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		<title><![CDATA[Latest posts for the thread "Help to get a Chaos 1500pt All comers list & Vs Space Wolfs"]]></title>
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				<title>Help to get a Chaos 1500pt All comers list &amp; Vs Space Wolfs</title>
				<description><![CDATA[ Evening all, this post is likely to be a massive wall of text for some so sorry in advance!  <br /> <br /> I've been collecting and painting a Black Legion army since i started a year ago in 2010, i've played a few friendly games against a friend of mine but want to start venturing out into the big wide world and play against more local people.  So my issue is thus... I have 5769 points worth of Black Legion and i need to come up with two 1500 point armies, a All comers list for taking away and a list to specificly take on my friends Space wolf army which i've only won against the once (he's been playing since <span class="glossaryitem" onmouseover='gp(3);'>40k</span> was born i've been playing for a year so he also has an advantage there!).  You're probably wondering why i have so much!  Basically i went a little mad with buying e-bayed models to start with then moved onto buy anything that looked cool basically, so yes a slight case of disposible income gone wrong! (or right depending on how you look at it!) <br /> <br /> The models i've got are a combo of cheap bargains i got from ebay so they obviously already came pre assembled with wargear, some models i've brought and some i've converted myself.  I'll list the models i've got and the current wargear they all have, so what i need is you more experienced Chaos players to pick from the list and to suggest some alternatives to buy to add to the list or wargear to add or remove.<br /> <br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span>'s</b><br /> Chaos Sorcerer  180<br /> Mark of Tzeentch<br /> Bolt of Change<br /> Gift of Chaos<br /> <br /> Chaos Sorcerer  175<br /> Terminator armour	<br /> Familiar<br /> Mark of slaanesh	<br /> Lash<br /> Wind of Chaos<br /> 			<br /> Korne Chaos Lord  140<br /> Mark of Khorne<br /> Daemon Weapon Bloodfeeder			<br /> 			<br /> Slaanesh Chaos Lord	135<br /> Mark of Slaanesh<br /> Blissgiver<br /> 			<br /> Abaddon The Despoiler  275<br /> 			<br /> Demon Prince 140<br /> Mark of Korne	<br /> Wings	<br /> 			<br /> <b>Elites</b>			<br /> Dreadnought   105<br /> Plasma Cannon	<br /> 			<br /> Dreadnought Ozzy	130<br /> Twin linked Lascannon		<br /> Heavy Flamer	<br /> 			<br /> Dreadnought   120<br /> Multimelta		<br /> Flamer		<br /> Extra armour	<br /> 			<br /> Terminator squad	200<br /> Autocannon		<br /> Lightning claws		<br /> Combi Flamer		<br /> Combi Melta		<br /> Combi Melta		<br /> Chainfist	<br /> 			<br /> <b>Troops</b>			<br /> Chaos Space Marines Squad Death Punch x10	255<br /> Aspiring Champion	<br /> Power Fist	<br /> Plasma Pistol		<br /> melta bombs		<br /> Flamer<br /> Heavy Bolter	<br /> Mark of Khorne	<br /> 			<br /> Chaos Space Marines Squad Anthrax x10	270<br /> Aspiring Champion	<br /> Power weapon		<br /> Plasma Pistol		<br /> plasma gun	<br /> Autocannon		<br /> Mark of nurgle		<br /> 			<br /> Khorne Berzerkers x10 240<br /> Power weapon	<br /> Plasma Pistol	<br /> 			<br /> Khorne Berzerkers x10	235<br /> Power Fist	<br /> 			<br /> Plague Marines Squad 	176<br /> Meltagun<br /> Flamer	<br /> 			<br /> Noise marines x8 235<br /> Noise champ	<br /> Blastermaster		<br /> Doom siren	<br /> Sonic blaster<br /> <br /> Noise marines x8 235<br /> Noise champ	<br /> Blastermaster		<br /> Doom siren	<br /> Sonic blaster	<br /> 						<br /> Thousand sons	269<br /> Aspiring Sorcerer	<br /> Bolt of Change	<br /> 			<br /> <b>Transports</b>			<br /> 			<br /> Khorne Rhino 50<br /> Havoc Launcher	<br /> 			<br /> Rhino 50<br /> Havoc Launcher	<br /> 			<br /> Emperors Children Rhino 40<br /> Combi Flamer	<br /> 			<br /> <b>Fast Attack</b>		<br /> 			<br /> Chaos Bike Squad 	139<br /> Melta gun	<br /> Mark of Khorne	<br /> 			<br /> <b>Heavy Support</b>			<br /> 			<br /> Chaos Lander Raider	225	<br /> 			<br /> Chaos Predator 135<br /> Lascannon Sponsons	<br /> Dirge Caster	<br /> 			<br /> 			<br /> Havoc Squad x6	200<br /> 2x Missile Launcher				<br /> 2x Lascannon		<br /> 		<br /> 			<br /> Havoc Squad x6	160<br /> x2Heavy Bolter		<br /> x2 Autocannon		<br /> 	<br /> 			<br /> Vindicator 	155<br /> Daemonic possession	<br /> Combi weapon	<br /> 			<br /> Vindicator	160<br /> Daemonic possession	<br /> Havoc Launcher		<br /> 			<br /> Defiler 150<br /> 			<br /> Shadowsword “Abaddon's Fist” 450<br /> 			<br /> Obliterator	75			<br /> Obliterator	75			<br /> Obliterator	75			<br /> Obliterator	75			<br /> Obliterator	75<br /> 			<br /> <b>Demons</b>			<br /> 			<br /> Blood Thirster 100			<br /> Blood Letters 113<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 19 Aug 2011 21:01:48]]> GMT</pubDate>
				<author><![CDATA[ Rabidweasel]]></author>
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				<title>Help to get a Chaos 1500pt All comers list &amp; Vs Space Wolfs</title>
				<description><![CDATA[ Wow, that is a lot of stuff. With all of the stuff that you have I'm sure that there'll be at least 2 1,500 point lists in there. <br /> <br /> Just a couple of questions to make it easier to help. Firstly, can you use the same units in both lists. For example, lets say, you wanted to include a Bloodthirster in both lists, are you allowed to do that or do the lists have to be made up of different models?<br /> <br /> Secondly, I know you've only played the Space Wolf player once but can you remember any of the things that he/she includes in his/her list, as this information would make it much easier for us to help you to build a list to counter it.<br /> <br /> Thanks.]]></description>
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				<pubDate><![CDATA[Fri, 19 Aug 2011 21:11:39]]> GMT</pubDate>
				<author><![CDATA[ Rampage]]></author>
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				<title>Re:Help to get a Chaos 1500pt All comers list &amp; Vs Space Wolfs</title>
				<description><![CDATA[ Sorry yes i completely forgot i should have mentioned what he plays with!<br /> <br /> From memory he tends to only have one squad of long fangs that he usually plonks in a building from the start of the game. He tends to run with 2/3 squads of the <span class="glossaryitem" onmouseover='gp(124);'>SW</span> tactical marines with that annoying trickster charecter that is good for taking out my <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>'s, a rune priest, squads of termies and believe one of them is a charecter, sorry the name escapes me.  He sometimes uses a vindicator or a rhino as well.  It's mainly the charcters i find issues with as they all seem far more powerful than anything i can muster, unless i'm playing them wrong!  Abby is currently banished as he keeps making me roll 1's!<br /> <br /> He also uses that infernal achilies landraider from Forgeworld which causes me no end of trouble due to it negating some of the melta rules and most of the time my lascannons bounce off it.<br /> <br /> As to the lists, yes both lists can use any of the models i have, it's just so i know what to grab off the shelf when i go to play him, or someone else.  Or obviously include any more models you might think i'll need to get.  ]]></description>
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				<pubDate><![CDATA[Fri, 19 Aug 2011 21:35:45]]> GMT</pubDate>
				<author><![CDATA[ Rabidweasel]]></author>
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				<title>Help to get a Chaos 1500pt All comers list &amp; Vs Space Wolfs</title>
				<description><![CDATA[ Well, for me it was the reverse situation. As an experienced <span class="glossaryitem" onmouseover='gp(32);'>EC</span> player I battled a friend with his <span class="glossaryitem" onmouseover='gp(124);'>SW</span> starting <span class="glossaryitem" onmouseover='gp(3);'>40k</span> in 2009.<br /> I'd field 2 winged lash <span class="glossaryitem" onmouseover='gp(262);'>DPs</span> (I know you don't have them), 6 Obiterators, Noise Marines (with doom siren, power weapon) and <span class="glossaryitem" onmouseover='gp(634);'>PM</span> (with meltas) in Rhinos.]]></description>
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				<pubDate><![CDATA[Sat, 20 Aug 2011 06:47:05]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>Re:Help to get a Chaos 1500pt All comers list &amp; Vs Space Wolfs</title>
				<description><![CDATA[ I've read about the winged lash <span class="glossaryitem" onmouseover='gp(262);'>DP</span>'s, i take it the tactic there is to lash things into range of the oblits using i'm guessing their plasma Cannons for the pie plates?<br /> <br /> With one of my noise marine squads i'm aiming to upgrade all their bolters into sonic blasters is this worth the points?  As they are screaming around in a rhino my theory was if the rhino gets popped then you have a pretty hard hitting noise marine squad to deal with.<br /> <br /> Also a little help with the rules as well, if a unit with a heavy weapon, say the noise marine with a blast master, is mounted in a rhino can he fire out of a weapon slot even if the rhino moved?  I know they can't fire if they moved that turn, but wasn't sure if that rule applied if they are mounted in a transport. ]]></description>
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				<pubDate><![CDATA[Sat, 20 Aug 2011 08:58:25]]> GMT</pubDate>
				<author><![CDATA[ Rabidweasel]]></author>
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				<title>Help to get a Chaos 1500pt All comers list &amp; Vs Space Wolfs</title>
				<description><![CDATA[ <blockquote class="uncited"><div>I've read about the winged lash <span class="glossaryitem" onmouseover='gp(262);'>DP</span>'s, i take it the tactic there is to lash things into range of the oblits using i'm guessing their plasma Cannons for the pie plates?<br /> </div></blockquote><br /> In fact, this is one option. For this, I'm move the Rhinos forward (launching smoke) withe the <span class="glossaryitem" onmouseover='gp(262);'>DPs</span> slightly behind so that they get a cover save which is better than their <span class="glossaryitem" onmouseover='gp(162);'>inv</span>. save.<br /> <br /> <blockquote class="uncited"><div>With one of my noise marine squads i'm aiming to upgrade all their bolters into sonic blasters is this worth the points? As they are screaming around in a rhino my theory was if the rhino gets popped then you have a pretty hard hitting noise marine squad to deal with. </div></blockquote><br /> Well, my <span class="glossaryitem" onmouseover='gp(526);'>NM</span> are mounted into Rhinos, a squad of 6 to 8 Marines with doom siren and power weapon. The doom siren is one of the best shooting weapons in the game and can be used (as the plasma cannons) after misleading a Marine unit (lash).<br /> <br /> <blockquote class="uncited"><div>Also a little help with the rules as well, if a unit with a heavy weapon, say the noise marine with a blast master, is mounted in a rhino can he fire out of a weapon slot even if the rhino moved? I know they can't fire if they moved that turn, but wasn't sure if that rule applied if they are mounted in a transport.<br /> </div></blockquote><br /> Well, the unit can fire out of the top hatch if the Rhino has moved not more than 6''. But in order to fire a heavy weapon, the Rhino must have been stationary.]]></description>
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				<pubDate><![CDATA[Sat, 20 Aug 2011 09:15:41]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>Re:Help to get a Chaos 1500pt All comers list &amp; Vs Space Wolfs</title>
				<description><![CDATA[ Smoke! i keep forgetting about popping smoke, that seems like a pretty damn good tactic to get the <span class="glossaryitem" onmouseover='gp(262);'>DP</span>'s in place to start lashing.  Excellent, thanks for the tips, advice and rule clarification!]]></description>
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				<pubDate><![CDATA[Sat, 20 Aug 2011 15:12:42]]> GMT</pubDate>
				<author><![CDATA[ Rabidweasel]]></author>
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