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		<title><![CDATA[Latest posts for the thread "Little Round Worlds, Yo"]]></title>
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				<title>Little Round Worlds, Yo</title>
				<description><![CDATA[ Badlands<br /> <img src="https://lh3.googleusercontent.com/-8W7nRVjqnGg/Tiey-k6VPcI/AAAAAAAAAF0/ytaFlDc6dNA/s640/IMG_3701.JPG" border="0" /><br /> <br /> Lava<br /> <img src="https://lh6.googleusercontent.com/-Y4ae-T_agd8/TijxR-emNQI/AAAAAAAAAGw/z13o-EfZx7o/s640/IMG_3713.JPG" border="0" />]]></description>
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				<pubDate><![CDATA[Sat, 23 Jul 2011 18:06:29]]> GMT</pubDate>
				<author><![CDATA[ crimsonmicc]]></author>
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				<title>Re:Little Round Worlds, Yo</title>
				<description><![CDATA[ I like the look of the badlands base. Nice job. <br /> <br /> looking forward to seeing your models. ]]></description>
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				<pubDate><![CDATA[Sat, 23 Jul 2011 19:22:46]]> GMT</pubDate>
				<author><![CDATA[ Scrazza]]></author>
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				<title>Re:Little Round Worlds, Yo</title>
				<description><![CDATA[ Models?<br /> <br /> Derelict Data<br /> <img src="https://lh3.googleusercontent.com/-qU9nFRlFSu8/TieypxRYQMI/AAAAAAAAAFs/8o0l-AxaFDM/s640/IMG_3696.JPG" border="0" /><br /> <br /> Desert<br /> <img src="https://lh6.googleusercontent.com/-qbYyLB2r3sw/TieyQbqtSvI/AAAAAAAAAFY/LYagUbIB_xg/s640/IMG_3682.JPG" border="0" />]]></description>
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				<pubDate><![CDATA[Mon, 25 Jul 2011 02:21:14]]> GMT</pubDate>
				<author><![CDATA[ crimsonmicc]]></author>
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				<title>Little Round Worlds, Yo</title>
				<description><![CDATA[ How did you do the desert? It looks really really good. ]]></description>
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				<pubDate><![CDATA[Mon, 25 Jul 2011 04:48:36]]> GMT</pubDate>
				<author><![CDATA[ 40k Ninja]]></author>
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				<title>Little Round Worlds, Yo</title>
				<description><![CDATA[ <blockquote><div><cite><span class="glossaryitem" onmouseover='gp(3);'>40k</span> Ninja wrote:</cite>How did you do the desert? It looks really really good. </div></blockquote><br /> Assembly:<br /> <br /> 1 Glue on Plasticard chips, like cracking stone or mud<br /> 2 Have the sand over flow on to the plasticard a bit <br /> <br /> Painting:<br /> <br /> 1 Prime white<br /> 2 Layer on a heavy layer of quite thin'd down dark browish<br /> 3 Before it has totally dried blot out the center of the chips, with a dry brush, so they are whitish again<br /> 4 Let dry<br /> 5 Essentially steps 2-4 with other warm colors (red, orange, more brown) and black<br /> <br /> There is no dry brushing, all the Highlighting is either reductive or from the way the thin'd paint flows. I got the idea from this rembrandt:<br /> <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
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<br /> He scraped the paint off to form the hair highlights <br /> <img src="http://mystudios.com/rembrandt/works/rembrandt-sp-as-young-man.jpg" border="0" />
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				<pubDate><![CDATA[Mon, 25 Jul 2011 06:04:50]]> GMT</pubDate>
				<author><![CDATA[ crimsonmicc]]></author>
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				<title>Re:Little Round Worlds, Yo</title>
				<description><![CDATA[ Industrial<br /> <img src="https://lh5.googleusercontent.com/-8AW-kDFdzBs/TieygabUBRI/AAAAAAAAAGc/dWw7bM62y4w/s720/IMG_3691.jpg" border="0" /><br /> <br /> Snow<br /> <img src="https://lh3.googleusercontent.com/-8wGBQNMa9J4/TiezAcLaiXI/AAAAAAAAAF4/xnUW39pC6Qs/s720/IMG_3702.JPG" border="0" />]]></description>
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				<pubDate><![CDATA[Mon, 25 Jul 2011 20:54:36]]> GMT</pubDate>
				<author><![CDATA[ crimsonmicc]]></author>
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				<title>Re:Little Round Worlds, Yo</title>
				<description><![CDATA[ Great work!]]></description>
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				<pubDate><![CDATA[Mon, 25 Jul 2011 20:57:04]]> GMT</pubDate>
				<author><![CDATA[ alarmingrick]]></author>
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				<title>Re:Little Round Worlds, Yo</title>
				<description><![CDATA[ Boardwalk<br /> <img src="https://lh3.googleusercontent.com/-xG_RH7OSEts/Ti88EZbKwaI/AAAAAAAAAHw/rg-QQCHt0Z8/s720/IMG_3716.JPG" border="0" /><br /> <br /> Unnatural Growth<br /> <img src="https://lh4.googleusercontent.com/-Eme8pVREijQ/Ti88X5HBLHI/AAAAAAAAAH8/817iNlOFZiE/s720/IMG_3724.JPG" border="0" />]]></description>
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				<pubDate><![CDATA[Tue, 26 Jul 2011 22:30:21]]> GMT</pubDate>
				<author><![CDATA[ crimsonmicc]]></author>
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				<title>Little Round Worlds, Yo</title>
				<description><![CDATA[ WOW! That wood for the boardwalk is great! what did you use? and have you considered making a post-apocalyptic abandoned city base? I would like to see something like that. Keep up the great work! ]]></description>
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				<pubDate><![CDATA[Tue, 26 Jul 2011 22:47:03]]> GMT</pubDate>
				<author><![CDATA[ sum1thtdiesalot]]></author>
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				<title>Little Round Worlds, Yo</title>
				<description><![CDATA[ <blockquote><div><cite>sum1thtdiesalot wrote:</cite>WOW! That wood for the boardwalk is great! what did you use? and have you considered making a post-apocalyptic abandoned city base? I would like to see something like that. Keep up the great work! </div></blockquote><br /> <br /> Balsa Wood. A post-apocalyptic abandoned city base might be in the cards soon. ]]></description>
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				<pubDate><![CDATA[Tue, 26 Jul 2011 23:13:31]]> GMT</pubDate>
				<author><![CDATA[ crimsonmicc]]></author>
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				<title>Re:Little Round Worlds, Yo</title>
				<description><![CDATA[ I dig your industrial bases, great rust technique!]]></description>
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				<pubDate><![CDATA[Wed, 27 Jul 2011 00:52:04]]> GMT</pubDate>
				<author><![CDATA[ FearPeteySodes]]></author>
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				<title>Little Round Worlds, Yo</title>
				<description><![CDATA[ <blockquote><div><cite>crimsonmicc wrote:</cite><br /> <br /> 1 Glue on Plasticard chips, like cracking stone or mud<br /> 2 Have the sand over flow on to the plasticard a bit <br /> <br /> </div></blockquote><br /> The gaps between the plasticard are a bit too big to be convincing as cracked mud, and it is never that linear when it happens.]]></description>
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				<pubDate><![CDATA[Wed, 27 Jul 2011 01:05:23]]> GMT</pubDate>
				<author><![CDATA[ Nowlan]]></author>
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				<title>Little Round Worlds, Yo</title>
				<description><![CDATA[ <blockquote><div><cite>Nowlan wrote:</cite><blockquote><div><cite>crimsonmicc wrote:</cite><br /> <br /> 1 Glue on Plasticard chips, like cracking stone or mud<br /> 2 Have the sand over flow on to the plasticard a bit <br /> <br /> </div></blockquote><br /> The gaps between the plasticard are a bit too big to be convincing as cracked mud, and it is never that linear when it happens.</div></blockquote><br /> <br /> True, then again the size of the pictures beguiles the size of the base.<br /> <br /> Snow//Industrial <br /> <img src="https://lh5.googleusercontent.com/-gdRPGq6o5o4/Ti891xXmIQI/AAAAAAAAAIc/pKZYDnCxzl0/s800/IMG_3734.JPG" border="0" /><br /> <br /> Derelict Data//Industrial <br /> <img src="https://lh3.googleusercontent.com/-V0APrzJMBLM/TiezdAV_SKI/AAAAAAAAAGE/V8aPe8zeZtk/s800/IMG_3708.JPG" border="0" />]]></description>
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				<pubDate><![CDATA[Thu, 28 Jul 2011 05:50:47]]> GMT</pubDate>
				<author><![CDATA[ crimsonmicc]]></author>
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