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		<title><![CDATA[Latest posts for the thread "Vannila Dark Angels, can it be done?"]]></title>
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				<title>Vannila Dark Angels, can it be done?</title>
				<description><![CDATA[ The idea for my army is a very themed shooty army with traits and Dark  Angel special rules. It is painted as Dark Angels so I'm not stealing  Dark Angel rules.<br>  <br>  I want to use:<br>  'Trust your Battle-Brothers'<br>  'Heed the Wisdom of the Ancients'<br>  <br>  opposed with:<br>  'Eye to Eye'<br>  'We Stand Alone'<br>  <br>  Then write the list from Vanilla (ultramarines) codex and add special  rules for all <span class="glossaryitem" onmouseover='gp(67);'>IC</span> and Terminator Hounors sgt's. Paying the appropreate  points. <br>  <br>  I think it's 5pts to stubborn a <span class="glossaryitem" onmouseover='gp(224);'>TH</span> Sgt and 10pts for <span class="glossaryitem" onmouseover='gp(67);'>IC</span>?<br>  <br>  I need to know more exact cost for <span class="glossaryitem" onmouseover='gp(25);'>DA</span> Special rules and if this kind of  vanilla + army special rules thing can be done (or if it's been done),  I figure an army built this way would never be allowed in a tounament  but I'm not worried about that.<br>  <br>  Any help or critisism would be appreciated.<br>  <br>  Usiel - playing outside the box buy the rules<br>  <br>  ]]></description>
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				<pubDate><![CDATA[Sun, 26 Feb 2006 04:34:18]]> GMT</pubDate>
				<author><![CDATA[ Commander Usiel]]></author>
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				<title>RE:Vannila Dark Angels, can it be done?</title>
				<description><![CDATA[ <P>By the rules, of course not.&nbsp; The <span class="glossaryitem" onmouseover='gp(119);'>SM</span> codex is very clear that if your chapter has its own special rules, you use those instead of the trait system.&nbsp; </P>  <P>If you want to make up your own rules with friends, feel free, but they may come up with something crazier in return (I'd like to use Bloodletters in my Slaanesh army!) that you wouldn't be too happy with.&nbsp; </P>  <P><span class="glossaryitem" onmouseover='gp(72);'>IMO</span> you should just use the <span class="glossaryitem" onmouseover='gp(25);'>DA</span> rules OR the trait system.&nbsp; Either one can easily make for a powerful army.&nbsp; My <span class="glossaryitem" onmouseover='gp(25);'>DA</span> have a very nice win percentage, a top ten <span class="glossaryitem" onmouseover='gp(48);'>GT</span> finish, and several tourney wins.</P>]]></description>
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				<pubDate><![CDATA[Sun, 26 Feb 2006 05:05:31]]> GMT</pubDate>
				<author><![CDATA[ Mannahnin]]></author>
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				<title>RE: Vannila Dark Angels, can it be done?</title>
				<description><![CDATA[ I envisioned a static firing line, so I wanted true grit to protect my <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads from assault. Dark Angels always make me think of shooting configured Dreads so I wanted lots of them. I also wanted to incorporate the forge world Mortis class and the plasma cannon Dread. But there goes my elites using <span class="glossaryitem" onmouseover='gp(25);'>DA</span> rules and I want Deathwing. <br><br>I suppose if I build using the space marine codex I could use a commander which would give my army a <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> of 10, which is almost like stubborn. Plus the armies fighting style is static so it's like intractable.<br><br>How would you compose a Dread heavy army using Dark Angel rules though?]]></description>
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				<pubDate><![CDATA[Sun, 26 Feb 2006 06:43:04]]> GMT</pubDate>
				<author><![CDATA[ Commander Usiel]]></author>
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				<title>RE: Vannila Dark Angels, can it be done?</title>
				<description><![CDATA[ Um... you're mistaken.<br><br><br>The Mortis dread is a 0-1 Dark Angel (or successor) elite choice.  The plasma cannon dread is also an elite choice (and Dark Angels are the only loyalist chapter that can still use them), but there's no restriction on them.  That leaves 1 elite slot open for a deathwing squad.<br><br>And the angels can do a static firing line as well as any marine chapter.<br><br><br>No need to try to use traits (which you can't, if you want to use <span class="glossaryitem" onmouseover='gp(25);'>DA</span> rules).  Just use our blessed codex.  <img src='http://www.dakkadakka.com/DesktopModules/NTForums/images/emoticons/biggrin.gif'>]]></description>
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				<pubDate><![CDATA[Sun, 26 Feb 2006 10:57:38]]> GMT</pubDate>
				<author><![CDATA[ KiMonarrez]]></author>
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				<title>RE: Vannila Dark Angels, can it be done?</title>
				<description><![CDATA[ After thinking on it a little bit... you can also fill that 3rd elite slot with another plasma dread... and still take deathwing as part of a deathwing command squad for a terminator leader of some sort.]]></description>
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				<pubDate><![CDATA[Sun, 26 Feb 2006 12:18:29]]> GMT</pubDate>
				<author><![CDATA[ KiMonarrez]]></author>
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				<title>RE:Vannila Dark Angels, can it be done?</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Mannahnin on 02/26/2006 10:05 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><BR>  <P>By the rules, of course not.&nbsp; The <span class="glossaryitem" onmouseover='gp(119);'>SM</span> codex is very clear that if your chapter has its own special rules, you use those instead of the trait system.&nbsp; </P>  <P>&nbsp;</P>  <P>Were is it very clear? The ONLY reference I have found that uses &quot;must&quot; and &quot;trait&quot; is on <span class="glossaryitem" onmouseover='gp(329);'>pg</span>. 45 under Chapters of Legend. Where it states:&lt;?  </P>  <P>&nbsp;"if you wish to play an army of one of these Chapters [Imperial Fist, Raven Guard, Salamanders, White Scars, Crimson Fists, Iron Hands, Blood Ravens] using the traits rules, then these are the traits you must use."   </P>  <P>No reference to Chapters with their own codex's Also besides the table on <span class="glossaryitem" onmouseover='gp(329);'>pg</span>. 8 there are no other references to any of the chapters that have a codex (Dark Angels, Blood Angels, Space Wolves, Black Templars), so based on this and conclusions that other people come up with on this forum those chapters don't have any rules in the Space Marine Codex so you can come up with your own traits for them. (they all count as "codex" or "regular" marines).  </P>  <P>Also I have experimented with the trait rules on my marines and nobody has said anything to me about it at my local gaming store.</P></div></blockquote>]]></description>
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				<pubDate><![CDATA[Sun, 26 Feb 2006 12:51:48]]> GMT</pubDate>
				<author><![CDATA[ Death_Wing]]></author>
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				<title>RE: Vannila Dark Angels, can it be done?</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(3);'>40k</span> uses a permissive ruleset.  That means, if it says you can... you can.  If it says you can't, you can't.  If it doesn't say you can't, you still can't.<br><br>I see nowhere it stating that <span class="glossaryitem" onmouseover='gp(25);'>DA</span> CAN use those rules.  Same thing with all the other subcodex.  Oddly enough, same thing with using the Ultramarines.]]></description>
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				<pubDate><![CDATA[Sun, 26 Feb 2006 13:04:55]]> GMT</pubDate>
				<author><![CDATA[ KiMonarrez]]></author>
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				<title>RE: Vannila Dark Angels, can it be done?</title>
				<description><![CDATA[ But it also states that you don't need to use those traits for the listed chapters if you don't want to. So you could do the same with subcodex chapters. And besides, who will stop you from using a colour scheme that is the same as Dark Angels, and call tem Dark Angels. But you don't use the Dark Angel codex.]]></description>
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				<pubDate><![CDATA[Mon, 27 Feb 2006 04:40:56]]> GMT</pubDate>
				<author><![CDATA[ Death_Wing]]></author>
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				<title>RE: Vannila Dark Angels, can it be done?</title>
				<description><![CDATA[ Well I had already begun tearing my list to pices, and used <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> Terminator Squads. Plus I didn't mention the other Ven Dread in the list which filled all three slots when adding the Plasma dread and the Mortis.<br><br>The problem I'm having now is, it reads something along the lines of: One Grand Master or Master may be up graded to Master of the Deathwing. They may take a Deathwing Terminator squad as a command squad. So I used my Grand Master as the Master of the Deathwing and gave my second <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> a Dark Angels Hero ( Master) terminator armour, so that his command squad can wear Terminator armour as well, or can only the Master of the Deathwing use a Terminator Command Squad?<br><br>Usiel - Got Tactical Dreadnought Armour?]]></description>
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				<pubDate><![CDATA[Mon, 27 Feb 2006 04:51:04]]> GMT</pubDate>
				<author><![CDATA[ Commander Usiel]]></author>
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				<title>RE: Vannila Dark Angels, can it be done?</title>
				<description><![CDATA[ Only the Master of the Deathwing can have a terminator command squad, all other characters (besided master of the Ravenwing) can only have a tactiacal squad for a command squad. So the master can have terminator armor, but his squad will have power armor.]]></description>
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				<pubDate><![CDATA[Mon, 27 Feb 2006 12:59:14]]> GMT</pubDate>
				<author><![CDATA[ Death_Wing]]></author>
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				<title>RE: Vannila Dark Angels, can it be done?</title>
				<description><![CDATA[ Well that throws my list out the window<br><br>Any suggestions... anyone? please?<br><br>Usiel - Got nothin]]></description>
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				<pubDate><![CDATA[Mon, 27 Feb 2006 23:01:03]]> GMT</pubDate>
				<author><![CDATA[ Commander Usiel]]></author>
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				<title>RE: Vannila Dark Angels, can it be done?</title>
				<description><![CDATA[ Playing fast and loose with those rules there Death_Wing.  Of course you can have more characters in terminator armor leading terminator squads.  Look at the Dark Angels <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> 4.1 on <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s site, and you'll see that the "command squad" entry in the Dark Angels codex has been completely replaced.  Now you use the "Terminator Command Squad" entry in the space marine codex.<br><br>I see nothing in the rules that prevents you from having 2 terminator command squads if you want to.<br><br>Might be SLIGHTLY against the fluff... but not illegal.]]></description>
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				<pubDate><![CDATA[Thu, 2 Mar 2006 08:34:22]]> GMT</pubDate>
				<author><![CDATA[ KiMonarrez]]></author>
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				<title>RE: Vannila Dark Angels, can it be done?</title>
				<description><![CDATA[ For your elites throw in some grey knight terminators, their about even with the death wing but their fearless instead of stubborn and don't get the same weapons. . . They get strength 6, <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 4, assault 3 weapons that ignore invulnerable saves, or they can get heavy flamers that ignore invulnerable saves. . . <br><br>They are also incredibly nasty in hand to hand, strength 6 power weapons with <span class="glossaryitem" onmouseover='gp(149);'>WS</span> 5, if a psychic power affects them they get the same affect as psychic hood but each one gets to use it, so if you hit a squad with Storm of the Emperor's Wrath don't expect it to go off. . . <br><br>They also get some other great rules like True Grit with their Storm Bolters, roll for nightfighting whenever you shoot them without any wargear affects (no acute senses), they can have smaller units of terminators, and they get a nice psychic power to use on initiative 1, basically drops a Large Blast Template on whatever their assaulting. . . <br><br>And for all those great rules they only cost like 50 points per terminator. . . they might have some other stuff but I don't remember it all right now. . . <br><br>look for them in the Demon Hunter Codex]]></description>
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				<pubDate><![CDATA[Thu, 2 Mar 2006 22:27:16]]> GMT</pubDate>
				<author><![CDATA[ citadel97501]]></author>
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				<title>RE:Vannila Dark Angels, can it be done?</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By citadel97501 on 03/03/2006 3:27 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br>For  your elites throw in some grey knight terminators, their about even  with the death wing but their fearless instead of stubborn and don't  get the same weapons. . . They get strength 6, <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 4, assault 3 weapons  that ignore invulnerable saves, or they can get heavy flamers that  ignore invulnerable saves. . . <br><br>They are also incredibly nasty  in hand to hand, strength 6 power weapons with <span class="glossaryitem" onmouseover='gp(149);'>WS</span> 5, if a psychic power  affects them they get the same affect as psychic hood but each one gets  to use it, so if you hit a squad with Storm of the Emperor's Wrath  don't expect it to go off. . . <br><br>They also get some other great  rules like True Grit with their Storm Bolters, roll for nightfighting  whenever you shoot them without any wargear affects (no acute senses),  they can have smaller units of terminators, and they get a nice psychic  power to use on initiative 1, basically drops a Large Blast Template on  whatever their assaulting. . . <br><br>And for all those great rules  they only cost like 50 points per terminator. . . they might have some  other stuff but I don't remember it all right now. . . <br><br>look for them in the Demon Hunter Codex</div></blockquote><br><br>  Ohh come on, Dark Angels and Inquisition totally drags the fluff through the dirt.<br>  ]]></description>
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				<pubDate><![CDATA[Fri, 3 Mar 2006 03:23:21]]> GMT</pubDate>
				<author><![CDATA[ Subtext]]></author>
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				<title>RE:Vannila Dark Angels, can it be done?</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Posted By Subtext on 03/03/2006 8:23 <span class="glossaryitem" onmouseover='gp(682);'>AM</span><BR><BR>Ohh come on, Dark Angels and Inquisition totally drags the fluff through the dirt.</div></blockquote><BR><BR>Not to mention that the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> states that <span class="glossaryitem" onmouseover='gp(25);'>DA</span> can take exactly zero (0)&nbsp;allies.]]></description>
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				<pubDate><![CDATA[Fri, 3 Mar 2006 08:01:48]]> GMT</pubDate>
				<author><![CDATA[ blue loki]]></author>
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				<title>RE: Vannila Dark Angels, can it be done?</title>
				<description><![CDATA[ To be honest blue loki, I don't know what to make of that <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>. That <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> was created and then updated between when the =][= books were released. So, what takes precidence? The <span class="glossaryitem" onmouseover='gp(25);'>DA</span> codex update didn't allow it, then the Daemonhunter codex did, then the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> disallowed it, then the Witchhunter codex did.<BR><BR>I really don't know that using grey knights really IS illegal, since the <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> explicitly contradicts itself.<BR><BR><BR>That being said, having =][= allies is EXTREMELY unfluffy.]]></description>
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				<pubDate><![CDATA[Fri, 3 Mar 2006 08:15:10]]> GMT</pubDate>
				<author><![CDATA[ KiMonarrez]]></author>
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				<title>RE: Vannila Dark Angels, can it be done?</title>
				<description><![CDATA[ Exactly,<br>I am making a themed army and the last faction the Dark Angels want breathing down their neck is the Ordo Malleus.<br><br>I was given the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> rules by a Red-Shirt and it was only half a page (the rest was some crappy picture) that were mods to <span class="glossaryitem" onmouseover='gp(25);'>DA</span> special rules like 'stubborn'. I didn't get anything about a <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> change. But I also later learned that the same Red-Shirt didn't know of the Second Edition <span class="glossaryitem" onmouseover='gp(25);'>DA</span> ver 3.5 codex. Go figure.<br><br>So cheers KiMonarrez<br><br>Usiel - Got Deathwing?, hell yeah!<br><br><span class="glossaryitem" onmouseover='gp(17);'>BTW</span> could someone make a link to the 4.0 <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> so I can download it. Tah]]></description>
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				<pubDate><![CDATA[Sun, 5 Mar 2006 00:01:50]]> GMT</pubDate>
				<author><![CDATA[ Commander Usiel]]></author>
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