<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "35pt Khador Old Witch, "]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/27.page</link>
		<description><![CDATA[Latest messages posted in the thread "35pt Khador Old Witch, "]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>35pt Khador Old Witch, </title>
				<description><![CDATA[ This is a list I thought up after looking over some of the other warcasters in Khador's book. I relized that I really like the old Witch's abilities and play style so here is my list. <br /> <br /> Zevanna Agha, the Old Witch of Khador + Scrappy<br /> *Decimator<br /> Doom Reavers (Leader and 5 Grunts)<br /> *Greylord Escort<br /> Great Bears of Gallowswood<br /> Winter Guard Infantry (Leader and 9 Grunts)<br /> *Winter Guard Infantry Officer & Standard<br /> *2 Winter Guard Infantry Rocketeers<br /> Gorman di Wulfe, Rogue Alchemist<br /> Kovnik Jozef Grigorovich<br /> Ragman<br /> <br /> So here is the reasoning behind each unit.<br /> The decimator is big, tough and a beast in melee and at range, for 3 focus he can shoot 2 boosted to hit pow 15 shots, or make 4 P+S 18 attacks, not too shabby.<br /> Doom reavers kick butt and when they are tough it is even better.<br /> Great Bears are also mean melee robots, again with tough but more on that later.<br /> Winter guard deathstar, the officer gives better defense and some and abilities, the rockets are the long range firepower for the unit. With <span class="glossaryitem" onmouseover='gp(185);'>CRA</span> these guys can even threaten Khador jacks already. <br /> Kovnik Joe also makes the <span class="glossaryitem" onmouseover='gp(225);'>WG</span> tough and fearless, fearless lets them hang out with the reavers just fine, and tough makes this a trollkin list.<br /> Gorman and ragman both serve a similar purpose, reducing the <span class="glossaryitem" onmouseover='gp(186);'>DEF</span> and <span class="glossaryitem" onmouseover='gp(399);'>ARM</span> of jacks and other hard targets to allow the Winter guard or (in the case of ragman) the melee guys to rip them apart. the cloud effects that gorman and the old witch provide allow screening for my army as they move up the field, and the decimator can even shoot through them without blinking. Also if the old witch can drag the enemy caster into the open with gallows I can debuff them with gorman and ragman for a deadly doom reaver charge. Thoughts?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/388417/3167422.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/388417/3167422.page</link>
				<pubDate><![CDATA[Sun, 7 Aug 2011 05:54:03]]> GMT</pubDate>
				<author><![CDATA[ Scavenger]]></author>
			</item>
			<item>
				<title>35pt Khador Old Witch, </title>
				<description><![CDATA[ i would get wishnailer in there, he was made for <span class="glossaryitem" onmouseover='gp(635);'>OW</span><br /> <br /> i would also swap decimator for behemoth. more armor, better against jacks, longer range guns. <br /> <br /> thats just me]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/388417/3199655.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/388417/3199655.page</link>
				<pubDate><![CDATA[Mon, 15 Aug 2011 02:26:31]]> GMT</pubDate>
				<author><![CDATA[ studderingdave]]></author>
			</item>
			<item>
				<title>Re:35pt Khador Old Witch, </title>
				<description><![CDATA[ I guess, but the behemoth is much more expensive than the decimator, both in terms of points and focus. I suppose if I swapped out the winter guard and kovnik joe I could replace them with sylys and a unit of iron fangs w attachment. But I sort of like the idea of having some ranged troops, not to mention sylys will not be able to keep up with the old witch at all, and I am not sure if 1 extra focus and an occasional boost to range is worth 2 points, but once I get the correct models I will try both methods out.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/388417/3200079.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/388417/3200079.page</link>
				<pubDate><![CDATA[Mon, 15 Aug 2011 05:01:49]]> GMT</pubDate>
				<author><![CDATA[ Scavenger]]></author>
			</item>
			<item>
				<title>35pt Khador Old Witch, </title>
				<description><![CDATA[ old witch doesnt move that fast. avatar of slaughter is usually on scrappy and he gets zapped back to <span class="glossaryitem" onmouseover='gp(635);'>OW</span> at the end of a good melee round. <br /> <br /> wishnailer gives her a boost when she needs to nail a solid gallows on a juicy target. the second free upkeep really jelps her out and the range buff on spells is always welcome. <br /> <br /> i would run:<br /> <br /> Zevanna Agha, the Old Witch of Khador<br /> Behemoth<br /> Sylys Wyshnalyrr, the Seeker<br /> Great Bears of Gallowswood<br /> Winter Guard Infantry (Leader and 9 Grunts)<br /> Winter Guard Infantry Officer & Standard<br /> 3 Winter Guard Infantry Rocketeers<br /> Eiryss, Angel of Retribution<br /> Gorman di Wulfe, Rogue Alchemist<br /> Kovnik Jozef Grigorovich<br /> <br /> so big b doesnt need any focus unless your specifically looking to pound something. i usually just lob 2 shots at juicy troops until solid choice targets present themselves. augury lets you pick out hiding models a little better. he also provides solid melee punch against jacks.<br /> <br /> wishnailer just makes her more efficient. 2 free upkeeps really hekps when dealing with a solid behemoth turn if you need to burn alot killing something dead.<br /> <br /> greatbears i like to use as a counter punch. if something gets in your line you can usually get it killed with the bears. the bears replace a second jack at 35, at 50 i take a jugger or spriggan.<br /> <br /> fill <span class="glossaryitem" onmouseover='gp(225);'>WG</span> deathstar because it is that good. it sprays for troops it <span class="glossaryitem" onmouseover='gp(185);'>CRA</span>'s for hard targets, it loves IF and really has staying power with joe. they are one of the best swiss army knife units in the game.<br /> <br /> <span class="glossaryitem" onmouseover='gp(352);'>eEiryss</span> because if you dont your hamstringing yourself<br /> <br /> and gorman for the free smoke for <span class="glossaryitem" onmouseover='gp(635);'>OW</span> and scrappy to stand in, thus giving them stealth.<br /> <br /> ive been running <span class="glossaryitem" onmouseover='gp(635);'>OW</span> alot more since wishnailer has been released and the game has changed with him in the list. give it a try.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/388417/3200931.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/388417/3200931.page</link>
				<pubDate><![CDATA[Mon, 15 Aug 2011 12:09:08]]> GMT</pubDate>
				<author><![CDATA[ studderingdave]]></author>
			</item>
			<item>
				<title>Re:35pt Khador Old Witch, </title>
				<description><![CDATA[ I will definitely pick up a wyshnall once I start getting paychecks from my tutoring job, but I was planning a little bit more aggressive strat with the witch. Use her to kill infantry with Avatar, and then zap her back to scrappy, next turn now that she has a ton of free focus, run scrappy up to the enemy warcaster (Hooray 16" run range) an jump the witch to him with unseen path for a focus laden assassination. Also with this tactic the witch's threat range is only limited by how many infantry you killed last turn because you can use unseen path to leapfrog her and scrappy as far as you want at a cost of 2 focus per 3-4".]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/388417/3202274.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/388417/3202274.page</link>
				<pubDate><![CDATA[Mon, 15 Aug 2011 18:30:12]]> GMT</pubDate>
				<author><![CDATA[ Scavenger]]></author>
			</item>
			<item>
				<title>35pt Khador Old Witch, </title>
				<description><![CDATA[ thats a fine tactic if your opponent is going to feed you living models to kill that way. your going to find that scrappy is a better target for this because he has reach. <br /> <br /> barring that enjoy the <span class="glossaryitem" onmouseover='gp(635);'>OW</span>.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/388417/3202575.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/388417/3202575.page</link>
				<pubDate><![CDATA[Mon, 15 Aug 2011 19:31:54]]> GMT</pubDate>
				<author><![CDATA[ studderingdave]]></author>
			</item>
	</channel>
</rss>