseover='gp(649);'>RPs</span> up and a few waiting in the wings as it were, not much room right now for more... <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sun, 17 Jul 2011 18:42:03]]> GMT</pubDate>
				<author><![CDATA[ WARORK93]]></author>
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				<title>SEMPER VICTORIA.</title>
				<description><![CDATA[ this will kick off when several of the others quiet down. at the moment it is just constructing the universe.]]></description>
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				<pubDate><![CDATA[Sun, 17 Jul 2011 18:46:51]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>SEMPER VICTORIA.</title>
				<description><![CDATA[ it appears not...too bad...I had a great idea going. I suppose I will dredge it up from the depths when the other <span class="glossaryitem" onmouseover='gp(649);'>RPs</span> cool down.]]></description>
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				<pubDate><![CDATA[Sun, 17 Jul 2011 19:42:56]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>Re:SEMPER VICTORIA.</title>
				<description><![CDATA[ Can I still join? <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> character: Scran Kessler<br /> specialist: Deceiving, lying and making up things<br /> equipment: <br /> AI <span class="glossaryitem" onmouseover='gp(348);'>NPC</span> (interspersed with the interactive helmet), the standard trooper. Armed with a SCAR rifle, 50. Pistol, alpha CQC training, a foot long machete-like knife, three syringes of morphine, one frag, a flashlight, rations for three days, four extra ammo clips for their rifles, and two for their sidearm’s. flak jacket NOD flak helmet, cross-com these troopers are the epitome of the Joint Strike Force, deck of cards, lighter, extra ammo (if possible), extra knife, (if possible), a rope and all other kinds of stuff that come with a survival kit.<br /> bio/backstory: Born and raised in some gakky village, he is regarded as a bit of a farmer among the rest of the group. Often he has old values of life and such. He isn't too experienced with all the fancy technology and still prefers it to kill the enemy with a knife in his hand and a gun in the other. He doesn't drink and doesn't smoke.<br /> best quality: Loyal like a dog to his friends<br /> worst quality: Doesn't trust many people<br /> Quote: "I'm here to fight, not to make friends..."]]></description>
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				<pubDate><![CDATA[Sun, 17 Jul 2011 20:28:48]]> GMT</pubDate>
				<author><![CDATA[ loner]]></author>
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				<title>SEMPER VICTORIA.</title>
				<description><![CDATA[ good!<br /> <br /> (we will accumulate players over a period of time before starting)]]></description>
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				<pubDate><![CDATA[Sun, 17 Jul 2011 20:46:46]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>SEMPER VICTORIA.</title>
				<description><![CDATA[ <blockquote><div><cite>ineptus astartes wrote:</cite>good!<br /> <br /> (we will accumulate players over a period of time before starting)</div></blockquote><br /> <br /> Not everyone replies within two hours... <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Just wondering, but are there possible ranks to achieve? Like corporal, sergeant, lieutenant?]]></description>
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				<pubDate><![CDATA[Sun, 17 Jul 2011 20:50:23]]> GMT</pubDate>
				<author><![CDATA[ loner]]></author>
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				<title>SEMPER VICTORIA.</title>
				<description><![CDATA[ yes. you can also upgrade your weapons, or purchase new ones and flash any medals you get as propaganda.]]></description>
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				<pubDate><![CDATA[Sun, 17 Jul 2011 20:53:33]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>SEMPER VICTORIA.</title>
				<description><![CDATA[ <blockquote><div><cite>ineptus astartes wrote:</cite>yes. you can also upgrade your weapons, or purchase new ones and flash any medals you get as propaganda.</div></blockquote><br /> I can has bayonet? <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 17 Jul 2011 20:54:41]]> GMT</pubDate>
				<author><![CDATA[ loner]]></author>
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				<title>SEMPER VICTORIA.</title>
				<description><![CDATA[ yes that is wat the big knife is for]]></description>
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				<pubDate><![CDATA[Sun, 17 Jul 2011 20:58:08]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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				<title>SEMPER VICTORIA.</title>
				<description><![CDATA[ <br /> <span class="glossaryitem" onmouseover='gp(17);'>BTW</span>: as of now. we will be making the universe. the <span class="glossaryitem" onmouseover='gp(293);'>RP</span> does not start for a while.]]></description>
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				<pubDate><![CDATA[Sun, 17 Jul 2011 21:31:00]]> GMT</pubDate>
				<author><![CDATA[ ineptus astartes]]></author>
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