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		<title><![CDATA[Latest posts for the thread "1500 Grey Knights, 5th list"]]></title>
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				<title>1500 Grey Knights, 5th list</title>
				<description><![CDATA[ Okay, it took me all weekend to make this list, and I hope it works<br /> <br /> Ordo Mallus <span class="glossaryitem" onmouseover='gp(272);'>INQ</span>- terminator/d hammer/storm bolter, 3 servo skulls <br /> =74 <br /> <br /> Troops: <br /> 10 Terminators - 2 Incinerators, Psybolt, Swords/Halberds/Hammers <br /> =430 <br /> 10 Strike Troops - 2 Psycannons, Psybolt, Rhino <br /> =280 <br /> <br /> Elites: <br /> 10 Purifiers - 2 Psycannons, 2 Incinerators, 2 Hammers, Psybolt, Rhino <br /> =330 <br /> Techmarine - Storm bolter, NF Sword <br /> =98 <br /> <br /> Heavy: <br /> Dreadnaught - 2 <span class="glossaryitem" onmouseover='gp(478);'>TLACs</span>, Psybolt <br /> = 135 <br /> Dreadnaught - 2 <span class="glossaryitem" onmouseover='gp(478);'>TLACs</span>, Psybolt <br /> =135 <br /> <br /> TOTAL= 1482 <br /> <br /> Alright. I edited my list a wee bit, but I think it was for the better. i have some wiggle room, and I have options. <br /> A) I could add Hunter Killer Missiles to be sitting at 1502 <br /> or <br /> B) I could take a techmarine with no upgrades (or scrounge somewhere for 10 points. Other source would be Psybolt from Purifiers, but add 10 points for I dunno, maybe 1 <span class="glossaryitem" onmouseover='gp(55);'>HK</span> Missile. Something, I dunno) and then give the Inquisitor Dark Communion. <br /> or <br /> C) Do both by taking a plain techmanrine and no psybolt on purifiers.<br /> <br /> I do and dont like the idea of giving him the psyker upgrade, because you give any one weapon for a force sword (the hammer seems almost necessary to give him a little more killing potential)<br /> Could the force sword replace the chainsword, and the hammer replace the sword?]]></description>
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				<pubDate><![CDATA[Mon, 18 Jul 2011 16:48:28]]> GMT</pubDate>
				<author><![CDATA[ ShottyScotty]]></author>
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				<title>1500 Grey Knights, 5th list</title>
				<description><![CDATA[ Personal preference, but I like having 2 10 man troop choices available to have on the board at deployment if i'm runnin terminators, that way they can be deepstruck in later. Don't know the rules for deepstriking via deployment phase, so yeah.<br /> <br /> List looks more cohesive, but still gotta say some of those upgrades seem a tad unnecessary. But, I say roll with it for a while, test it out and try minor alterations until you're satisfied.<br /> <br /> Good job taking so much advice and criticisms in such grand fashion. Even better, you ACTUALLY APPLIED THE ADVICE!!! I LOVE THAT!]]></description>
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				<pubDate><![CDATA[Tue, 19 Jul 2011 02:18:35]]> GMT</pubDate>
				<author><![CDATA[ Markillius08]]></author>
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				<title>1500 Grey Knights, 5th list</title>
				<description><![CDATA[ Which upgrades seem unnecessary? let me know and then I can put those points to good use. I don't know if I can scrap enough for another strike squad, but if you were to do it, what would you sacrifice? (I technically have 2 10 man squads at the beginning, but only 1 troop cripples my effectiveness for objectives)<br /> I personally think I could scrap:<br /> the upgrades on the techmarine, but maybe not the storm bolter<br /> incinerators in my purifiers, maybe switch them to psycannons (later when I can afford to replace my models with incinerators)<br /> scrap psybolt in purifers. Only 6 would use it, and thats when they are not in vehicle. Thats only when they are going into assault. So is it worth a couple times?<br /> and I dont know about anything else, but what would be worth buying with that little points?]]></description>
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				<pubDate><![CDATA[Tue, 19 Jul 2011 02:54:50]]> GMT</pubDate>
				<author><![CDATA[ ShottyScotty]]></author>
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				<title>1500 Grey Knights, 5th list</title>
				<description><![CDATA[ #1) I'd lose the Techmarine. Is a good idea, but just doesn't add enough to the list on the whole to justify using it <span class="glossaryitem" onmouseover='gp(72);'>imo</span>. You could spend those points on more men.<br /> <br /> #2) Either drop the incinerators or the psybolt from the termies. If you run the incinerators, you're only adding the +1 <span class="glossaryitem" onmouseover='gp(123);'>str</span> to 8 guns, and the squad in itself isn't supposed to be a strong shooting platform, it's for melee and heavy hitting. I can see 1 incinerator, it's justifiable, but not not 2 <span class="glossaryitem" onmouseover='gp(72);'>imo</span>.<br /> <br /> #3) Purifiers don't need 2 <span class="glossaryitem" onmouseover='gp(30);'>DH</span>. 1 is enough to get the point across without sacrificing speed of hits. Also, I'd run all psycannon's personally, just more effective in an all around sense. They can apply to more situations and do much more damage on average than the flamers can.<br /> <br /> #4) Again, personal taste, but I don't like giving a <span class="glossaryitem" onmouseover='gp(30);'>DH</span> to my inquisitors. If it has termi armor, makes more sense. But again, I don't like giving it to them cause it takes up valuable points away from the rest of the force.<br /> <br /> <br /> But see, I've realize i keep coming back to trying to convert you to my list, when really I don't want that at all. I want you to run what you want and how you want to. But I think in terms of my own logic, and that means i'll always be trying to push for someone to run something that closely parallels my own list.<br /> <br /> <br /> I'd say you're list is honestly fine, all of it, except that you need to drop the techmarine for the simple fact of putting into place something that works more cohesively with the force. But like I've said, the list is pretty close to solid. May even be solid, just needs playtesting.<br /> <br /> Give it a go bud, then decide what YOU want to do with it. Hope this helps.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 19 Jul 2011 03:06:20]]> GMT</pubDate>
				<author><![CDATA[ Markillius08]]></author>
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				<title>1500 Grey Knights, 5th list</title>
				<description><![CDATA[ That and also I dont really want to pay close to $50 so I can get a techmarine thats not metal. And the main reason why the terminator inquisitor has the hammer is because of that armour, stormbolter, hammer combo. I'd contemplate running the dark communion/power armour/3 servo skull option, but it would then have to stay in the back and not do much. And it couldnt have its own ride because all the seats are taken (unless he gets his own razorback or some <span class="glossaryitem" onmouseover='gp(270);'>sh</span>!t. but seems wasteful). The termie approach gives him some use in my list. <br /> Would you recommend sacrificing 5 termies (or so) for 10 strike troops in a rhino? just an idea. But terminators are so winnnnnn]]></description>
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				<pubDate><![CDATA[Tue, 19 Jul 2011 03:15:10]]> GMT</pubDate>
				<author><![CDATA[ ShottyScotty]]></author>
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				<title>1500 Grey Knights, 5th list</title>
				<description><![CDATA[ All I will say is that you know where you're going with the list, and how you want to play it. You sacrifice what you think you need to in order to make the list work, if you think it could work better.<br /> <br /> I can't say more than that, other than I LOVE termies, so it's ALWAYS hard for me to sacrifice them. Though, also realize and combat squaded 10 man termie squad can be brutal.]]></description>
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				<pubDate><![CDATA[Tue, 19 Jul 2011 03:23:11]]> GMT</pubDate>
				<author><![CDATA[ Markillius08]]></author>
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				<title>1500 Grey Knights, 5th list</title>
				<description><![CDATA[ Ooooh. Good point. All termies will be kept. My Ork playign friend hates them. Nothing to get past their saves (except my horrid rolls. 1 and 5, 1 and 6, 1 and 4. Everytime then he hits two termies.)<br /> <br /> Anyways, I am contemplating switching the 10 man purifiers to be strike troops, and have a 5man 2 psybolt purifier retinue with a rhino with the power armour <span class="glossaryitem" onmouseover='gp(272);'>inq</span>.<br />  it would look like:<br /> 10 Terms and upgrades 430<br /> 10 strike troops with same load out as <span class="glossaryitem" onmouseover='gp(280);'>OP</span>) 280<br /> 10 same as above 280<br /> 2 dreadnaughts <span class="glossaryitem" onmouseover='gp(478);'>tlac</span> 270<br /> 5 purifers, 2 psycannons, 1 hammer rhino 185 <br /> inquisitor with power armour, 3 skulls powerfist (maybe) 57<br /> total 1502<br /> opinion? I really like the <span class="glossaryitem" onmouseover='gp(280);'>OP</span>, I may try it out and test it and then go from there when I got the cash.<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 19 Jul 2011 04:27:44]]> GMT</pubDate>
				<author><![CDATA[ ShottyScotty]]></author>
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				<title>1500 Grey Knights, 5th list</title>
				<description><![CDATA[ do what you gotta do bud. Sounds like you've got the hang of the list making now.]]></description>
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				<pubDate><![CDATA[Tue, 19 Jul 2011 21:27:35]]> GMT</pubDate>
				<author><![CDATA[ Markillius08]]></author>
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				<title>1500 Grey Knights, 5th list</title>
				<description><![CDATA[ List making seems really hard if you want an all-comers that will do reasonably well against everyone (also considering the low point limit)]]></description>
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				<pubDate><![CDATA[Tue, 19 Jul 2011 21:30:40]]> GMT</pubDate>
				<author><![CDATA[ ShottyScotty]]></author>
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				<title>1500 Grey Knights, 5th list</title>
				<description><![CDATA[ Well, the trick is to not make an all comers list. Make a list to a theme, be it your favorite unit, playstyle, etc.<br /> <br /> If you focus on that theme, and then just think how you can apply it, what units you need to succeed, that's part 1.<br /> <br /> Then, part 2 is evaluating the weaknesses of the list, as you'll already know your strengths. If you try to make an all comers list, it will come out a 5 or 6, tops a 7 on the effective scale of 10. BUT, if you know what your list does well, and how to make it happen or force it upon your opponents, your lists weaknesses and how to vanguard against them, and be able to tactically evaluate your opponents forces and their weaknesses, its easily an 8 or a 9 effectively.<br /> <br /> You just have to learn. And trial by fire is the best way <span class="glossaryitem" onmouseover='gp(72);'>imo</span>.]]></description>
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				<pubDate><![CDATA[Tue, 19 Jul 2011 22:04:44]]> GMT</pubDate>
				<author><![CDATA[ Markillius08]]></author>
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				<title>1500 Grey Knights, 5th list</title>
				<description><![CDATA[ I realize now saying all comers wasn't the best use of words. I wanted to make a list which had no major weaknesses (other than lack of people. <span class="glossaryitem" onmouseover='gp(305);'>GK</span> has that problem unless you take inquistor list) and one that I could do a fair bit of damage with using a fair share of <span class="glossaryitem" onmouseover='gp(305);'>GK</span>'s versitility]]></description>
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				<pubDate><![CDATA[Wed, 20 Jul 2011 03:16:01]]> GMT</pubDate>
				<author><![CDATA[ ShottyScotty]]></author>
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				<title>1500 Grey Knights, 5th list</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Ordo Mallus <span class="glossaryitem" onmouseover='gp(272);'>INQ</span>- terminator/d hammer/storm bolter, 3 servo skulls<br /> =74 </div></blockquote><br /> I'd take a Xenos Inquistor with rad and psychostroke grenades sticking her to the Termies.]]></description>
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				<pubDate><![CDATA[Wed, 20 Jul 2011 14:37:48]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>Re:1500 Grey Knights, 5th list</title>
				<description><![CDATA[ If you are taking a <span class="glossaryitem" onmouseover='gp(272);'>INQ</span> and Techmarine they need Rad/Psychos, they are just too good not to take.  I'd also either go with 3-4 transports or none, that one Rhino has no chance especially with it's deadly cargo making it such a high priority target.  Swapping the Purifiers for more Strikes or Interceptors would groove together a bit better <span class="glossaryitem" onmouseover='gp(71);'>imho</span>.  Nice list and tactical insight for sure though, keep play testing it.   <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 20 Jul 2011 14:50:05]]> GMT</pubDate>
				<author><![CDATA[ BladeWalker]]></author>
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